Player Matchup

Cabrakan
Cabrakan
BigOleJohnson47
Cabrakan
Level 87
God Stats
23W - 25L
1,473 SR
Queue Stats
46W - 53L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
Hituug
Kuzenbo
Level 44
God Stats
32W - 28L
1,525 SR
Queue Stats
582W - 566L
1,442 Elo+
Solo
Ne Zha
Ne Zha
IceeSlime
Ne Zha
Level 36
God Stats
1W - 0L
1,693 SR
Queue Stats
4W - 3L
1,433 Elo+
Party 1
Skadi
Skadi
KuramaUzumakii
Skadi
Level 69
God Stats
11W - 8L
1,591 SR
Queue Stats
55W - 64L
1,458 Elo+
Party 1
Neith
Neith
SOG6Y
Neith
Level 92
God Stats
48W - 33L
1,668 SR
Queue Stats
478W - 429L
1,417 Elo+
Party 1
Team Averages
Level 66
1,590 SR
1,448 Elo+

VS

Team Averages
Level 49
1,439 SR
1,489 Elo+
Tsukuyomi
Tsukuyomi
Conn2277
Tsukuyomi
Level 39
God Stats
7W - 4L
1,592 SR
Queue Stats
297W - 283L
1,514 Elo+
Solo
Danzaburou
Danzaburou
FullyAwesome00
Danzaburou
Level 48
God Stats
6W - 16L
1,390 SR
Queue Stats
166W - 148L
1,502 Elo+
Party 2
Ymir
Ymir
HudScud
Ymir
Level 28
God Stats
4W - 3L
1,450 SR
Queue Stats
75W - 82L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
MrNvrDieAlone410
Sun Wukong
Level 46
God Stats
2W - 1L
1,405 SR
Queue Stats
103W - 124L
1,446 Elo+
Solo
Janus
Janus
TheFrockRock17
Janus
Level 86
God Stats
5W - 10L
1,357 SR
Queue Stats
231W - 194L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
1 / 2 / 7
8,259
486
3,922
9,582
9,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
Hituug
Kuzenbo
16
3 / 0 / 6
9,326
549
8,722
10,658
13,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
IceeSlime
Ne Zha
17
9 / 1 / 8
10,488
617
9,268
11,489
4,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 1 / 7
8,748
515
5,021
5,353
1,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
SOG6Y
Neith
16
5 / 1 / 5
9,988
588
7,673
8,547
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Conn2277
Tsukuyomi
14
3 / 3 / 2
8,571
504
4,820
10,764
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
FullyAwesome00
Danzaburou
12
1 / 3 / 2
8,748
515
7,546
11,474
3,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
HudScud
Ymir
11
1 / 5 / 2
7,882
464
3,434
10,688
8,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
MrNvrDieAlone410
Sun Wukong
13
0 / 3 / 0
7,502
441
4,915
10,914
5,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 5 / 1
8,206
483
5,120
10,884
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
19
Kills
5
5
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
1
2
7
2.25
L
Tsukuyomi
Conn2277
Tsukuyomi
3
3
2
1.33
L
Danzaburou
FullyAwesome00
Danzaburou
1
3
2
0.67
W
Kuzenbo
Hituug
Kuzenbo
3
0
6
6
L
Ymir
HudScud
Ymir
1
5
2
0.4
W
Ne Zha
IceeSlime
Ne Zha
9
1
8
13
W
1
1
7
4.5
L
Sun Wukong
MrNvrDieAlone410
Sun Wukong
0
3
0
0
W
Neith
SOG6Y
Neith
5
1
5
7.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,606
Damage
25,835
45,629
Taken
54,724
32,375
Mitigated
26,052
11,090
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
3,922
531
0
1,025
9,582
9,820
184
2,324
7,226
17,791
0
L
Tsukuyomi
Conn2277
Tsukuyomi
4,820
589
0
4,578
10,764
4,234
93
621
10,118
0
55,137
L
Danzaburou
FullyAwesome00
Danzaburou
7,546
2,382
0
2,846
11,474
3,906
357
1,929
9,445
0
45,214
W
Kuzenbo
Hituug
Kuzenbo
8,722
2,284
1,008
2,881
10,658
13,022
1,088
965
9,689
39,730
0
L
Ymir
HudScud
Ymir
3,434
353
0
0
10,688
8,695
38
1,826
8,837
23,584
0
W
Ne Zha
IceeSlime
Ne Zha
9,268
4,519
0
2,727
11,489
4,875
2,927
2,386
8,989
0
58,335
W
5,021
2,490
0
0
5,353
1,594
1,925
696
4,653
0
54,589
L
Sun Wukong
MrNvrDieAlone410
Sun Wukong
4,915
1,845
0
921
10,914
5,374
44
6,335
4,004
0
40,183
W
Neith
SOG6Y
Neith
7,673
3,263
0
3,449
8,547
3,064
1,496
1,967
6,518
0
65,660
L
5,120
690
0
1,276
10,884
3,843
337
1,183
9,676
63,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,809
Gold Earned
40,909
421
Minions Killed
433
0
Camps Cleared
0
1,590,151
Distance Traveled
1,524,994
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,259
486
30
2
0
297,590
4
L
Tsukuyomi
8,571
504
118
7
0
360,082
2
L
Danzaburou
8,748
515
73
4
0
302,542
6
W
Kuzenbo
9,326
549
57
3
0
298,829
1
L
Ymir
7,882
464
42
2
0
276,359
2
W
Ne Zha
10,488
617
104
6
0
361,249
4
W
Skadi
8,748
515
95
6
0
302,209
0
L
Sun Wukong
7,502
441
73
4
0
294,926
1
W
Neith
9,988
588
135
8
0
330,274
4
L
Janus
8,206
483
127
7
0
291,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role