Player Matchup

Izanami
Izanami
CrimsonJudgement
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Darth_Shires
Medusa
Level 8
God Stats
15W - 6L
1,565 SR
Queue Stats
48W - 28L
1,645 Elo+
Solo
Anubis
Anubis
FrankZaing
Anubis
Level 29
God Stats
33W - 12L
1,757 SR
Queue Stats
240W - 181L
1,698 Elo+
Party 1
Gilgamesh
Gilgamesh
Jown316
Gilgamesh
Level 18
God Stats
16W - 8L
1,775 SR
Queue Stats
49W - 47L
1,579 Elo+
Solo
Agni
Agni
SweatySkeeter
Agni
Level 24
God Stats
4W - 3L
1,720 SR
Queue Stats
136W - 78L
1,640 Elo+
Solo
Team Averages
Level 22
1,663 SR
1,612 Elo+

VS

Team Averages
Level 19
1,608 SR
1,567 Elo+
Hercules
Hercules
Blitzer Jake
Hercules
Level 23
God Stats
2W - 1L
1,772 SR
Queue Stats
15W - 18L
1,729 Elo+
Solo
Tiamat
Tiamat
CharybdisX
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Thor
Thor
cryptic-horizon1
Thor
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
297W - 300L
1,554 Elo+
Solo
Ymir
Ymir
insulindealer
Ymir
Level 16
God Stats
2W - 2L
1,769 SR
Queue Stats
13W - 11L
1,556 Elo+
Solo
Hachiman
Hachiman
secretly_rambo
Hachiman
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
7,093
1,182
2,315
3,160
993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
14
5 / 0 / 10
8,621
1,437
5,003
3,829
1,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
FrankZaing
Anubis
13
4 / 1 / 10
7,547
1,258
6,196
2,587
1,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Jown316
Gilgamesh
14
6 / 1 / 10
8,276
1,379
8,609
4,963
2,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 0 / 13
7,789
1,298
7,987
2,374
754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

399

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blitzer Jake
Hercules
10
0 / 2 / 0
5,787
965
501
2,711
1,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
CharybdisX
Tiamat
11
0 / 5 / 0
6,073
1,012
1,610
7,272
3,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 1
6,614
1,102
7,911
6,946
2,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 4 / 2
6,353
1,059
1,884
8,479
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
11
1 / 6 / 1
6,682
1,114
2,049
9,476
2,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
6
20
Kills
2
2
Deaths
20
50
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
Blitzer Jake
Hercules
0
2
0
0
L
Tiamat
CharybdisX
Tiamat
0
5
0
0
W
2
0
7
5.5
W
Medusa
5
0
10
10
W
Anubis
FrankZaing
Anubis
4
1
10
9
W
Gilgamesh
Jown316
Gilgamesh
6
1
10
11
W
3
0
13
9.5
L
1
3
1
0.5
L
0
4
2
0.25
L
Hachiman
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,110
Damage
13,955
16,913
Taken
34,884
7,483
Mitigated
13,937
1,729
Healing
1,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Blitzer Jake
Hercules
501
214
0
235
2,711
1,830
0
1,049
1,662
0
1,721
L
Tiamat
CharybdisX
Tiamat
1,610
342
0
734
7,272
3,893
0
3,503
3,769
7,575
0
W
2,315
988
0
643
3,160
993
0
222
2,860
0
7,699
W
Medusa
5,003
958
0
22
3,829
1,484
0
461
3,368
0
19,045
W
Anubis
FrankZaing
Anubis
6,196
199
0
769
2,587
1,402
0
498
2,045
16,545
0
W
Gilgamesh
Jown316
Gilgamesh
8,609
2,451
0
97
4,963
2,850
0
1,487
3,308
0
24,274
W
7,987
647
0
198
2,374
754
0
536
1,838
15,002
0
L
7,911
1,751
0
0
6,946
2,548
0
2,860
4,086
0
18,640
L
1,884
46
0
82
8,479
2,869
0
3,472
5,007
7,855
0
L
Hachiman
2,049
690
0
384
9,476
2,797
0
3,299
6,177
0
15,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,326
Gold Earned
31,509
127
Minions Killed
85
10
Camps Cleared
2
693,721
Distance Traveled
520,736
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,787
965
6
1
0
36,938
1
L
Tiamat
6,073
1,012
15
3
0
119,100
0
W
Izanami
7,093
1,182
13
2
2
129,127
1
W
Medusa
8,621
1,437
32
5
3
149,739
0
W
Anubis
7,547
1,258
31
5
1
126,305
0
W
Gilgamesh
8,276
1,379
34
6
3
145,359
0
W
Agni
7,789
1,298
17
3
1
143,191
1
L
Thor
6,614
1,102
21
4
0
123,243
0
L
Ymir
6,353
1,059
13
2
1
133,082
0
L
Hachiman
6,682
1,114
30
5
1
108,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role