Player Matchup

Tsukuyomi
Tsukuyomi
ColeSlaw5426
Tsukuyomi
Level 77
God Stats
4W - 5L
1,795 SR
Queue Stats
48W - 44L
1,624 Elo+
Party 2
Gilgamesh
Gilgamesh
FocalCoder94351
Gilgamesh
Level 67
God Stats
3W - 1L
1,865 SR
Queue Stats
42W - 42L
1,535 Elo+
Party 2
Ymir
Ymir
Wooodsi
Ymir
Level 89
God Stats
2W - 0L
1,610 SR
Queue Stats
42W - 41L
1,561 Elo+
Party 2
Eset
Eset
nsPhoenixx
Eset
Level 39
God Stats
3W - 0L
1,918 SR
Queue Stats
16W - 19L
1,598 Elo+
Party 2
Jing Wei
Jing Wei
nyantako
Jing Wei
Level 84
God Stats
20W - 20L
1,532 SR
Queue Stats
76W - 70L
1,539 Elo+
Party 2
Team Averages
Level 71
1,744 SR
1,571 Elo+

VS

Team Averages
Level 79
1,599 SR
1,527 Elo+
Athena
Athena
TheCrabtastic
Athena
Level 112
God Stats
9W - 9L
1,611 SR
Queue Stats
551W - 494L
1,537 Elo+
Party 1
Bacchus
Bacchus
WhyDidDadGo
Bacchus
Level 103
God Stats
1W - 1L
1,446 SR
Queue Stats
153W - 156L
1,504 Elo+
Party 1
Kuzenbo
Kuzenbo
joawesomeman
Kuzenbo
Level 36
God Stats
0W - 2L
1,723 SR
Queue Stats
409W - 400L
1,489 Elo+
Party 1
Chiron
Chiron
xDarkLung
Chiron
Level 120
God Stats
2W - 3L
1,712 SR
Queue Stats
233W - 202L
1,542 Elo+
Party 1
Geb
Geb
xSmokeyShade
Geb
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ColeSlaw5426
Tsukuyomi
20
10 / 3 / 6
16,320
628
23,751
20,120
16,590
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
FocalCoder94351
Gilgamesh
19
3 / 6 / 9
13,712
527
16,466
27,009
21,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Wooodsi
Ymir
19
5 / 5 / 6
12,485
480
15,634
25,303
11,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
4 / 8 / 6
12,558
483
10,505
17,038
5,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
nyantako
Jing Wei
20
3 / 4 / 10
14,049
540
14,681
23,962
8,909
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 8
12,468
480
22,236
25,311
17,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
WhyDidDadGo
Bacchus
8
0 / 4 / 1
7,656
294
2,878
6,141
3,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
joawesomeman
Kuzenbo
17
4 / 5 / 6
10,449
402
9,684
19,834
17,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
xDarkLung
Chiron
20
9 / 6 / 9
14,089
542
26,718
23,450
11,041
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 4 / 8
12,558
483
11,331
30,511
35,954
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
57
25
Kills
25
26
Deaths
26
37
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ColeSlaw5426
Tsukuyomi
10
3
6
4.33
W
Gilgamesh
FocalCoder94351
Gilgamesh
3
6
9
1.25
L
7
7
8
1.57
L
Bacchus
WhyDidDadGo
Bacchus
0
4
1
0.13
W
Ymir
Wooodsi
Ymir
5
5
6
1.6
L
Kuzenbo
joawesomeman
Kuzenbo
4
5
6
1.4
W
4
8
6
0.88
W
Jing Wei
nyantako
Jing Wei
3
4
10
2
L
Chiron
xDarkLung
Chiron
9
6
9
2.25
L
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,037
Damage
72,847
113,432
Taken
105,247
64,456
Mitigated
84,880
40,349
Healing
28,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ColeSlaw5426
Tsukuyomi
23,751
6,176
0
8,713
20,120
16,590
1,956
3,495
16,625
0
162,028
W
Gilgamesh
FocalCoder94351
Gilgamesh
16,466
2,626
0
6,610
27,009
21,936
1,982
8,827
18,182
541
91,819
L
22,236
5,320
0
4,720
25,311
17,131
203
6,722
18,471
80,125
0
L
Bacchus
WhyDidDadGo
Bacchus
2,878
841
0
277
6,141
3,307
469
0
6,141
14,205
0
W
Ymir
Wooodsi
Ymir
15,634
2,278
0
9,604
25,303
11,052
360
15,810
9,493
73,312
0
L
Kuzenbo
joawesomeman
Kuzenbo
9,684
3,615
0
3,106
19,834
17,447
719
5,724
14,072
42,713
0
W
10,505
268
1,756
2,615
17,038
5,969
509
5,540
11,498
54,958
0
W
Jing Wei
nyantako
Jing Wei
14,681
12,306
0
11,051
23,962
8,909
2,961
12,457
11,505
0
127,610
L
Chiron
xDarkLung
Chiron
26,718
12,736
1,065
9,020
23,450
11,041
1,055
6,004
16,864
0
104,834
L
11,331
1,437
1,742
8,671
30,511
35,954
416
7,555
22,255
47,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,124
Gold Earned
57,220
802
Minions Killed
417
0
Camps Cleared
0
2,292,626
Distance Traveled
2,031,731
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
16,320
628
243
9
0
571,412
1
W
Gilgamesh
13,712
527
149
6
0
455,300
3
L
Athena
12,468
480
107
4
0
540,532
7
L
Bacchus
7,656
294
26
1
0
193,787
0
W
Ymir
12,485
480
108
4
0
422,506
1
L
Kuzenbo
10,449
402
57
2
0
435,004
4
W
Eset
12,558
483
106
4
0
419,229
0
W
Jing Wei
14,049
540
196
8
0
424,179
2
L
Chiron
14,089
542
162
6
0
439,936
6
L
Geb
12,558
483
65
3
0
422,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role