Player Matchup

King Arthur
King Arthur
MR CRUSHABLE
King Arthur
Level 145
God Stats
6W - 8L
1,891 SR
Queue Stats
198W - 191L
1,685 Elo+
Party 2
Danzaburou
Danzaburou
PapiCheen_32
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,556 Elo+
Solo
Ullr
Ullr
ThreeNines
Ullr
Level 23
God Stats
5W - 5L
1,696 SR
Queue Stats
74W - 56L
1,647 Elo+
Solo
Athena
Athena
Zneqis
Athena
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,491 Elo+
Party 2
Chang'e
Chang'e
y4ch4y755
Chang'e
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,616 Elo+
Solo
Team Averages
Level 39
1,617 SR
1,599 Elo+

VS

Team Averages
Level 12
1,631 SR
1,677 Elo+
Sylvanus
Sylvanus
AverySlavery
Sylvanus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,671 Elo+
Party 1
Bakasura
Bakasura
Phooqe
Bakasura
Level 26
God Stats
42W - 24L
1,692 SR
Queue Stats
96W - 115L
1,568 Elo+
Solo
Nox
Nox
Psychadelicss
Nox
Level 25
God Stats
2W - 0L
1,715 SR
Queue Stats
32W - 15L
1,721 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Slavery4Avery2
Ah Muzen Cab
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 4L
1,671 Elo+
Party 1
Ymir
Ymir
SlavuryAvery
Ymir
Level 6
God Stats
3W - 1L
1,745 SR
Queue Stats
29W - 6L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MR CRUSHABLE
King Arthur
17
1 / 5 / 2
10,059
529
9,899
21,885
18,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
PapiCheen_32
Danzaburou
17
2 / 5 / 2
10,658
561
6,568
14,458
4,512
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 3 / 0
10,102
532
9,549
11,297
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Zneqis
Athena
11
2 / 7 / 2
7,800
411
4,607
13,908
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
y4ch4y755
Chang'e
10
0 / 4 / 0
7,089
373
1,769
7,185
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AverySlavery
Sylvanus
17
2 / 2 / 6
10,929
575
13,844
17,218
11,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Phooqe
Bakasura
17
1 / 0 / 7
10,632
560
2,949
7,710
3,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 2 / 2
10,476
551
13,999
9,873
4,477
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Slavery4Avery2
Ah Muzen Cab
15
1 / 3 / 11
11,138
586
4,852
12,864
5,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
13 / 3 / 2
11,950
629
12,561
18,005
10,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
9
Kills
24
24
Deaths
10
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AverySlavery
Sylvanus
2
2
6
2.5
L
King Arthur
MR CRUSHABLE
King Arthur
1
5
2
0.4
L
Danzaburou
PapiCheen_32
Danzaburou
2
5
2
0.6
W
Bakasura
Phooqe
Bakasura
1
0
7
4.5
W
7
2
2
4
W
Ah Muzen Cab
Slavery4Avery2
Ah Muzen Cab
1
3
11
2.17
W
13
3
2
4.67
L
4
3
0
1.33
L
Athena
Zneqis
Athena
2
7
2
0.43
L
Chang'e
y4ch4y755
Chang'e
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,392
Damage
48,205
68,733
Taken
65,670
34,356
Mitigated
34,797
15,122
Healing
26,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AverySlavery
Sylvanus
13,844
4,340
606
9,230
17,218
11,659
3,317
1,062
16,150
61,524
7,334
L
King Arthur
MR CRUSHABLE
King Arthur
9,899
2,005
0
6,774
21,885
18,024
0
13,751
7,870
0
69,589
L
Danzaburou
PapiCheen_32
Danzaburou
6,568
2,789
0
4,733
14,458
4,512
2,828
8,429
6,029
0
63,365
W
Bakasura
Phooqe
Bakasura
2,949
2,480
0
4,323
7,710
3,369
5,750
517
7,175
0
57,136
W
13,999
1,269
0
1,452
9,873
4,477
1,208
2,512
7,237
64,709
0
W
Ah Muzen Cab
Slavery4Avery2
Ah Muzen Cab
4,852
2,299
0
4,409
12,864
5,268
2,068
813
12,051
0
53,632
W
12,561
3,629
0
6,568
18,005
10,024
909
1,324
16,681
73,125
0
L
9,549
4,850
0
472
11,297
3,910
848
5,511
5,716
0
65,364
L
Athena
Zneqis
Athena
4,607
2,115
0
1,095
13,908
5,668
0
8,887
5,021
16,506
0
L
Chang'e
y4ch4y755
Chang'e
1,769
117
87
1,961
7,185
2,242
0
3,121
4,054
30,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,708
Gold Earned
55,125
492
Minions Killed
581
0
Camps Cleared
0
1,392,390
Distance Traveled
1,704,996
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,929
575
137
7
0
281,096
0
L
King Arthur
10,059
529
152
8
0
331,643
0
L
Danzaburou
10,658
561
112
6
0
265,634
3
W
Bakasura
10,632
560
150
8
0
425,511
0
W
Nox
10,476
551
107
6
0
323,139
2
W
Ah Muzen Cab
11,138
586
81
4
0
309,774
0
W
Ymir
11,950
629
106
6
0
365,476
0
L
Ullr
10,102
532
131
7
0
343,652
3
L
Athena
7,800
411
25
1
0
256,243
1
L
Chang'e
7,089
373
72
4
0
195,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role