Player Matchup

Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Cosmonah
Cthulhu
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
162W - 183L
1,350 Elo+
Party 2
Ra
Ra
ItsJustBub
Ra
Level 26
God Stats
3W - 0L
1,583 SR
Queue Stats
3W - 2L
1,295 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mike John 420
Cu Chulainn
Level 103
God Stats
2W - 0L
1,968 SR
Queue Stats
45W - 42L
1,493 Elo+
Party 2
Pele
Pele
XwinXero
Pele
Level 29
God Stats
10W - 6L
1,507 SR
Queue Stats
21W - 22L
1,408 Elo+
Solo
Team Averages
Level 39
1,612 SR
1,409 Elo+

VS

Team Averages
Level 28
1,410 SR
1,367 Elo+
Loki
Loki
ShipFaze1824
Loki
Level 29
God Stats
6W - 3L
1,537 SR
Queue Stats
16W - 10L
1,455 Elo+
Solo
Olorun
Olorun
eZPrieto
Olorun
Level 27
God Stats
16W - 29L
1,197 SR
Queue Stats
349W - 403L
1,366 Elo+
Party 1
Cerberus
Cerberus
iSuicideVale
Cerberus
Level 25
God Stats
4W - 8L
1,197 SR
Queue Stats
394W - 431L
1,340 Elo+
Party 1
Kukulkan
Kukulkan
murphy422
Kukulkan
Level 29
God Stats
31W - 34L
1,506 SR
Queue Stats
81W - 101L
1,320 Elo+
Solo
Hera
Hera
shaiii0
Hera
Level 29
God Stats
3W - 4L
1,614 SR
Queue Stats
38W - 54L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 2 / 3
8,793
489
5,582
6,474
2,894
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Cosmonah
Cthulhu
12
2 / 5 / 10
8,427
468
9,050
15,349
9,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 0 / 3
9,555
531
2,357
4,296
2,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Mike John 420
Cu Chulainn
17
18 / 1 / 4
11,200
622
22,188
13,982
13,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pele
13
3 / 1 / 8
8,609
478
5,162
9,622
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,473
415
1,988
9,280
2,744
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
eZPrieto
Olorun
12
3 / 8 / 2
7,938
441
6,383
14,701
5,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
iSuicideVale
Cerberus
14
4 / 4 / 4
8,323
462
7,835
15,033
9,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
murphy422
Kukulkan
10
0 / 7 / 1
6,902
383
2,149
8,794
2,957
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
shaiii0
Hera
12
0 / 4 / 3
7,359
409
5,529
9,368
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
28
Kills
8
9
Deaths
28
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
3
2.75
W
Cthulhu
Cosmonah
Cthulhu
2
5
10
1.4
W
1
0
3
2.5
W
Cu Chulainn
Mike John 420
Cu Chulainn
18
1
4
20
L
1
5
2
0.4
W
Pele
3
1
8
7
L
Olorun
eZPrieto
Olorun
3
8
2
0.5
L
Cerberus
iSuicideVale
Cerberus
4
4
4
1.5
L
Kukulkan
murphy422
Kukulkan
0
7
1
0.07
L
Hera
shaiii0
Hera
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,339
Damage
23,884
49,723
Taken
57,176
31,953
Mitigated
23,342
13,745
Healing
14,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,582
2,706
171
1,332
6,474
2,894
2,738
4,014
2,460
0
37,565
W
Cthulhu
Cosmonah
Cthulhu
9,050
519
804
1,897
15,349
9,882
689
8,395
6,887
25,106
0
W
2,357
176
172
604
4,296
2,087
989
2,449
1,619
58,053
0
W
Cu Chulainn
Mike John 420
Cu Chulainn
22,188
4,532
0
5,334
13,982
13,250
2,554
3,961
9,837
0
71,836
L
1,988
334
0
0
9,280
2,744
390
342
8,621
0
21,742
W
Pele
5,162
1,144
1,453
1,978
9,622
3,840
2,029
2,558
7,024
0
46,889
L
Olorun
eZPrieto
Olorun
6,383
2,515
553
4,478
14,701
5,294
240
4,050
10,546
44,884
0
L
Cerberus
iSuicideVale
Cerberus
7,835
564
0
5,486
15,033
9,036
62
3,691
11,267
41,542
0
L
Kukulkan
murphy422
Kukulkan
2,149
315
378
1,442
8,794
2,957
348
511
8,033
27,057
0
L
Hera
shaiii0
Hera
5,529
1,352
98
2,117
9,368
3,311
0
2,813
6,480
30,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,584
Gold Earned
37,995
415
Minions Killed
294
0
Camps Cleared
0
1,741,559
Distance Traveled
1,524,474
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,793
489
75
4
0
313,428
0
W
Cthulhu
8,427
468
35
2
0
359,082
2
W
Ra
9,555
531
127
7
0
365,169
0
W
Cu Chulainn
11,200
622
107
6
0
347,771
2
L
Loki
7,473
415
42
2
0
281,242
2
W
Pele
8,609
478
71
4
0
356,109
2
L
Olorun
7,938
441
76
4
0
307,806
5
L
Cerberus
8,323
462
80
4
0
362,378
2
L
Kukulkan
6,902
383
45
3
0
247,977
2
L
Hera
7,359
409
51
3
0
325,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role