Player Matchup

Discordia
Discordia
Diamond IV
Dannу
Discordia
Diamond IV
Level 159
God Stats
1W - 0L
1,420 SR
Queue Stats
232W - 7L
2,225 MMR
Party 2
Yemoja
Yemoja
Diamond III
DonkeyCow
Yemoja
Diamond III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum III
Sizks
Ah Muzen Cab
Platinum III
Level 89
God Stats
9W - 0L
1,807 SR
Queue Stats
27W - 2L
1,963 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 99
1,576 SR
1,896 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,699 SR
2,089 MMR
Thoth
Thoth
Diamond V
AlchemistZap
Thoth
Diamond V
Level 152
God Stats
3W - 4L
1,790 SR
Queue Stats
293W - 183L
2,089 MMR
Party 1
Bacchus
Bacchus
Diamond V
Nizarg
Bacchus
Diamond V
Level 124
God Stats
19W - 15L
1,478 SR
Queue Stats
245W - 149L
2,089 MMR
Party 1
Fenrir
Fenrir
Diamond V
smituniverse
Fenrir
Diamond V
Level 146
God Stats
7W - 5L
1,831 SR
Queue Stats
193W - 131L
2,089 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dannу
Discordia
14
4 / 3 / 6
9,901
707
14,399
5,882
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
DonkeyCow
Yemoja
13
1 / 1 / 10
10,641
760
3,860
6,146
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Sizks
Ah Muzen Cab
15
7 / 1 / 5
10,676
763
15,643
8,087
3,399
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Guan YuAphroditeSobekTiamatScylla

VS

Bans
PersephoneKuzenboAnhurXing TianCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
9,782
699
6,570
10,395
3,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Nizarg
Bacchus
13
3 / 3 / 2
10,183
727
5,613
17,355
21,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
11
1 / 4 / 3
9,501
679
2,660
15,028
9,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
5
5
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Discordia
Dannу
Discordia
4
3
6
2.33
W
Yemoja
DonkeyCow
Yemoja
1
1
10
6
L
Bacchus
Nizarg
Bacchus
3
3
2
1.33
W
Ah Muzen Cab
Sizks
Ah Muzen Cab
7
1
5
9.5
L
Fenrir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,902
Damage
14,843
20,115
Taken
42,778
11,758
Mitigated
34,890
7,534
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,570
40
0
766
10,395
3,922
0
5,236
5,159
54,882
0
W
Discordia
Dannу
Discordia
14,399
592
0
190
5,882
2,443
412
3,762
2,120
48,623
0
W
Yemoja
DonkeyCow
Yemoja
3,860
1,271
2,922
1,976
6,146
5,916
694
3,423
2,723
12,303
0
L
Bacchus
Nizarg
Bacchus
5,613
236
0
2,700
17,355
21,528
0
6,462
10,893
16,893
0
W
Ah Muzen Cab
Sizks
Ah Muzen Cab
15,643
5,700
0
2,446
8,087
3,399
2,013
5,005
3,082
0
78,423
L
Fenrir
2,660
410
0
1,800
15,028
9,440
0
6,651
8,377
0
25,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
29,466
213
Minions Killed
185
0
Camps Cleared
0
818,929
Distance Traveled
720,052
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,782
699
109
8
0
227,750
5
W
Discordia
9,901
707
92
7
0
265,409
1
W
Yemoja
10,641
760
7
1
0
274,930
2
L
Bacchus
10,183
727
33
2
0
254,139
2
W
Ah Muzen Cab
10,676
763
114
8
0
278,590
4
L
Fenrir
9,501
679
43
3
0
238,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role