Player Matchup

Chernobog
Chernobog
Gold I
GAUCHETERROR
Chernobog
Gold I
Level 119
God Stats
4W - 0L
1,945 SR
Queue Stats
41W - 33L
1,828 MMR
Solo
Mulan
Mulan
Platinum V
HashtagDeep
Mulan
Platinum V
Level 41
God Stats
3W - 0L
1,784 SR
Queue Stats
77W - 64L
1,850 MMR
Party 3
Ganesha
Ganesha
Platinum IV
MrAntwaan
Ganesha
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Eset
Eset
Platinum II
Nutellα
Eset
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ne Zha
Ne Zha
Gold II
bavhiboi
Ne Zha
Gold II
Level 62
God Stats
6W - 2L
1,793 SR
Queue Stats
19W - 12L
1,757 MMR
Party 4
Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,704 SR
1,687 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,629 SR
1,845 MMR
Agni
Agni
Platinum IV
Luigil8l
Agni
Platinum IV
Level 149
God Stats
1W - 1L
1,723 SR
Queue Stats
373W - 359L
1,791 MMR
Party 1
Xing Tian
Xing Tian
Platinum I
Maneeb
Xing Tian
Platinum I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 84L
2,043 MMR
Party 2
Ratatoskr
Ratatoskr
Platinum IV
Meatymyth
Ratatoskr
Platinum IV
Level 158
God Stats
7W - 6L
1,712 SR
Queue Stats
377W - 363L
1,836 MMR
Party 1
Anhur
Anhur
Gold I
SoulGamer10400
Anhur
Gold I
Level 155
God Stats
3W - 3L
1,627 SR
Queue Stats
245W - 239L
1,681 MMR
Party 2
Serqet
Serqet
Platinum IV
grandmasknees
Serqet
Platinum IV
Level 114
God Stats
4W - 7L
1,585 SR
Queue Stats
325W - 319L
1,873 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GAUCHETERROR
Chernobog
20
4 / 1 / 10
14,160
644
19,436
20,357
8,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 5 / 9
12,773
581
20,444
21,586
22,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
MrAntwaan
Ganesha
16
0 / 4 / 21
11,712
532
7,412
20,772
20,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Eset
18
14 / 3 / 11
13,335
606
16,581
13,651
6,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
bavhiboi
Ne Zha
20
12 / 1 / 11
14,671
667
13,196
15,834
10,588
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Guan YuTiamatSetTsukuyomiAthena

VS

Bans
ApolloFenrirChang'eCupidMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
1 / 12 / 5
10,192
463
12,271
16,220
5,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Maneeb
Xing Tian
14
1 / 5 / 5
10,129
460
8,151
24,739
24,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
Meatymyth
Ratatoskr
17
4 / 6 / 4
10,539
479
12,456
21,067
20,833
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 5 / 0
10,787
490
11,438
19,420
6,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 7 / 2
11,072
503
7,144
17,624
11,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
30
35
Kills
14
14
Deaths
35
62
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
GAUCHETERROR
Chernobog
4
1
10
9
W
5
5
9
1.9
L
Agni
1
12
5
0.29
L
Xing Tian
Maneeb
Xing Tian
1
5
5
0.7
L
Ratatoskr
Meatymyth
Ratatoskr
4
6
4
1
W
Ganesha
MrAntwaan
Ganesha
0
4
21
2.63
W
Eset
14
3
11
6.5
L
3
5
0
0.6
W
Ne Zha
bavhiboi
Ne Zha
12
1
11
17.5
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,069
Damage
51,460
92,200
Taken
99,070
67,985
Mitigated
68,787
36,659
Healing
19,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
GAUCHETERROR
Chernobog
19,436
13,672
0
12,409
20,357
8,471
8,955
2,931
17,426
0
128,288
W
20,444
2,913
0
8,843
21,586
22,388
1,871
2,413
19,173
0
71,783
L
Agni
12,271
603
0
1,279
16,220
5,482
0
5,427
10,743
76,230
0
L
Xing Tian
Maneeb
Xing Tian
8,151
547
0
984
24,739
24,061
0
8,918
15,593
27,593
0
L
Ratatoskr
Meatymyth
Ratatoskr
12,456
2,448
0
7,099
21,067
20,833
0
3,002
17,439
0
58,671
W
Ganesha
MrAntwaan
Ganesha
7,412
997
0
3,986
20,772
20,532
259
6,993
13,569
32,378
0
W
Eset
16,581
1,620
1,458
3,470
13,651
6,006
1,036
6,169
7,313
61,870
0
L
11,438
7,426
0
6,807
19,420
6,613
840
2,895
16,475
0
82,096
W
Ne Zha
bavhiboi
Ne Zha
13,196
4,122
0
6,493
15,834
10,588
2,820
3,028
12,806
0
119,219
L
7,144
1,570
0
3,407
17,624
11,798
0
3,751
13,773
0
55,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,651
Gold Earned
52,719
620
Minions Killed
529
0
Camps Cleared
0
2,170,160
Distance Traveled
1,950,800
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,160
644
204
9
0
398,853
5
W
Mulan
12,773
581
125
6
0
430,329
4
L
Agni
10,192
463
140
6
0
359,535
7
L
Xing Tian
10,129
460
39
2
0
394,662
1
L
Ratatoskr
10,539
479
107
5
0
421,061
2
W
Ganesha
11,712
532
11
1
0
408,374
6
W
Eset
13,335
606
125
6
0
435,189
5
L
Anhur
10,787
490
133
6
0
351,938
2
W
Ne Zha
14,671
667
155
7
0
497,415
6
L
Serqet
11,072
503
110
5
0
423,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role