Player Matchup

Sylvanus
Sylvanus
Batmanrep
Sylvanus
Level 20
God Stats
3W - 1L
1,852 SR
Queue Stats
17W - 15L
1,636 Elo+
Party 2
Sun Wukong
Sun Wukong
BongWeed
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,581 Elo+
Solo
Ra
Ra
ItsLilUziVert
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Nycememes
Da Ji
Level 22
God Stats
10W - 8L
1,595 SR
Queue Stats
39W - 29L
1,637 Elo+
Solo
Cupid
Cupid
Payleus
Cupid
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,582 Elo+
Party 2
Team Averages
Level 19
1,589 SR
1,587 Elo+

VS

Team Averages
Level 25
1,656 SR
1,687 Elo+
Sun Wukong
Sun Wukong
DiscouragedGamer
Sun Wukong
Level 35
God Stats
4W - 1L
1,778 SR
Queue Stats
92W - 26L
1,836 Elo+
Party 1
Merlin
Merlin
HarumachiHDDT
Merlin
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 65L
1,737 Elo+
Party 1
Yemoja
Yemoja
TheHobbitsis
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,494 Elo+
Solo
Chernobog
Chernobog
ThePorkFriedRice
Chernobog
Level 27
God Stats
11W - 5L
1,810 SR
Queue Stats
344W - 254L
1,634 Elo+
Solo
Mercury
Mercury
wookiepi
Mercury
Level 34
God Stats
14W - 7L
1,692 SR
Queue Stats
603W - 283L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Batmanrep
Sylvanus
15
5 / 2 / 4
10,178
509
5,777
11,154
12,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
BongWeed
Sun Wukong
18
2 / 4 / 4
11,286
564
7,989
14,282
10,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
12 / 1 / 1
14,237
712
20,772
16,495
9,402
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Nycememes
Da Ji
18
4 / 3 / 3
11,214
561
8,747
14,066
5,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Payleus
Cupid
16
2 / 3 / 5
10,160
508
5,974
8,283
4,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DiscouragedGamer
Sun Wukong
18
4 / 3 / 5
11,140
557
13,008
14,844
10,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
1 / 4 / 3
10,615
531
7,840
9,776
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
14
1 / 7 / 6
8,868
443
5,239
13,128
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
13
3 / 6 / 0
8,924
446
5,918
13,165
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
wookiepi
Mercury
16
4 / 5 / 4
9,755
488
6,801
14,933
6,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
25
Kills
13
13
Deaths
25
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Batmanrep
Sylvanus
5
2
4
3.5
W
Sun Wukong
BongWeed
Sun Wukong
2
4
4
1
L
Sun Wukong
DiscouragedGamer
Sun Wukong
4
3
5
2.17
L
1
4
3
0.63
W
12
1
1
12.5
W
Da Ji
Nycememes
Da Ji
4
3
3
1.83
W
Cupid
Payleus
Cupid
2
3
5
1.5
L
Yemoja
1
7
6
0.57
L
Chernobog
3
6
0
0.5
L
Mercury
wookiepi
Mercury
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,259
Damage
38,806
64,280
Taken
65,846
42,204
Mitigated
33,201
24,518
Healing
13,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Batmanrep
Sylvanus
5,777
1,271
862
2,447
11,154
12,453
869
2,234
8,906
33,881
6,754
W
Sun Wukong
BongWeed
Sun Wukong
7,989
3,056
0
2,634
14,282
10,366
652
876
13,354
0
69,645
L
Sun Wukong
DiscouragedGamer
Sun Wukong
13,008
3,479
0
4,805
14,844
10,340
358
3,824
10,862
0
73,667
L
7,840
386
0
500
9,776
3,611
0
4,265
5,443
90,395
0
W
20,772
3,490
2,210
10,242
16,495
9,402
480
4,455
11,835
139,652
0
W
Da Ji
Nycememes
Da Ji
8,747
2,353
0
3,442
14,066
5,714
1,549
3,718
10,170
0
68,938
W
Cupid
Payleus
Cupid
5,974
3,630
335
2,346
8,283
4,269
3,323
1,823
6,438
0
54,441
L
Yemoja
5,239
1,489
873
789
13,128
8,154
392
6,237
6,755
25,488
0
L
Chernobog
5,918
3,226
0
1,865
13,165
4,527
0
4,890
8,216
0
44,848
L
Mercury
wookiepi
Mercury
6,801
2,703
0
4,343
14,933
6,569
0
6,414
8,373
0
67,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,075
Gold Earned
49,302
686
Minions Killed
585
0
Camps Cleared
0
1,874,247
Distance Traveled
1,831,355
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,178
509
64
3
0
324,003
2
W
Sun Wukong
11,286
564
149
7
0
399,600
4
L
Sun Wukong
11,140
557
152
8
0
385,418
1
L
Merlin
10,615
531
191
10
0
358,122
8
W
Ra
14,237
712
267
13
0
431,253
6
W
Da Ji
11,214
561
110
6
0
397,669
4
W
Cupid
10,160
508
96
5
0
321,722
0
L
Yemoja
8,868
443
43
2
0
348,268
2
L
Chernobog
8,924
446
84
4
0
293,266
5
L
Mercury
9,755
488
115
6
0
446,281
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role