Player Matchup

Sobek
Sobek
Masters
Desоlation
Sobek
Masters
Level 108
God Stats
0W - 2L
1,296 SR
Queue Stats
122W - 87L
2,582 MMR
Solo
Scylla
Scylla
Masters
Floballer
Scylla
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond II
Justėn
Xbalanque
Diamond II
Level 149
God Stats
4W - 5L
1,823 SR
Queue Stats
166W - 158L
2,450 MMR
Solo
Tyr
Tyr
Masters
PówerRangerPink
Tyr
Masters
Level 100
God Stats
3W - 3L
1,649 SR
Queue Stats
163W - 145L
2,530 MMR
Solo
Hercules
Hercules
Masters
cleabone
Hercules
Masters
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 69L
2,573 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 134
1,553 SR
2,327 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,594 SR
2,118 MMR
Hou Yi
Hou Yi
Diamond I
CooldD
Hou Yi
Diamond I
Level 148
God Stats
8W - 5L
1,732 SR
Queue Stats
352W - 309L
2,409 MMR
Party 2
King Arthur
King Arthur
Diamond II
Cаpo
King Arthur
Diamond II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Masters
JustifiedConceit
Janus
Masters
Level 160
God Stats
33W - 38L
1,570 SR
Queue Stats
521W - 499L
2,717 MMR
Party 1
Mercury
Mercury
Masters
KFCDayManager
Mercury
Masters
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Diamond II
Marrodd
Ymir
Diamond II
Level 158
God Stats
5W - 5L
1,667 SR
Queue Stats
215W - 193L
2,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,627
725
1,341
3,630
1,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
Floballer
Scylla
7
0 / 0 / 0
3,568
714
1,467
1,947
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
Justėn
Xbalanque
5
0 / 2 / 2
3,338
668
3,122
3,646
722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
2,424
485
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hercules
cleabone
Hercules
6
0 / 1 / 0
3,270
654
205
3,434
993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TiamatApolloSetAthenaGuan Yu

VS

Bans
TsukuyomiDanzaburouAnhurHeimdallrJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CooldD
Hou Yi
6
2 / 1 / 0
3,883
777
2,480
2,936
584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Cаpo
King Arthur
7
1 / 0 / 0
3,924
785
2,028
1,959
630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 1
3,626
725
574
1,833
447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
7
1 / 0 / 0
3,831
766
1,068
1,871
480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Marrodd
Ymir
4
0 / 1 / 2
3,267
653
845
4,027
1,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
CooldD
Hou Yi
2
1
0
2
W
King Arthur
Cаpo
King Arthur
1
0
0
1
L
2
1
0
2
L
Scylla
Floballer
Scylla
0
0
0
0
W
0
0
1
0.5
L
Xbalanque
Justėn
Xbalanque
0
2
2
0.5
W
Mercury
1
0
0
1
W
Ymir
Marrodd
Ymir
0
1
2
1
L
0
0
0
0
L
Hercules
cleabone
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,135
Damage
6,995
12,657
Taken
12,626
3,677
Mitigated
3,471
4,792
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
CooldD
Hou Yi
2,480
1,603
0
1,306
2,936
584
0
444
2,492
0
14,843
W
King Arthur
Cаpo
King Arthur
2,028
346
0
738
1,959
630
0
0
1,959
0
18,685
L
1,341
257
0
1,471
3,630
1,537
0
190
3,440
5,101
0
L
Scylla
Floballer
Scylla
1,467
220
0
756
1,947
425
0
502
1,373
16,967
0
W
574
119
0
781
1,833
447
0
667
1,128
15,416
0
L
Xbalanque
Justėn
Xbalanque
3,122
1,573
0
1,348
3,646
722
0
655
2,991
0
15,072
W
Mercury
1,068
734
0
911
1,871
480
0
464
1,383
0
16,029
W
Ymir
Marrodd
Ymir
845
309
0
1,577
4,027
1,330
0
1,131
2,856
4,523
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
cleabone
Hercules
205
0
0
1,217
3,434
993
0
0
3,434
0
10,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,227
Gold Earned
18,531
110
Minions Killed
176
0
Camps Cleared
0
375,901
Distance Traveled
488,598
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
3,883
777
33
7
0
76,097
0
W
King Arthur
3,924
785
41
8
0
102,513
1
L
Sobek
3,627
725
10
2
0
99,206
0
L
Scylla
3,568
714
41
8
0
89,074
2
W
Janus
3,626
725
52
10
0
97,646
2
L
Xbalanque
3,338
668
26
5
0
91,152
1
W
Mercury
3,831
766
48
10
0
119,739
1
W
Ymir
3,267
653
2
0
0
92,603
0
L
Tyr
2,424
485
0
0
0
5,946
0
L
Hercules
3,270
654
33
7
0
90,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role