Player Matchup
Team Averages
Bronze III
Average Tier
Level 71
1,387 SR
1,574
MMR
VS
Team Averages
Gold V
Average Tier
Level 126
1,500 SR
1,335
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Brutikush
Anhur
4
0 / 0 / 0
2,754
1,377
0
244
46
Gilded Arrow
+20
Basic Attack Damage
+50
Health
+7
Mp 5
PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.
Hunter's Bow
+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
2,754
1,377
6
3
0
22,044
0
L
2,597
1,299
3
2
0
19,186
0