Player Matchup

Sol
Sol
BACKAAAAAAAA
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Kaptan707
Hachiman
Level 28
God Stats
10W - 8L
1,437 SR
Queue Stats
72W - 81L
1,346 Elo+
Party 1
Hera
Hera
StilMatic01
Hera
Level 28
God Stats
6W - 6L
1,431 SR
Queue Stats
158W - 192L
1,364 Elo+
Solo
Kukulkan
Kukulkan
SwellTokyo
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
inFamous-523
Nemesis
Level 18
God Stats
11W - 15L
1,382 SR
Queue Stats
15W - 29L
1,277 Elo+
Party 1
Team Averages
Level 17
1,450 SR
1,398 Elo+

VS

Team Averages
Level 23
1,494 SR
1,420 Elo+
Sobek
Sobek
BigFatDumps
Sobek
Level 28
God Stats
10W - 7L
1,427 SR
Queue Stats
89W - 84L
1,350 Elo+
Solo
Artemis
Artemis
Diories
Artemis
Level 28
God Stats
5W - 6L
1,550 SR
Queue Stats
73W - 70L
1,462 Elo+
Solo
Neith
Neith
GillyFish01
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
lies4days5
Hun Batz
Level 29
God Stats
1W - 1L
1,414 SR
Queue Stats
41W - 64L
1,356 Elo+
Solo
Zhong Kui
Zhong Kui
还没睡醒的大魔王
Zhong Kui
Level 28
God Stats
9W - 5L
1,577 SR
Queue Stats
88W - 75L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 2
4,741
365
677
6,804
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
Kaptan707
Hachiman
9
2 / 6 / 1
5,615
432
5,580
7,821
1,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 0
6,706
516
3,438
4,902
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
SwellTokyo
Kukulkan
1
0 / 1 / 0
3,913
301
232
529
128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
inFamous-523
Nemesis
9
3 / 5 / 0
5,871
452
3,324
7,895
1,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 8
7,775
598
2,942
10,180
9,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
Diories
Artemis
13
0 / 2 / 1
7,704
593
3,229
5,984
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
9 / 4 / 4
7,933
610
7,342
7,861
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
lies4days5
Hun Batz
11
2 / 2 / 1
6,733
518
2,361
7,083
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 1 / 0
8,290
638
3,564
5,949
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
7
Kills
21
21
Deaths
10
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
4
1
8
8
W
Artemis
Diories
Artemis
0
2
1
0.25
W
9
4
4
2.75
L
Hachiman
Kaptan707
Hachiman
2
6
1
0.42
L
2
1
0
2
L
Kukulkan
SwellTokyo
Kukulkan
0
1
0
0
L
Nemesis
inFamous-523
Nemesis
3
5
0
0.6
W
Hun Batz
lies4days5
Hun Batz
2
2
1
1.25
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,251
Damage
19,438
27,951
Taken
37,057
6,769
Mitigated
20,640
6,617
Healing
14,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
677
156
0
725
6,804
1,617
105
3,560
3,244
4,706
0
W
2,942
698
0
4,704
10,180
9,138
545
259
9,921
18,096
0
W
Artemis
Diories
Artemis
3,229
903
0
2,684
5,984
1,945
792
2,278
3,406
0
41,791
W
7,342
2,604
0
2,572
7,861
2,603
907
22
7,839
0
40,184
L
Hachiman
Kaptan707
Hachiman
5,580
4,093
0
842
7,821
1,629
0
1,247
6,574
0
22,191
L
3,438
646
0
2,549
4,902
1,426
0
0
4,902
31,896
0
L
Kukulkan
SwellTokyo
Kukulkan
232
132
0
0
529
128
0
250
279
1,545
0
L
Nemesis
inFamous-523
Nemesis
3,324
1,356
0
2,501
7,895
1,969
0
1,449
6,446
0
12,863
W
Hun Batz
lies4days5
Hun Batz
2,361
376
0
1,920
7,083
2,353
717
831
6,130
0
29,521
W
3,564
1,023
0
2,317
5,949
4,601
5,337
495
5,414
41,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,846
Gold Earned
38,435
123
Minions Killed
349
0
Camps Cleared
0
825,183
Distance Traveled
1,172,503
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,741
365
6
0
0
165,702
1
W
Sobek
7,775
598
30
2
0
259,763
1
W
Artemis
7,704
593
93
7
0
237,482
0
W
Neith
7,933
610
70
5
0
207,486
2
L
Hachiman
5,615
432
35
3
0
223,651
0
L
Hera
6,706
516
63
5
0
178,525
1
L
Kukulkan
3,913
301
3
0
0
28,011
0
L
Nemesis
5,871
452
16
1
0
229,294
0
W
Hun Batz
6,733
518
69
5
0
275,554
3
W
Zhong Kui
8,290
638
87
7
0
192,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role