Player Matchup

Ra
Ra
DuckButter369
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 30L
1,500 Elo+
Party 1
Odin
Odin
KingDublin
Odin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,500 Elo+
Party 1
Thanatos
Thanatos
TooLitAlex
Thanatos
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 20L
1,337 Elo+
Party 1
Chaac
Chaac
XWhipX
Chaac
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,500 Elo+
Party 1
Medusa
Medusa
vCripto
Medusa
Level 14
God Stats
2W - 5L
1,462 SR
Queue Stats
61W - 110L
1,315 Elo+
Party 1
Team Averages
Level 41
1,492 SR
1,430 Elo+

VS

Team Averages
Level 85
1,509 SR
1,453 Elo+
Sol
Sol
AbdiMarcu
Sol
Level 79
God Stats
9W - 6L
1,497 SR
Queue Stats
125W - 117L
1,456 Elo+
Party 2
Osiris
Osiris
OsviiiPR
Osiris
Level 126
God Stats
9W - 7L
1,599 SR
Queue Stats
267W - 259L
1,500 Elo+
Party 2
Fenrir
Fenrir
SMOKKN 2
Fenrir
Level 50
God Stats
29W - 40L
1,312 SR
Queue Stats
315W - 293L
1,376 Elo+
Party 3
Chronos
Chronos
thegreenflowerPR
Chronos
Level 129
God Stats
2W - 4L
1,596 SR
Queue Stats
113W - 104L
1,590 Elo+
Party 2
Amaterasu
Amaterasu
xBallrMcPenguin
Amaterasu
Level 41
God Stats
34W - 27L
1,539 SR
Queue Stats
461W - 458L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 1
4,208
421
2,156
4,944
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 1 / 0
4,563
456
1,983
4,825
2,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
TooLitAlex
Thanatos
9
4 / 2 / 0
5,764
576
4,059
5,657
2,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
XWhipX
Chaac
6
1 / 6 / 2
4,559
456
3,100
9,049
3,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

Medusa
vCripto
Medusa
6
0 / 5 / 0
4,097
410
955
4,608
1,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
6,655
666
3,523
5,428
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
OsviiiPR
Osiris
10
8 / 0 / 3
6,448
645
6,757
5,410
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
SMOKKN 2
Fenrir
9
4 / 1 / 3
5,953
595
2,962
4,797
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
4 / 3 / 3
6,107
611
5,358
6,207
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
xBallrMcPenguin
Amaterasu
9
1 / 0 / 1
5,729
573
3,030
6,460
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
21
21
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
L
0
7
1
0.07
L
1
1
0
1
W
Osiris
OsviiiPR
Osiris
8
0
3
9.5
W
Fenrir
SMOKKN 2
Fenrir
4
1
3
5.5
L
Thanatos
TooLitAlex
Thanatos
4
2
0
2
L
Chaac
XWhipX
Chaac
1
6
2
0.33
W
4
3
3
1.83
L
Medusa
vCripto
Medusa
0
5
0
0
W
Amaterasu
xBallrMcPenguin
Amaterasu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,253
Damage
21,630
29,083
Taken
28,302
10,787
Mitigated
10,859
7,633
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,523
1,380
0
2,585
5,428
1,652
1,427
783
4,493
34,789
3,253
L
2,156
934
33
97
4,944
1,651
165
2,221
2,723
11,462
0
L
1,983
635
0
537
4,825
2,449
152
420
4,405
0
12,869
W
Osiris
OsviiiPR
Osiris
6,757
3,170
0
1,910
5,410
3,623
0
700
4,654
0
29,554
W
Fenrir
SMOKKN 2
Fenrir
2,962
500
0
2,660
4,797
1,390
0
0
4,747
0
22,651
L
Thanatos
TooLitAlex
Thanatos
4,059
969
0
4,663
5,657
2,443
0
220
5,437
0
26,324
L
Chaac
XWhipX
Chaac
3,100
1,274
37
2,080
9,049
3,188
0
3,532
5,517
0
9,242
W
5,358
2,466
0
1,631
6,207
1,758
1,559
431
5,742
28,909
0
L
Medusa
vCripto
Medusa
955
492
0
186
4,608
1,056
0
2,313
2,295
0
12,000
W
Amaterasu
xBallrMcPenguin
Amaterasu
3,030
1,190
0
4,164
6,460
2,436
497
0
6,286
0
23,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,191
Gold Earned
30,892
129
Minions Killed
273
0
Camps Cleared
0
840,357
Distance Traveled
922,598
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,655
666
74
7
0
167,079
1
L
Ra
4,208
421
13
1
0
123,080
0
L
Odin
4,563
456
28
3
0
201,640
0
W
Osiris
6,448
645
46
5
0
207,359
3
W
Fenrir
5,953
595
57
6
0
197,117
0
L
Thanatos
5,764
576
54
5
0
179,589
2
L
Chaac
4,559
456
15
2
0
182,135
1
W
Chronos
6,107
611
48
5
0
155,002
0
L
Medusa
4,097
410
19
2
0
153,913
0
W
Amaterasu
5,729
573
48
5
0
196,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role