Player Matchup

Ra
Ra
 
Ra
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
DrillTeamNeek
Ravana
Level 76
God Stats
10W - 9L
1,667 SR
Queue Stats
46W - 39L
1,594 Elo+
Party 3
Hou Yi
Hou Yi
Zextryy
Hou Yi
Level 48
God Stats
1W - 0L
1,763 SR
Queue Stats
243W - 131L
1,768 Elo+
Party 2
Ymir
Ymir
komma
Ymir
Level 155
God Stats
7W - 3L
1,817 SR
Queue Stats
265W - 148L
1,726 Elo+
Party 2
Gilgamesh
Gilgamesh
theStimReaper
Gilgamesh
Level 28
God Stats
5W - 4L
1,271 SR
Queue Stats
96W - 72L
1,618 Elo+
Party 3
Team Averages
Level 80
1,604 SR
1,641 Elo+

VS

Team Averages
Level 74
1,550 SR
1,501 Elo+
Ymir
Ymir
ElBany
Ymir
Level 17
God Stats
45W - 33L
1,693 SR
Queue Stats
69W - 55L
1,626 Elo+
Party 1
Rama
Rama
Pickles80
Rama
Level 48
God Stats
17W - 18L
1,573 SR
Queue Stats
77W - 99L
1,430 Elo+
Solo
Ravana
Ravana
assayix01
Ravana
Level 124
God Stats
7W - 12L
1,495 SR
Queue Stats
190W - 211L
1,520 Elo+
Party 1
King Arthur
King Arthur
elyor123
King Arthur
Level 111
God Stats
57W - 55L
1,510 SR
Queue Stats
851W - 840L
1,455 Elo+
Party 1
Chronos
Chronos
juankverbel
Chronos
Level 69
God Stats
17W - 30L
1,480 SR
Queue Stats
33W - 52L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
3 / 1 / 4
5,229
654
3,260
2,494
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 0 / 5
5,267
658
2,145
2,045
708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
Zextryy
Hou Yi
10
3 / 0 / 1
6,142
768
4,322
3,738
929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
komma
Ymir
8
4 / 0 / 6
5,242
655
3,980
5,502
2,081
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
theStimReaper
Gilgamesh
9
2 / 0 / 2
5,337
667
4,384
5,916
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ElBany
Ymir
3
0 / 2 / 0
3,440
430
363
2,824
1,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rama
6
0 / 3 / 0
3,875
484
1,086
4,946
863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
assayix01
Ravana
8
0 / 4 / 1
4,556
570
2,005
5,126
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
elyor123
King Arthur
8
0 / 2 / 0
4,663
583
2,706
6,961
3,024
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
juankverbel
Chronos
8
1 / 3 / 0
4,501
563
1,398
5,888
1,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
14
Kills
1
1
Deaths
14
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
4
5
W
2
0
5
4.5
L
Ymir
ElBany
Ymir
0
2
0
0
L
Rama
0
3
0
0
W
Hou Yi
Zextryy
Hou Yi
3
0
1
3.5
L
Ravana
assayix01
Ravana
0
4
1
0.13
L
King Arthur
elyor123
King Arthur
0
2
0
0
L
Chronos
juankverbel
Chronos
1
3
0
0.33
W
Ymir
komma
Ymir
4
0
6
7
W
Gilgamesh
theStimReaper
Gilgamesh
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,091
Damage
7,558
19,695
Taken
25,745
6,973
Mitigated
8,015
8,980
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,260
477
914
974
2,494
806
448
1,057
1,437
22,287
0
W
2,145
394
0
1,091
2,045
708
276
237
1,808
0
21,991
L
Ymir
ElBany
Ymir
363
126
0
284
2,824
1,005
0
1,530
1,239
4,066
0
L
Rama
1,086
1,022
0
929
4,946
863
0
963
3,983
0
13,298
W
Hou Yi
Zextryy
Hou Yi
4,322
2,249
0
1,748
3,738
929
186
38
3,700
0
31,512
L
Ravana
assayix01
Ravana
2,005
581
0
1,062
5,126
1,819
0
2,316
2,706
0
18,798
L
King Arthur
elyor123
King Arthur
2,706
66
0
1,580
6,961
3,024
0
938
5,976
0
24,511
L
Chronos
juankverbel
Chronos
1,398
552
0
1,533
5,888
1,304
0
1,241
4,601
18,335
0
W
Ymir
komma
Ymir
3,980
1,846
269
2,120
5,502
2,081
160
429
5,073
14,190
0
W
Gilgamesh
theStimReaper
Gilgamesh
4,384
952
0
1,864
5,916
2,449
0
0
5,916
0
25,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,217
Gold Earned
21,035
235
Minions Killed
174
0
Camps Cleared
0
811,558
Distance Traveled
683,804
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,229
654
36
5
0
162,372
1
W
Ravana
5,267
658
54
7
0
177,954
0
L
Ymir
3,440
430
6
1
0
76,821
1
L
Rama
3,875
484
25
3
0
120,518
0
W
Hou Yi
6,142
768
70
9
0
150,470
4
L
Ravana
4,556
570
52
7
0
162,732
2
L
King Arthur
4,663
583
54
7
0
165,746
0
L
Chronos
4,501
563
37
5
0
157,987
3
W
Ymir
5,242
655
20
3
0
160,451
2
W
Gilgamesh
5,337
667
55
7
0
160,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role