Player Matchup

Erlang Shen
Erlang Shen
Gold III
 
Erlang Shen
Gold III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
Aventador317
Kumbhakarna
Silver I
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 119L
1,485 MMR
Solo
Izanami
Izanami
Silver I
D_R_A_G_0_N_280
Izanami
Silver I
Level 88
God Stats
15W - 3L
1,555 SR
Queue Stats
30W - 16L
1,488 MMR
Solo
Chang'e
Chang'e
Gold I
GetFoamFingered
Chang'e
Gold I
Level 69
God Stats
14W - 19L
1,478 SR
Queue Stats
150W - 156L
1,685 MMR
Party 1
Loki
Loki
Gold II
Pimp_Master_Guru
Loki
Gold II
Level 104
God Stats
12W - 10L
1,539 SR
Queue Stats
241W - 223L
1,484 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,514 SR
1,529 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,598 SR
1,491 MMR
Chaac
Chaac
Gold IV
CountyToast530
Chaac
Gold IV
Level 82
God Stats
4W - 8L
1,686 SR
Queue Stats
200W - 203L
1,481 MMR
Solo
Sylvanus
Sylvanus
Gold IV
GuzmanEP
Sylvanus
Gold IV
Level 68
God Stats
1W - 2L
1,575 SR
Queue Stats
78W - 81L
1,474 MMR
Solo
Sol
Sol
Gold IV
HavokxLegacy
Sol
Gold IV
Level 130
God Stats
4W - 3L
1,752 SR
Queue Stats
39W - 40L
1,579 MMR
Party 2
Neith
Neith
Silver I
Loves Juice
Neith
Silver I
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,421 MMR
Party 2
Pele
Pele
Bronze III
spycyyy
Pele
Bronze III
Level 84
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
8 / 0 / 9
12,122
638
14,207
13,929
8,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kumbhakarna
Aventador317
Kumbhakarna
15
1 / 0 / 12
8,664
456
5,640
15,961
13,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 1 / 2
11,395
600
14,961
11,166
4,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
8 / 2 / 5
11,547
608
13,447
12,752
5,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 1 / 2
11,628
612
11,587
12,130
9,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
SetDanzaburouTiamatCu ChulainnScylla

VS

Bans
TsukuyomiKing ArthurGuan YuFenrirNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
8,788
463
6,791
17,741
16,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
GuzmanEP
Sylvanus
11
0 / 5 / 2
7,480
394
7,540
20,968
16,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 8 / 0
9,442
497
12,867
16,621
5,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 0
9,250
487
6,584
10,799
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
spycyyy
Pele
14
0 / 5 / 2
8,616
453
2,729
17,294
6,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
25
Kills
4
4
Deaths
25
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
8
0
9
12.5
W
Kumbhakarna
Aventador317
Kumbhakarna
1
0
12
7
L
0
5
0
0
W
3
1
2
4
W
8
2
5
5.25
L
Sylvanus
GuzmanEP
Sylvanus
0
5
2
0.2
L
3
8
0
0.38
L
1
2
0
0.5
W
5
1
2
6
L
Pele
spycyyy
Pele
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,842
Damage
36,511
65,938
Taken
83,423
40,110
Mitigated
48,771
31,836
Healing
31,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
14,207
8,570
0
9,202
13,929
8,514
0
2,778
10,881
0
87,552
W
Kumbhakarna
Aventador317
Kumbhakarna
5,640
576
789
2,447
15,961
13,049
0
7,381
8,358
19,736
0
L
6,791
941
0
7,316
17,741
16,074
0
1,754
15,919
0
53,673
W
14,961
12,024
0
5,272
11,166
4,180
3,968
3,456
7,674
0
98,904
W
13,447
780
3,504
7,326
12,752
5,137
182
5,790
6,503
81,624
0
L
Sylvanus
GuzmanEP
Sylvanus
7,540
2,172
1,218
6,624
20,968
16,965
60
5,734
15,026
24,168
0
L
12,867
3,312
370
6,148
16,621
5,565
410
5,864
10,559
66,429
0
L
6,584
2,857
0
4,634
10,799
3,698
0
1,226
9,573
0
75,023
W
11,587
2,529
0
3,296
12,130
9,230
188
111
11,563
0
92,326
L
Pele
spycyyy
Pele
2,729
393
634
4,219
17,294
6,469
0
3,897
13,259
0
63,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,356
Gold Earned
43,576
681
Minions Killed
522
0
Camps Cleared
0
1,946,112
Distance Traveled
1,713,335
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,122
638
161
8
0
425,739
4
W
Kumbhakarna
8,664
456
21
1
0
378,398
2
L
Chaac
8,788
463
116
6
0
364,023
2
W
Izanami
11,395
600
190
10
0
343,371
4
W
Chang'e
11,547
608
161
8
0
378,825
3
L
Sylvanus
7,480
394
28
1
0
313,460
4
L
Sol
9,442
497
122
6
0
319,293
2
L
Neith
9,250
487
141
7
0
326,891
3
W
Loki
11,628
612
148
8
0
419,779
3
L
Pele
8,616
453
115
6
0
389,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role