Player Matchup

King Arthur
King Arthur
Platinum V
CaptainJebidiah
King Arthur
Platinum V
Level 148
God Stats
3W - 2L
1,039 SR
Queue Stats
43W - 40L
1,618 MMR
Party 2
Tiamat
Tiamat
Gold III
LREG
Tiamat
Gold III
Level 149
God Stats
2W - 3L
1,606 SR
Queue Stats
102W - 87L
1,571 MMR
Solo
Cerberus
Cerberus
Gold II
PumpkinDuke22
Cerberus
Gold II
Level 106
God Stats
3W - 2L
1,687 SR
Queue Stats
87W - 84L
1,526 MMR
Party 2
Chernobog
Chernobog
Gold I
WiinterSoldiier
Chernobog
Gold I
Level 44
God Stats
1W - 0L
1,546 SR
Queue Stats
31W - 28L
1,563 MMR
Solo
Fenrir
Fenrir
Silver I
zdude18
Fenrir
Silver I
Level 145
God Stats
1W - 0L
1,536 SR
Queue Stats
20W - 13L
1,558 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,483 SR
1,567 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,571 SR
1,564 MMR
Kali
Kali
Platinum IV
Goldbat500
Kali
Platinum IV
Level 157
God Stats
3W - 5L
1,697 SR
Queue Stats
172W - 172L
1,561 MMR
Solo
Danzaburou
Danzaburou
Silver I
Narrow
Danzaburou
Silver I
Level 127
God Stats
1W - 1L
1,505 SR
Queue Stats
11W - 5L
1,575 MMR
Party 1
Merlin
Merlin
Gold II
Nevbry
Merlin
Gold II
Level 157
God Stats
11W - 10L
1,583 SR
Queue Stats
601W - 602L
1,561 MMR
Solo
Geb
Geb
Silver I
Tacodestructor
Geb
Silver I
Level 138
God Stats
1W - 2L
1,569 SR
Queue Stats
12W - 5L
1,621 MMR
Party 1
Kukulkan
Kukulkan
Silver I
ghosteman3
Kukulkan
Silver I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaptainJebidiah
King Arthur
12
4 / 0 / 1
6,703
670
4,890
6,879
3,235
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
LREG
Tiamat
9
1 / 0 / 2
5,515
552
2,764
4,637
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
PumpkinDuke22
Cerberus
8
0 / 1 / 2
5,044
504
2,187
6,364
2,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Chernobog
WiinterSoldiier
Chernobog
10
0 / 0 / 2
5,438
544
1,128
3,651
933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
zdude18
Fenrir
11
5 / 3 / 0
6,231
623
4,685
9,460
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
SetTsukuyomiApolloGuan YuAthena

VS

Bans
ScyllaAnhurTyrNemesisCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,417
542
3,603
7,053
2,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Narrow
Danzaburou
10
0 / 0 / 0
5,584
558
3,111
3,536
1,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Nevbry
Merlin
10
1 / 4 / 1
5,582
558
4,264
4,624
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 1 / 1
5,126
513
837
4,724
1,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
ghosteman3
Kukulkan
9
0 / 4 / 1
5,055
506
2,514
6,414
2,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
3
4
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CaptainJebidiah
King Arthur
4
0
1
4.5
L
2
1
0
2
W
Tiamat
LREG
Tiamat
1
0
2
2
L
Danzaburou
Narrow
Danzaburou
0
0
0
0
L
Merlin
Nevbry
Merlin
1
4
1
0.38
W
Cerberus
PumpkinDuke22
Cerberus
0
1
2
1
L
0
1
1
0.5
W
Chernobog
WiinterSoldiier
Chernobog
0
0
2
1
L
Kukulkan
ghosteman3
Kukulkan
0
4
1
0.13
W
Fenrir
zdude18
Fenrir
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,654
Damage
14,329
30,991
Taken
26,351
12,657
Mitigated
9,527
10,959
Healing
8,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CaptainJebidiah
King Arthur
4,890
1,417
0
2,198
6,879
3,235
0
1,988
4,620
0
37,757
L
3,603
2,254
0
1,455
7,053
2,293
0
1,156
5,837
0
31,752
W
Tiamat
LREG
Tiamat
2,764
220
0
789
4,637
2,786
0
1,529
2,903
25,817
0
L
Danzaburou
Narrow
Danzaburou
3,111
1,175
0
2,242
3,536
1,007
690
444
3,076
0
36,527
L
Merlin
Nevbry
Merlin
4,264
46
0
607
4,624
1,378
0
1,227
3,225
29,535
0
W
Cerberus
PumpkinDuke22
Cerberus
2,187
133
0
2,360
6,364
2,306
0
1,855
4,362
10,174
0
L
837
0
0
1,810
4,724
1,944
0
1,709
3,003
10,329
0
W
Chernobog
WiinterSoldiier
Chernobog
1,128
732
0
1,462
3,651
933
0
352
3,259
0
28,262
L
Kukulkan
ghosteman3
Kukulkan
2,514
359
0
2,159
6,414
2,905
0
155
6,259
23,586
0
W
Fenrir
zdude18
Fenrir
4,685
1,500
0
4,150
9,460
3,397
0
1,172
8,232
0
31,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,931
Gold Earned
26,764
310
Minions Killed
288
0
Camps Cleared
0
1,020,483
Distance Traveled
943,596
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,703
670
89
9
0
203,247
4
L
Kali
5,417
542
72
7
0
218,698
2
W
Tiamat
5,515
552
54
5
0
195,375
3
L
Danzaburou
5,584
558
76
8
0
173,579
4
L
Merlin
5,582
558
75
8
0
185,413
1
W
Cerberus
5,044
504
24
2
0
230,649
2
L
Geb
5,126
513
18
2
0
207,038
2
W
Chernobog
5,438
544
73
7
0
182,022
5
L
Kukulkan
5,055
506
47
5
0
158,868
7
W
Fenrir
6,231
623
70
7
0
209,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role