Player Matchup

Aphrodite
Aphrodite
HÈCATE
Aphrodite
Level 73
God Stats
0W - 2L
1,586 SR
Queue Stats
5W - 8L
1,336 Elo+
Party 1
Freya
Freya
IWantOneTaco
Freya
Level 61
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 6L
1,098 Elo+
Party 1
Neith
Neith
IvanWiest
Neith
Level 18
God Stats
1W - 1L
1,746 SR
Queue Stats
1W - 1L
1,752 Elo+
Party 1
Fenrir
Fenrir
Maxlp
Fenrir
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
unknownzplay
Cthulhu
Level 35
God Stats
0W - 1L
1,719 SR
Queue Stats
2W - 6L
1,098 Elo+
Party 1
Team Averages
Level 40
1,571 SR
1,329 Elo+

VS

Team Averages
Level 48
1,283 SR
1,446 Elo+
Neith
Neith
BigWillie342
Neith
Level 14
God Stats
4W - 9L
1,323 SR
Queue Stats
7W - 16L
1,437 Elo+
Party 2
Nu Wa
Nu Wa
DooberTH
Nu Wa
Level 41
God Stats
1W - 2L
1,192 SR
Queue Stats
20W - 32L
1,418 Elo+
Solo
Xing Tian
Xing Tian
Iguru777
Xing Tian
Level 22
God Stats
1W - 7L
1,502 SR
Queue Stats
50W - 51L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
LiTELOVETT
Gilgamesh
Level 87
God Stats
1W - 4L
1,238 SR
Queue Stats
219W - 213L
1,437 Elo+
Party 2
Pele
Pele
Okamikueck
Pele
Level 76
God Stats
1W - 3L
1,161 SR
Queue Stats
193W - 190L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HÈCATE
Aphrodite
15
4 / 5 / 4
10,242
466
6,976
23,713
12,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 9 / 3
9,192
418
5,017
17,113
6,781
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
IvanWiest
Neith
15
4 / 7 / 5
10,096
459
10,253
16,757
5,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Maxlp
Fenrir
14
2 / 10 / 5
9,586
436
4,902
22,889
18,623
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
unknownzplay
Cthulhu
14
3 / 7 / 4
9,534
433
8,591
23,879
16,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 8
11,480
522
13,101
7,461
3,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
DooberTH
Nu Wa
20
12 / 1 / 11
13,432
611
29,911
10,285
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Iguru777
Xing Tian
14
0 / 4 / 8
9,146
416
2,710
9,949
6,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
LiTELOVETT
Gilgamesh
18
12 / 4 / 11
13,116
596
19,265
15,071
12,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
9 / 4 / 15
11,950
543
17,170
14,966
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
14
Kills
37
38
Deaths
14
21
Assists
53
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
Nu Wa
DooberTH
Nu Wa
12
1
11
17.5
L
Aphrodite
HÈCATE
Aphrodite
4
5
4
1.2
L
1
9
3
0.28
W
Xing Tian
Iguru777
Xing Tian
0
4
8
1
L
Neith
IvanWiest
Neith
4
7
5
0.93
W
Gilgamesh
LiTELOVETT
Gilgamesh
12
4
11
4.38
L
Fenrir
Maxlp
Fenrir
2
10
5
0.45
W
9
4
15
4.13
L
Cthulhu
unknownzplay
Cthulhu
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,739
Damage
82,157
104,351
Taken
57,732
59,760
Mitigated
33,232
31,155
Healing
16,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,101
5,771
0
2,882
7,461
3,012
2,845
1,467
5,994
0
77,672
W
Nu Wa
DooberTH
Nu Wa
29,911
4,892
43
5,015
10,285
4,706
2,132
3,478
6,807
120,799
0
L
Aphrodite
HÈCATE
Aphrodite
6,976
2,228
6,335
11,110
23,713
12,967
0
6,784
16,929
48,530
0
L
5,017
1,521
0
3,821
17,113
6,781
0
5,266
11,847
43,323
5,772
W
Xing Tian
Iguru777
Xing Tian
2,710
211
0
600
9,949
6,989
263
5,776
4,173
15,834
0
L
Neith
IvanWiest
Neith
10,253
6,215
0
3,007
16,757
5,349
104
5,667
11,090
0
45,557
W
Gilgamesh
LiTELOVETT
Gilgamesh
19,265
5,589
0
3,197
15,071
12,376
4,444
5,485
9,586
0
71,511
L
Fenrir
Maxlp
Fenrir
4,902
1,222
0
4,580
22,889
18,623
0
8,144
14,745
0
51,076
W
17,170
3,867
987
4,230
14,966
6,149
960
4,145
10,821
0
61,294
L
Cthulhu
unknownzplay
Cthulhu
8,591
931
269
2,033
23,879
16,040
0
6,760
17,119
36,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,650
Gold Earned
59,124
388
Minions Killed
506
0
Camps Cleared
0
1,840,423
Distance Traveled
2,062,994
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,480
522
128
6
0
396,663
5
W
Nu Wa
13,432
611
156
7
0
422,488
9
L
Aphrodite
10,242
466
84
4
0
386,341
5
L
Freya
9,192
418
89
4
0
348,446
7
W
Xing Tian
9,146
416
19
1
0
362,706
5
L
Neith
10,096
459
78
4
0
357,385
2
W
Gilgamesh
13,116
596
114
5
0
423,113
4
L
Fenrir
9,586
436
68
3
0
370,767
1
W
Pele
11,950
543
89
4
0
458,024
4
L
Cthulhu
9,534
433
69
3
0
377,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role