Player Matchup

Ymir
Ymir
CorwynB
Ymir
Level 44
God Stats
0W - 5L
1,286 SR
Queue Stats
51W - 119L
1,277 Elo+
Party 3
Da Ji
Da Ji
Jaxband
Da Ji
Level 55
God Stats
53W - 98L
1,333 SR
Queue Stats
115W - 228L
1,265 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MidMerlin98
Ah Muzen Cab
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 149L
1,261 Elo+
Party 3
Thanatos
Thanatos
Tholamin49180
Thanatos
Level 24
God Stats
4W - 11L
1,254 SR
Queue Stats
78W - 139L
1,239 Elo+
Party 1
Scylla
Scylla
Torin282
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 143L
1,236 Elo+
Party 3
Team Averages
Level 45
1,375 SR
1,256 Elo+

VS

Team Averages
Level 51
1,447 SR
1,446 Elo+
Danzaburou
Danzaburou
HustlerHyena
Danzaburou
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
32W - 34L
1,416 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SC00BYdoobyDREW
Tsukuyomi
Level 47
God Stats
3W - 1L
1,773 SR
Queue Stats
69W - 62L
1,495 Elo+
Party 2
Hades
Hades
StrangePelican
Hades
Level 27
God Stats
2W - 2L
1,312 SR
Queue Stats
17W - 26L
1,416 Elo+
Party 2
Bellona
Bellona
huniebeee
Bellona
Level 106
God Stats
2W - 3L
1,398 SR
Queue Stats
7W - 4L
1,488 Elo+
Solo
Ymir
Ymir
justdoit681
Ymir
Level 8
God Stats
1W - 0L
1,251 SR
Queue Stats
3W - 5L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CorwynB
Ymir
15
1 / 7 / 6
10,643
484
6,680
28,151
27,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
Jaxband
Da Ji
17
8 / 8 / 5
11,416
519
14,145
19,407
12,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
MidMerlin98
Ah Muzen Cab
16
6 / 10 / 6
10,199
464
14,068
20,388
13,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Tholamin49180
Thanatos
15
4 / 8 / 2
10,109
460
4,826
21,301
7,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Torin282
Scylla
13
1 / 10 / 3
8,245
375
4,645
15,480
4,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HustlerHyena
Danzaburou
17
12 / 6 / 14
12,224
556
19,655
16,654
6,839
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
SC00BYdoobyDREW
Tsukuyomi
18
14 / 3 / 21
12,440
565
25,892
17,098
9,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
10 / 2 / 18
12,821
583
20,366
16,247
9,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
huniebeee
Bellona
17
6 / 4 / 10
11,515
523
10,148
15,485
14,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 7 / 12
8,671
394
2,850
17,019
10,919
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
118
20
Kills
43
43
Deaths
22
22
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ymir
CorwynB
Ymir
1
7
6
0.57
W
Danzaburou
HustlerHyena
Danzaburou
12
6
14
3.17
L
Da Ji
Jaxband
Da Ji
8
8
5
1.31
L
Ah Muzen Cab
MidMerlin98
Ah Muzen Cab
6
10
6
0.9
W
Tsukuyomi
SC00BYdoobyDREW
Tsukuyomi
14
3
21
8.17
W
10
2
18
9.5
L
Thanatos
Tholamin49180
Thanatos
4
8
2
0.63
L
Scylla
Torin282
Scylla
1
10
3
0.25
W
Bellona
huniebeee
Bellona
6
4
10
2.75
W
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,364
Damage
78,911
104,727
Taken
82,503
66,315
Mitigated
51,310
26,388
Healing
21,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
CorwynB
Ymir
6,680
2,473
536
4,211
28,151
27,074
0
4,329
23,822
36,264
0
W
Danzaburou
HustlerHyena
Danzaburou
19,655
10,225
0
5,436
16,654
6,839
3,947
238
16,416
0
67,352
L
Da Ji
Jaxband
Da Ji
14,145
2,275
0
4,728
19,407
12,834
34
4,720
14,687
0
58,354
L
Ah Muzen Cab
MidMerlin98
Ah Muzen Cab
14,068
6,202
0
3,357
20,388
13,518
58
4,044
16,344
0
53,749
W
Tsukuyomi
SC00BYdoobyDREW
Tsukuyomi
25,892
5,314
526
5,723
17,098
9,633
1,819
1,756
15,302
0
59,784
W
20,366
1,633
701
7,997
16,247
9,096
2,792
3,742
12,269
80,711
0
L
Thanatos
Tholamin49180
Thanatos
4,826
420
0
12,176
21,301
7,987
721
3,936
17,365
0
53,506
L
Scylla
Torin282
Scylla
4,645
356
354
1,026
15,480
4,902
0
6,187
9,293
26,163
0
W
Bellona
huniebeee
Bellona
10,148
4,233
0
1,350
15,485
14,823
2,050
2,968
12,517
0
60,599
W
2,850
1,065
0
0
17,019
10,919
24
2,271
14,674
8,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,612
Gold Earned
57,671
376
Minions Killed
433
0
Camps Cleared
0
1,816,606
Distance Traveled
1,900,546
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,643
484
54
2
0
328,602
0
W
Danzaburou
12,224
556
86
4
0
374,346
2
L
Da Ji
11,416
519
98
4
0
365,636
2
L
Ah Muzen Cab
10,199
464
73
3
0
363,915
0
W
Tsukuyomi
12,440
565
80
4
0
437,398
0
W
Hades
12,821
583
137
6
0
385,850
2
L
Thanatos
10,109
460
100
5
0
372,250
0
L
Scylla
8,245
375
51
2
0
386,203
0
W
Bellona
11,515
523
117
5
0
374,570
5
W
Ymir
8,671
394
13
1
0
328,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role