Player Matchup

Apollo
Apollo
Bailando7764
Apollo
Level 17
God Stats
19W - 21L
1,467 SR
Queue Stats
27W - 32L
1,482 Elo+
Party 1
Ao Kuang
Ao Kuang
Dusk x Regret
Ao Kuang
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
588W - 564L
1,536 Elo+
Party 1
Hercules
Hercules
Getsome007
Hercules
Level 43
God Stats
16W - 21L
1,416 SR
Queue Stats
76W - 93L
1,494 Elo+
Party 2
Izanami
Izanami
Oddball007
Izanami
Level 61
God Stats
3W - 1L
1,920 SR
Queue Stats
104W - 100L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
ZHamZ
Kukulkan
Level 108
God Stats
8W - 5L
1,630 SR
Queue Stats
152W - 146L
1,496 Elo+
Party 1
Team Averages
Level 77
1,587 SR
1,500 Elo+

VS

Team Averages
Level 51
1,494 SR
1,461 Elo+
Horus
Horus
AsesinoZ100
Horus
Level 41
God Stats
2W - 6L
1,288 SR
Queue Stats
30W - 57L
1,323 Elo+
Solo
Cu Chulainn
Cu Chulainn
Congresss
Cu Chulainn
Level 27
God Stats
7W - 7L
1,450 SR
Queue Stats
124W - 121L
1,505 Elo+
Party 4
Kukulkan
Kukulkan
OzCaliph
Kukulkan
Level 122
God Stats
6W - 2L
1,675 SR
Queue Stats
44W - 46L
1,492 Elo+
Party 3
Tsukuyomi
Tsukuyomi
XxCalulaxX
Tsukuyomi
Level 26
God Stats
6W - 3L
1,559 SR
Queue Stats
39W - 41L
1,484 Elo+
Party 3
Chiron
Chiron
trainline
Chiron
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
7 / 7 / 8
12,445
498
11,640
17,609
7,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Dusk x Regret
Ao Kuang
19
13 / 5 / 8
12,995
520
27,382
30,028
13,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Getsome007
Hercules
16
3 / 3 / 12
11,161
446
8,301
27,846
26,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Oddball007
Izanami
17
2 / 9 / 10
11,565
463
16,393
20,085
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ZHamZ
Kukulkan
16
4 / 8 / 7
11,114
445
14,036
14,752
6,119
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 13
11,024
441
6,424
20,004
19,391
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cu Chulainn
Congresss
Cu Chulainn
19
6 / 7 / 3
12,527
501
16,393
32,872
24,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
OzCaliph
Kukulkan
18
6 / 8 / 5
12,432
497
25,915
18,230
7,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
XxCalulaxX
Tsukuyomi
20
7 / 5 / 6
13,311
532
11,908
21,838
10,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
trainline
Chiron
20
9 / 5 / 12
14,930
597
27,797
21,418
8,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
71
29
Kills
32
32
Deaths
29
45
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
4
13
2.63
L
Apollo
7
7
8
1.57
W
Cu Chulainn
Congresss
Cu Chulainn
6
7
3
1.07
L
Ao Kuang
Dusk x Regret
Ao Kuang
13
5
8
3.4
L
Hercules
Getsome007
Hercules
3
3
12
3
L
Izanami
Oddball007
Izanami
2
9
10
0.78
W
Kukulkan
OzCaliph
Kukulkan
6
8
5
1.06
W
Tsukuyomi
XxCalulaxX
Tsukuyomi
7
5
6
2
L
Kukulkan
ZHamZ
Kukulkan
4
8
7
0.94
W
Chiron
trainline
Chiron
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,752
Damage
88,437
110,320
Taken
114,362
60,567
Mitigated
70,260
31,318
Healing
38,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,424
3,038
5,784
5,410
20,004
19,391
868
9,225
10,779
0
19,330
L
Apollo
11,640
6,870
0
4,508
17,609
7,596
366
3,212
14,259
0
59,795
W
Cu Chulainn
Congresss
Cu Chulainn
16,393
3,094
0
8,949
32,872
24,139
520
10,574
22,298
0
82,349
L
Ao Kuang
Dusk x Regret
Ao Kuang
27,382
9,114
0
12,020
30,028
13,244
0
5,937
23,879
89,329
0
L
Hercules
Getsome007
Hercules
8,301
1,378
0
10,178
27,846
26,858
68
8,096
19,480
0
22,748
L
Izanami
Oddball007
Izanami
16,393
11,315
0
3,525
20,085
6,750
1,109
3,853
16,106
0
83,124
W
Kukulkan
OzCaliph
Kukulkan
25,915
1,666
0
1,066
18,230
7,611
1,800
9,598
8,632
86,836
0
W
Tsukuyomi
XxCalulaxX
Tsukuyomi
11,908
2,296
0
7,350
21,838
10,587
1,178
8,614
13,224
0
94,009
L
Kukulkan
ZHamZ
Kukulkan
14,036
1,955
0
1,087
14,752
6,119
0
3,859
10,681
64,336
0
W
Chiron
trainline
Chiron
27,797
13,657
1,302
8,761
21,418
8,532
4,317
3,407
17,934
0
120,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,280
Gold Earned
64,224
503
Minions Killed
612
0
Camps Cleared
0
2,279,662
Distance Traveled
2,242,333
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,024
441
47
2
0
500,699
0
L
Apollo
12,445
498
105
4
0
481,621
1
W
Cu Chulainn
12,527
501
124
5
0
425,442
1
L
Ao Kuang
12,995
520
100
4
0
451,469
0
L
Hercules
11,161
446
29
1
0
520,453
4
L
Izanami
11,565
463
155
6
0
407,573
4
W
Kukulkan
12,432
497
119
5
0
423,681
1
W
Tsukuyomi
13,311
532
160
6
0
461,558
0
L
Kukulkan
11,114
445
114
5
0
418,546
11
W
Chiron
14,930
597
162
6
0
430,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role