Player Matchup

The Morrigan
The Morrigan
Merl0aded
The Morrigan
Level 115
God Stats
13W - 9L
1,650 SR
Queue Stats
54W - 60L
1,443 Elo+
Party 1
Hercules
Hercules
PhilsBoy
Hercules
Level 17
God Stats
3W - 0L
1,630 SR
Queue Stats
5W - 5L
1,429 Elo+
Party 1
Cernunnos
Cernunnos
Whakjobtwink
Cernunnos
Level 27
God Stats
2W - 0L
1,721 SR
Queue Stats
23W - 21L
1,465 Elo+
Party 1
Thanatos
Thanatos
wavysinz
Thanatos
Level 7
God Stats
3W - 3L
1,257 SR
Queue Stats
13W - 8L
1,194 Elo+
Solo
Amaterasu
Amaterasu
xXCLampsXx
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,509 Elo+
Party 1
Team Averages
Level 39
1,552 SR
1,408 Elo+

VS

Team Averages
Level 23
1,434 SR
1,428 Elo+
Thor
Thor
DragonslayerJD
Thor
Level 28
God Stats
3W - 3L
1,324 SR
Queue Stats
31W - 24L
1,448 Elo+
Party 2
Ymir
Ymir
INGBROCK97
Ymir
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 2
Anubis
Anubis
monodestroyer97
Anubis
Level 27
God Stats
4W - 11L
1,345 SR
Queue Stats
18W - 25L
1,383 Elo+
Party 2
Gilgamesh
Gilgamesh
voxiii
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ûnstoppable
Neith
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
15W - 23L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Merl0aded
The Morrigan
18
5 / 4 / 5
11,799
590
13,884
10,570
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
PhilsBoy
Hercules
14
2 / 0 / 5
9,787
489
6,043
14,732
13,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Whakjobtwink
Cernunnos
15
2 / 4 / 5
9,575
479
6,226
10,204
3,917
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
wavysinz
Thanatos
19
14 / 5 / 2
12,388
619
14,521
16,858
6,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
xXCLampsXx
Amaterasu
19
3 / 1 / 1
11,168
558
5,778
13,118
9,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 1
11,333
567
15,003
13,536
6,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 1
7,919
396
2,862
11,806
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 6 / 2
8,311
416
6,808
11,885
4,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
voxiii
Gilgamesh
13
1 / 8 / 1
8,677
434
5,572
16,031
8,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 3
8,450
423
6,683
11,366
3,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
26
Kills
14
14
Deaths
27
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
11
4
1
2.88
L
0
3
1
0.17
W
The Morrigan
Merl0aded
The Morrigan
5
4
5
1.88
W
Hercules
PhilsBoy
Hercules
2
0
5
4.5
W
Cernunnos
Whakjobtwink
Cernunnos
2
4
5
1.13
L
1
6
2
0.33
L
Gilgamesh
voxiii
Gilgamesh
1
8
1
0.19
W
Thanatos
wavysinz
Thanatos
14
5
2
3
W
Amaterasu
xXCLampsXx
Amaterasu
3
1
1
3.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,452
Damage
36,928
65,482
Taken
64,624
36,793
Mitigated
28,229
32,985
Healing
11,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,003
4,887
0
3,920
13,536
6,988
0
3,074
10,282
0
74,841
L
2,862
424
0
837
11,806
5,278
0
2,495
9,088
27,089
0
W
The Morrigan
Merl0aded
The Morrigan
13,884
1,845
0
2,743
10,570
4,139
1,334
2,987
7,392
76,538
717
W
Hercules
PhilsBoy
Hercules
6,043
1,295
0
8,038
14,732
13,372
28
2,945
11,787
0
23,514
W
Cernunnos
Whakjobtwink
Cernunnos
6,226
2,417
0
1,444
10,204
3,917
2,667
235
9,969
0
52,568
L
6,808
460
0
3,410
11,885
4,239
541
4,800
6,747
50,490
0
L
Gilgamesh
voxiii
Gilgamesh
5,572
1,487
0
1,490
16,031
8,432
0
743
15,266
0
39,880
W
Thanatos
wavysinz
Thanatos
14,521
4,971
0
13,944
16,858
6,305
700
3,264
13,594
0
80,973
W
Amaterasu
xXCLampsXx
Amaterasu
5,778
2,422
0
6,816
13,118
9,060
4,428
194
12,924
0
64,126
L
6,683
2,373
0
2,194
11,366
3,292
820
1,250
10,074
0
42,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,717
Gold Earned
44,690
516
Minions Killed
416
0
Camps Cleared
0
1,865,108
Distance Traveled
1,726,384
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,333
567
126
6
0
384,657
1
L
Ymir
7,919
396
54
3
0
365,594
9
W
The Morrigan
11,799
590
147
7
0
361,857
5
W
Hercules
9,787
489
27
1
0
418,279
5
W
Cernunnos
9,575
479
93
5
0
342,926
4
L
Anubis
8,311
416
86
4
0
340,350
4
L
Gilgamesh
8,677
434
74
4
0
302,631
2
W
Thanatos
12,388
619
125
6
0
394,394
0
W
Amaterasu
11,168
558
124
6
0
347,652
1
L
Neith
8,450
423
76
4
0
333,152
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role