Player Matchup

Hel
Hel
Astro_Boy1337
Hel
Level 108
God Stats
1W - 1L
1,727 SR
Queue Stats
110W - 93L
1,622 Elo+
Party 1
Neith
Neith
LadyLaidrinn
Neith
Level 13
God Stats
2W - 1L
1,713 SR
Queue Stats
14W - 21L
1,443 Elo+
Solo
Ares
Ares
PeroPasaElBlun
Ares
Level 26
God Stats
11W - 2L
1,886 SR
Queue Stats
181W - 94L
1,687 Elo+
Party 1
Team Averages
Level 49
1,776 SR
1,584 Elo+

VS

Team Averages
Level 61
1,463 SR
1,452 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DatBoiDaelyn
Tiamat
Level 28
God Stats
5W - 7L
1,367 SR
Queue Stats
54W - 54L
1,406 Elo+
Solo
Chaac
Chaac
Flame_Juju
Chaac
Level 8
God Stats
5W - 6L
1,523 SR
Queue Stats
40W - 18L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,544
595
3,675
8,343
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 1 / 0
6,580
598
3,382
7,939
2,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 0
7,172
652
4,747
10,781
7,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 0 / 5
7,386
671
6,755
6,195
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
10
1 / 1 / 6
7,155
650
8,064
4,949
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
11
4 / 0 / 2
7,466
679
7,528
5,564
4,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
7
7
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
5
4.5
L
0
4
1
0.13
W
Tiamat
1
1
6
4
W
Chaac
4
0
2
5
L
0
1
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,804
Damage
22,347
27,063
Taken
16,708
13,060
Mitigated
9,455
8,436
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,755
1,425
0
1,680
6,195
2,461
0
3,461
2,734
0
27,428
L
3,675
0
2,860
2,861
8,343
2,746
0
2,080
5,991
24,527
0
W
Tiamat
8,064
570
0
1,199
4,949
2,934
0
3,008
1,941
20,109
0
W
Chaac
7,528
246
0
1,675
5,564
4,060
0
2,041
3,523
0
28,962
L
3,382
1,583
356
1,170
7,939
2,872
27
1,658
6,123
0
26,340
L
4,747
593
0
1,189
10,781
7,442
0
3,521
6,788
13,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,296
Gold Earned
22,007
134
Minions Killed
115
0
Camps Cleared
0
578,727
Distance Traveled
627,869
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,386
671
37
3
0
205,036
5
L
Hel
6,544
595
54
5
0
224,784
2
W
Tiamat
7,155
650
48
4
0
214,503
2
W
Chaac
7,466
679
30
3
0
208,330
0
L
Neith
6,580
598
60
5
0
165,099
1
L
Ares
7,172
652
20
2
0
188,844
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role