Player Matchup

Rama
Rama
JonBon
Rama
Level 149
God Stats
12W - 9L
1,656 SR
Queue Stats
129W - 103L
1,618 Elo+
Solo
Gilgamesh
Gilgamesh
Not Xtrever
Gilgamesh
Level 129
God Stats
0W - 1L
1,739 SR
Queue Stats
18W - 14L
1,605 Elo+
Solo
Merlin
Merlin
Shaobao
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
juuulian
Scylla
Level 69
God Stats
1W - 2L
1,726 SR
Queue Stats
127W - 116L
1,600 Elo+
Solo
Sylvanus
Sylvanus
queen12341234
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 121
1,624 SR
1,565 Elo+

VS

Team Averages
Level 123
1,575 SR
1,608 Elo+
Gilgamesh
Gilgamesh
EZZDUH
Gilgamesh
Level 121
God Stats
190W - 120L
1,675 SR
Queue Stats
1,034W - 836L
1,657 Elo+
Party 1
Medusa
Medusa
EtherXIV
Medusa
Level 109
God Stats
26W - 14L
1,559 SR
Queue Stats
299W - 215L
1,532 Elo+
Solo
Zeus
Zeus
Innerthoughts
Zeus
Level 144
God Stats
19W - 3L
1,637 SR
Queue Stats
697W - 490L
1,601 Elo+
Party 1
Ares
Ares
SacralDragon
Ares
Level 146
God Stats
4W - 0L
1,461 SR
Queue Stats
132W - 108L
1,694 Elo+
Solo
Achilles
Achilles
sMackTV--
Achilles
Level 97
God Stats
395W - 378L
1,541 SR
Queue Stats
1,150W - 1,058L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
JonBon
Rama
15
1 / 4 / 1
9,007
901
9,460
12,400
4,135
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Not Xtrever
Gilgamesh
14
0 / 4 / 1
8,245
825
5,194
14,334
13,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Shaobao
Merlin
14
1 / 2 / 1
8,768
877
8,468
6,429
2,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
juuulian
Scylla
14
0 / 3 / 2
8,450
845
7,931
7,398
2,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
queen12341234
Sylvanus
15
0 / 5 / 2
8,386
839
5,841
20,572
17,183
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

199

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EZZDUH
Gilgamesh
16
8 / 0 / 8
11,638
1,164
10,079
10,973
11,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
EtherXIV
Medusa
16
2 / 1 / 13
9,810
981
13,656
4,901
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 0 / 10
10,273
1,027
18,190
2,587
1,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
4 / 0 / 11
10,691
1,069
5,815
11,371
12,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
sMackTV--
Achilles
15
1 / 1 / 8
9,082
908
9,036
11,855
9,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
2
Kills
18
18
Deaths
2
7
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
EZZDUH
Gilgamesh
8
0
8
12
W
Medusa
EtherXIV
Medusa
2
1
13
8.5
W
3
0
10
8
L
Rama
JonBon
Rama
1
4
1
0.38
L
Gilgamesh
Not Xtrever
Gilgamesh
0
4
1
0.13
W
4
0
11
9.5
L
Merlin
Shaobao
Merlin
1
2
1
0.75
L
Scylla
juuulian
Scylla
0
3
2
0.33
L
Sylvanus
queen12341234
Sylvanus
0
5
2
0.2
W
Achilles
sMackTV--
Achilles
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,894
Damage
56,776
61,133
Taken
41,687
39,468
Mitigated
37,418
10,424
Healing
4,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
EZZDUH
Gilgamesh
10,079
1,077
0
170
10,973
11,481
0
4,648
6,225
0
16,611
W
Medusa
EtherXIV
Medusa
13,656
6,226
0
622
4,901
2,176
0
3,321
1,580
0
42,533
W
18,190
607
0
0
2,587
1,255
0
508
2,079
43,466
0
L
Rama
JonBon
Rama
9,460
7,891
0
508
12,400
4,135
0
4,009
8,391
0
29,851
L
Gilgamesh
Not Xtrever
Gilgamesh
5,194
1,270
0
452
14,334
13,095
0
6,719
7,615
0
15,318
W
5,815
339
0
1,256
11,371
12,594
0
6,994
4,127
12,278
0
L
Merlin
Shaobao
Merlin
8,468
180
0
0
6,429
2,306
0
2,994
3,435
33,592
0
L
Scylla
juuulian
Scylla
7,931
781
0
76
7,398
2,749
0
2,926
4,472
25,862
0
L
Sylvanus
queen12341234
Sylvanus
5,841
1,317
5,008
4,380
20,572
17,183
0
7,357
13,215
13,542
0
W
Achilles
sMackTV--
Achilles
9,036
1,783
884
1,545
11,855
9,912
0
6,769
4,986
0
24,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,856
Gold Earned
51,494
187
Minions Killed
198
6
Camps Cleared
11
963,578
Distance Traveled
1,032,622
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,638
1,164
11
1
3
228,070
1
W
Medusa
9,810
981
71
7
1
210,597
0
W
Zeus
10,273
1,027
81
8
3
196,185
0
L
Rama
9,007
901
52
5
3
184,806
1
L
Gilgamesh
8,245
825
22
2
1
213,404
0
W
Ares
10,691
1,069
10
1
2
191,890
1
L
Merlin
8,768
877
64
6
2
185,049
0
L
Scylla
8,450
845
38
4
0
189,761
0
L
Sylvanus
8,386
839
11
1
0
190,558
1
W
Achilles
9,082
908
25
3
2
205,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role