Player Matchup

Danzaburou
Danzaburou
Go0o0sE
Danzaburou
Level 38
God Stats
21W - 37L
1,285 SR
Queue Stats
287W - 329L
1,344 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JoeFamilyGuy
Tsukuyomi
Level 36
God Stats
7W - 12L
1,358 SR
Queue Stats
171W - 187L
1,344 Elo+
Party 3
Hades
Hades
MaraHoochie
Hades
Level 57
God Stats
29W - 33L
1,435 SR
Queue Stats
497W - 551L
1,360 Elo+
Party 3
Cthulhu
Cthulhu
StoutBeanpole
Cthulhu
Level 40
God Stats
14W - 12L
1,498 SR
Queue Stats
304W - 313L
1,377 Elo+
Party 3
Sun Wukong
Sun Wukong
noxink3
Sun Wukong
Level 45
God Stats
0W - 6L
1,302 SR
Queue Stats
83W - 115L
1,414 Elo+
Solo
Team Averages
Level 43
1,376 SR
1,368 Elo+

VS

Team Averages
Level 52
1,496 SR
1,380 Elo+
Poseidon
Poseidon
Carridwen
Poseidon
Level 121
God Stats
2W - 1L
1,736 SR
Queue Stats
97W - 106L
1,419 Elo+
Party 2
Tiamat
Tiamat
Misdoubtful
Tiamat
Level 26
God Stats
7W - 7L
1,336 SR
Queue Stats
8W - 14L
1,269 Elo+
Party 1
Hachiman
Hachiman
OutIier
Hachiman
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,682 Elo+
Solo
Bakasura
Bakasura
SadCreepOG
Bakasura
Level 26
God Stats
4W - 4L
1,406 SR
Queue Stats
4W - 7L
1,275 Elo+
Party 2
Bacchus
Bacchus
urkl
Bacchus
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 65L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Go0o0sE
Danzaburou
14
0 / 7 / 5
8,811
420
6,078
13,918
4,912
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
JoeFamilyGuy
Tsukuyomi
17
7 / 5 / 2
10,389
495
10,503
16,552
6,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 6 / 4
9,746
464
8,410
14,802
7,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
15
3 / 6 / 3
9,062
432
10,394
17,945
15,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
noxink3
Sun Wukong
17
4 / 2 / 3
10,038
478
7,197
18,219
12,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Carridwen
Poseidon
17
1 / 4 / 8
11,058
527
7,935
9,052
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
18
3 / 5 / 3
11,299
538
12,250
12,581
7,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
OutIier
Hachiman
19
11 / 4 / 9
12,726
606
20,393
20,102
6,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
SadCreepOG
Bakasura
18
4 / 2 / 4
11,198
533
7,851
14,737
7,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
urkl
Bacchus
14
7 / 3 / 10
10,702
510
9,542
12,991
16,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
16
Kills
26
26
Deaths
18
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Carridwen
Poseidon
1
4
8
1.25
L
Danzaburou
Go0o0sE
Danzaburou
0
7
5
0.36
L
Tsukuyomi
JoeFamilyGuy
Tsukuyomi
7
5
2
1.6
L
2
6
4
0.67
W
Tiamat
3
5
3
0.9
W
Hachiman
OutIier
Hachiman
11
4
9
3.88
W
Bakasura
SadCreepOG
Bakasura
4
2
4
3
L
Cthulhu
3
6
3
0.75
L
Sun Wukong
noxink3
Sun Wukong
4
2
3
2.75
W
Bacchus
urkl
Bacchus
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,582
Damage
57,971
81,436
Taken
69,463
47,575
Mitigated
42,270
18,593
Healing
24,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Carridwen
Poseidon
7,935
488
0
1,469
9,052
3,324
625
3,844
4,903
72,501
0
L
Danzaburou
Go0o0sE
Danzaburou
6,078
2,180
0
2,655
13,918
4,912
708
1,969
11,739
0
49,714
L
Tsukuyomi
JoeFamilyGuy
Tsukuyomi
10,503
2,201
0
7,272
16,552
6,853
0
3,157
13,349
0
62,672
L
8,410
536
119
3,260
14,802
7,945
0
6,539
7,539
58,603
0
W
Tiamat
12,250
2,026
0
4,394
12,581
7,907
5,413
1,286
11,271
65,820
0
W
Hachiman
OutIier
Hachiman
20,393
13,811
0
10,978
20,102
6,955
2,324
5,009
13,600
0
88,050
W
Bakasura
SadCreepOG
Bakasura
7,851
5,842
0
6,448
14,737
7,431
1,571
3,311
11,264
0
63,856
L
Cthulhu
10,394
582
310
3,101
17,945
15,572
238
6,853
10,470
46,969
0
L
Sun Wukong
noxink3
Sun Wukong
7,197
1,304
0
1,876
18,219
12,293
537
10,405
7,166
0
53,384
W
Bacchus
urkl
Bacchus
9,542
880
0
720
12,991
16,653
563
4,146
8,533
23,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,046
Gold Earned
56,983
524
Minions Killed
528
0
Camps Cleared
0
1,902,616
Distance Traveled
1,973,681
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,058
527
136
6
0
384,548
7
L
Danzaburou
8,811
420
83
4
0
338,388
8
L
Tsukuyomi
10,389
495
109
5
0
408,533
5
L
Hades
9,746
464
134
6
0
340,399
1
W
Tiamat
11,299
538
128
6
0
357,333
0
W
Hachiman
12,726
606
115
5
0
359,115
5
W
Bakasura
11,198
533
124
6
0
410,140
0
L
Cthulhu
9,062
432
85
4
0
398,318
1
L
Sun Wukong
10,038
478
113
5
0
416,978
0
W
Bacchus
10,702
510
25
1
0
462,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role