Player Matchup

Cu Chulainn
Cu Chulainn
CapriCavelli
Cu Chulainn
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
78W - 61L
1,603 Elo+
Party 2
Nemesis
Nemesis
Feanah
Nemesis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,604 Elo+
Party 2
Danzaburou
Danzaburou
Fraxure89
Danzaburou
Level 122
God Stats
44W - 25L
1,621 SR
Queue Stats
171W - 123L
1,638 Elo+
Party 2
Poseidon
Poseidon
PaceHax
Poseidon
Level 125
God Stats
7W - 11L
1,456 SR
Queue Stats
148W - 120L
1,581 Elo+
Party 2
Artio
Artio
Wenislad
Artio
Level 69
God Stats
2W - 3L
1,394 SR
Queue Stats
114W - 91L
1,572 Elo+
Party 2
Team Averages
Level 93
1,494 SR
1,600 Elo+

VS

Team Averages
Level 126
1,589 SR
1,596 Elo+
Heimdallr
Heimdallr
SIrTemed
Heimdallr
Level 68
God Stats
37W - 36L
1,563 SR
Queue Stats
219W - 200L
1,581 Elo+
Party 3
Bastet
Bastet
acidburn37
Bastet
Level 159
God Stats
28W - 27L
1,362 SR
Queue Stats
860W - 826L
1,589 Elo+
Party 1
Chang'e
Chang'e
brightgamer
Chang'e
Level 159
God Stats
73W - 42L
1,735 SR
Queue Stats
740W - 710L
1,564 Elo+
Party 1
Ra
Ra
captaingruntt
Ra
Level 127
God Stats
18W - 16L
1,475 SR
Queue Stats
396W - 387L
1,610 Elo+
Party 1
Odin
Odin
crickets
Odin
Level 119
God Stats
8W - 2L
1,808 SR
Queue Stats
471W - 400L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CapriCavelli
Cu Chulainn
17
2 / 3 / 2
11,012
440
11,249
19,495
15,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Feanah
Nemesis
18
2 / 6 / 5
11,175
447
6,434
19,060
15,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Fraxure89
Danzaburou
20
11 / 4 / 2
14,534
581
17,894
21,387
10,120
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
PaceHax
Poseidon
18
1 / 8 / 3
11,774
471
11,139
14,075
5,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Wenislad
Artio
14
0 / 3 / 9
10,107
404
4,591
18,889
19,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SIrTemed
Heimdallr
20
3 / 5 / 5
13,445
538
14,526
17,042
7,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
acidburn37
Bastet
19
8 / 3 / 11
13,479
539
12,398
17,854
6,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
brightgamer
Chang'e
20
2 / 2 / 10
13,170
527
11,939
15,860
10,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 2 / 14
15,581
623
14,982
11,275
6,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
18
4 / 4 / 12
13,127
525
9,129
22,981
20,116
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
16
Kills
23
24
Deaths
16
21
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CapriCavelli
Cu Chulainn
2
3
2
1
L
Nemesis
Feanah
Nemesis
2
6
5
0.75
L
Danzaburou
Fraxure89
Danzaburou
11
4
2
3
L
Poseidon
PaceHax
Poseidon
1
8
3
0.31
W
Heimdallr
SIrTemed
Heimdallr
3
5
5
1.1
L
Artio
Wenislad
Artio
0
3
9
1.5
W
Bastet
acidburn37
Bastet
8
3
11
4.5
W
Chang'e
brightgamer
Chang'e
2
2
10
3.5
W
6
2
14
6.5
W
Odin
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,307
Damage
62,974
92,906
Taken
85,012
65,594
Mitigated
51,691
25,282
Healing
41,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CapriCavelli
Cu Chulainn
11,249
2,693
0
2,795
19,495
15,235
0
7,381
11,986
702
68,880
L
Nemesis
Feanah
Nemesis
6,434
2,365
0
6,109
19,060
15,197
0
5,013
13,866
0
77,489
L
Danzaburou
Fraxure89
Danzaburou
17,894
11,325
0
9,986
21,387
10,120
425
3,350
18,031
0
115,344
L
Poseidon
PaceHax
Poseidon
11,139
715
0
2,229
14,075
5,157
0
5,366
8,475
93,599
0
W
Heimdallr
SIrTemed
Heimdallr
14,526
7,829
0
6,058
17,042
7,820
2,206
2,050
14,940
0
115,098
L
Artio
Wenislad
Artio
4,591
597
1,156
3,007
18,889
19,885
0
6,174
12,614
24,886
0
W
Bastet
acidburn37
Bastet
12,398
2,761
0
7,100
17,854
6,713
3,736
5,152
12,513
0
69,559
W
Chang'e
brightgamer
Chang'e
11,939
1,367
5,092
8,988
15,860
10,938
3,061
2,917
12,532
76,693
0
W
14,982
944
4,552
4,325
11,275
6,104
993
4,368
6,688
112,452
0
W
Odin
9,129
2,102
0
5,270
22,981
20,116
923
4,872
17,785
1,394
47,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,602
Gold Earned
68,802
642
Minions Killed
640
0
Camps Cleared
0
2,321,050
Distance Traveled
2,446,204
41
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,012
440
115
5
0
445,500
1
L
Nemesis
11,175
447
129
5
0
470,433
9
L
Danzaburou
14,534
581
177
7
0
493,555
12
L
Poseidon
11,774
471
181
7
0
434,540
11
W
Heimdallr
13,445
538
159
6
0
457,494
9
L
Artio
10,107
404
40
2
0
477,022
8
W
Bastet
13,479
539
76
3
0
515,157
14
W
Chang'e
13,170
527
130
5
0
438,785
4
W
Ra
15,581
623
210
8
0
531,973
1
W
Odin
13,127
525
65
3
0
502,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role