Player Matchup

Olorun
Olorun
 
Olorun
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Amungoose
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,619 Elo+
Solo
Cthulhu
Cthulhu
AwesomeDustin
Cthulhu
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 36L
1,431 Elo+
Solo
Cabrakan
Cabrakan
qZrtt
Cabrakan
Level 13
God Stats
0W - 3L
1,328 SR
Queue Stats
79W - 71L
1,565 Elo+
Solo
Danzaburou
Danzaburou
supergoodside569
Danzaburou
Level 27
God Stats
1W - 1L
1,746 SR
Queue Stats
390W - 427L
1,482 Elo+
Solo
Team Averages
Level 17
1,515 SR
1,519 Elo+

VS

Team Averages
Level 34
1,624 SR
1,602 Elo+
King Arthur
King Arthur
 
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
THE P00P THIEF
Thor
Level 20
God Stats
4W - 5L
1,737 SR
Queue Stats
73W - 66L
1,609 Elo+
Party 1
Heimdallr
Heimdallr
THE POOP P0LICE
Heimdallr
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
60W - 50L
1,596 Elo+
Party 1
Kuzenbo
Kuzenbo
TlKHO
Kuzenbo
Level 81
God Stats
3W - 1L
1,731 SR
Queue Stats
20W - 25L
1,590 Elo+
Party 1
Agni
Agni
xZampa-teste
Agni
Level 28
God Stats
6W - 5L
1,650 SR
Queue Stats
86W - 58L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
3 / 5 / 0
8,352
491
3,360
12,745
5,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Amungoose
Guan Yu
11
0 / 3 / 1
6,639
391
2,940
8,460
6,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
12
0 / 3 / 0
7,380
434
3,167
11,289
5,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
qZrtt
Cabrakan
13
1 / 2 / 2
8,004
471
8,871
13,110
8,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
supergoodside569
Danzaburou
11
0 / 4 / 0
6,701
394
5,100
11,706
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 1 / 0
8,875
522
6,427
14,258
8,248
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 0 / 9
8,859
521
9,045
9,003
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
THE POOP P0LICE
Heimdallr
13
4 / 0 / 1
8,326
490
4,670
5,206
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
TlKHO
Kuzenbo
11
0 / 0 / 5
7,216
424
5,905
8,172
6,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 3 / 3
10,099
594
14,670
7,991
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
17
17
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
5
0
0.6
W
King Arthur
 
King Arthur
3
1
0
3
L
Guan Yu
Amungoose
Guan Yu
0
3
1
0.17
L
Cthulhu
0
3
0
0
W
4
0
9
8.5
W
Heimdallr
THE POOP P0LICE
Heimdallr
4
0
1
4.5
W
Kuzenbo
TlKHO
Kuzenbo
0
0
5
2.5
L
Cabrakan
qZrtt
Cabrakan
1
2
2
1
L
Danzaburou
supergoodside569
Danzaburou
0
4
0
0
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,438
Damage
40,717
57,310
Taken
44,630
30,441
Mitigated
22,820
18,629
Healing
14,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,360
1,401
300
4,834
12,745
5,517
320
7,767
4,978
41,662
2,183
W
King Arthur
 
King Arthur
6,427
350
0
3,329
14,258
8,248
124
4,649
9,394
0
52,531
L
Guan Yu
Amungoose
Guan Yu
2,940
575
434
1,640
8,460
6,857
0
1,383
7,077
0
24,080
L
Cthulhu
3,167
185
624
2,364
11,289
5,617
0
3,000
8,289
30,414
0
W
9,045
1,377
0
4,411
9,003
3,623
56
2,394
6,609
0
52,421
W
Heimdallr
THE POOP P0LICE
Heimdallr
4,670
1,143
0
2,869
5,206
1,950
535
2,113
3,093
0
40,781
W
Kuzenbo
TlKHO
Kuzenbo
5,905
2,679
0
3,471
8,172
6,270
246
1,467
6,680
17,885
0
L
Cabrakan
qZrtt
Cabrakan
8,871
1,412
0
3,827
13,110
8,656
66
4,968
8,142
57,255
0
L
Danzaburou
supergoodside569
Danzaburou
5,100
1,295
0
4,606
11,706
3,794
0
3,457
8,249
0
46,942
W
14,670
1,158
0
892
7,991
2,729
272
4,574
3,417
77,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,076
Gold Earned
43,375
400
Minions Killed
439
0
Camps Cleared
0
1,514,462
Distance Traveled
1,643,497
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,352
491
101
6
0
292,919
3
W
King Arthur
8,875
522
96
6
0
304,901
0
L
Guan Yu
6,639
391
46
3
0
310,929
0
L
Cthulhu
7,380
434
64
4
0
287,862
0
W
Thor
8,859
521
90
5
0
343,320
3
W
Heimdallr
8,326
490
92
5
0
299,232
4
W
Kuzenbo
7,216
424
14
1
0
347,777
8
L
Cabrakan
8,004
471
96
6
0
324,738
3
L
Danzaburou
6,701
394
93
5
0
298,014
4
W
Agni
10,099
594
147
9
0
348,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role