Player Matchup

Ravana
Ravana
NoTSkilleD-_
Ravana
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 11L
1,680 Elo+
Solo
Izanami
Izanami
S4mur4ip
Izanami
Level 27
God Stats
11W - 12L
1,463 SR
Queue Stats
39W - 50L
1,400 Elo+
Solo
Ratatoskr
Ratatoskr
TotsNotZaryaMai
Ratatoskr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,637 Elo+
Solo
Sylvanus
Sylvanus
iLLVisionsIG
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 73L
1,627 Elo+
Solo
Agni
Agni
xChurrox
Agni
Level 27
God Stats
9W - 3L
1,556 SR
Queue Stats
192W - 145L
1,658 Elo+
Solo
Team Averages
Level 22
1,504 SR
1,600 Elo+

VS

Team Averages
Level 21
1,454 SR
1,599 Elo+
Gilgamesh
Gilgamesh
DeltaGrif4356
Gilgamesh
Level 25
God Stats
4W - 5L
1,646 SR
Queue Stats
169W - 149L
1,609 Elo+
Party 1
Ra
Ra
Vagarvis
Ra
Level 5
God Stats
0W - 2L
1,294 SR
Queue Stats
15W - 10L
1,589 Elo+
Party 1
Ymir
Ymir
Volfguard
Ymir
Level 20
God Stats
10W - 9L
1,428 SR
Queue Stats
67W - 63L
1,547 Elo+
Party 1
Xing Tian
Xing Tian
moonsigngemini
Xing Tian
Level 29
God Stats
0W - 2L
1,304 SR
Queue Stats
258W - 227L
1,622 Elo+
Party 1
Anhur
Anhur
valhalska
Anhur
Level 28
God Stats
7W - 7L
1,599 SR
Queue Stats
169W - 150L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
2 / 0 / 4
7,338
524
4,059
6,138
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
S4mur4ip
Izanami
12
2 / 3 / 2
7,105
508
5,313
7,887
2,006
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
TotsNotZaryaMai
Ratatoskr
15
7 / 1 / 1
9,246
660
9,120
9,626
6,272
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
iLLVisionsIG
Sylvanus
11
3 / 3 / 7
6,756
483
4,206
10,336
7,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
14
3 / 1 / 2
7,857
561
9,345
6,873
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeltaGrif4356
Gilgamesh
11
2 / 4 / 0
6,232
445
5,466
9,105
4,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 5 / 1
5,388
385
2,324
7,506
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
8
1 / 3 / 4
5,153
368
3,512
7,406
3,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xing Tian
moonsigngemini
Xing Tian
10
2 / 2 / 3
6,483
463
7,039
11,063
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
valhalska
Anhur
10
3 / 3 / 3
6,286
449
7,637
9,457
2,296
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
17
Kills
8
8
Deaths
17
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DeltaGrif4356
Gilgamesh
2
4
0
0.5
W
Ravana
2
0
4
4
W
Izanami
S4mur4ip
Izanami
2
3
2
1
W
Ratatoskr
TotsNotZaryaMai
Ratatoskr
7
1
1
7.5
L
0
5
1
0.1
L
Ymir
1
3
4
1
W
Sylvanus
iLLVisionsIG
Sylvanus
3
3
7
2.17
L
Xing Tian
moonsigngemini
Xing Tian
2
2
3
1.75
L
Anhur
valhalska
Anhur
3
3
3
1.5
W
Agni
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,043
Damage
25,978
40,860
Taken
44,537
20,380
Mitigated
16,731
13,006
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DeltaGrif4356
Gilgamesh
5,466
1,341
0
2,387
9,105
4,454
0
991
8,066
0
23,535
W
Ravana
4,059
591
0
2,842
6,138
2,393
0
1,653
4,485
0
46,987
W
Izanami
S4mur4ip
Izanami
5,313
3,580
0
2,414
7,887
2,006
1,748
1,267
6,620
0
46,802
W
Ratatoskr
TotsNotZaryaMai
Ratatoskr
9,120
1,841
0
3,494
9,626
6,272
300
1,644
7,968
0
59,054
L
2,324
328
85
1,572
7,506
2,143
0
4,236
3,006
17,311
0
L
Ymir
3,512
437
450
2,159
7,406
3,507
0
1,180
6,226
10,457
0
W
Sylvanus
iLLVisionsIG
Sylvanus
4,206
1,242
406
1,305
10,336
7,059
0
4,152
6,098
18,374
4,246
L
Xing Tian
moonsigngemini
Xing Tian
7,039
1,221
0
1,724
11,063
4,331
0
4,286
6,573
38,840
0
L
Anhur
valhalska
Anhur
7,637
4,172
0
2,833
9,457
2,296
0
2,056
7,371
0
37,538
W
Agni
9,345
985
117
2,428
6,873
2,650
375
3,889
2,814
52,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,302
Gold Earned
29,542
449
Minions Killed
232
0
Camps Cleared
0
1,255,837
Distance Traveled
1,257,667
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,232
445
48
3
0
272,664
3
W
Ravana
7,338
524
93
7
0
290,840
5
W
Izanami
7,105
508
102
7
0
231,910
2
W
Ratatoskr
9,246
660
124
9
0
268,208
4
L
Ra
5,388
385
37
3
0
218,225
2
L
Ymir
5,153
368
13
1
0
249,808
1
W
Sylvanus
6,756
483
33
2
0
214,418
0
L
Xing Tian
6,483
463
67
5
0
274,160
2
L
Anhur
6,286
449
67
5
0
242,810
3
W
Agni
7,857
561
97
7
0
250,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role