Player Matchup

Fenrir
Fenrir
Gold V
DviD2504
Fenrir
Gold V
Level 108
God Stats
1W - 4L
1,357 SR
Queue Stats
62W - 73L
1,155 MMR
Solo
Bellona
Bellona
Silver I
OneDownDummeh
Bellona
Silver I
Level 64
God Stats
73W - 53L
1,559 SR
Queue Stats
197W - 202L
1,164 MMR
Party 1
Scylla
Scylla
Bronze III
burpy1617
Scylla
Bronze III
Level 47
God Stats
0W - 2L
1,191 SR
Queue Stats
19W - 66L
23 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
lumpyskydiver78
Kumbhakarna
Silver II
Level 46
God Stats
5W - 10L
1,349 SR
Queue Stats
53W - 62L
978 MMR
Solo
Xbalanque
Xbalanque
Silver I
prestigeww808
Xbalanque
Silver I
Level 107
God Stats
26W - 25L
1,489 SR
Queue Stats
243W - 241L
1,175 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 74
1,389 SR
899 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,512 SR
891 MMR
Kukulkan
Kukulkan
Silver I
NiCarlomagno
Kukulkan
Silver I
Level 158
God Stats
14W - 3L
1,787 SR
Queue Stats
350W - 363L
1,162 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Sleepy1383
Cu Chulainn
Silver I
Level 127
God Stats
6W - 7L
1,409 SR
Queue Stats
184W - 197L
1,162 MMR
Solo
Skadi
Skadi
Bronze III
Squinny25
Skadi
Bronze III
Level 102
God Stats
52W - 66L
1,392 SR
Queue Stats
154W - 182L
-36 MMR
Solo
Chang'e
Chang'e
Silver I
squeaker_queen
Chang'e
Silver I
Level 98
God Stats
38W - 39L
1,507 SR
Queue Stats
182W - 195L
1,143 MMR
Solo
Nemesis
Nemesis
Silver II
xXlMojitolXx
Nemesis
Silver II
Level 97
God Stats
4W - 8L
1,465 SR
Queue Stats
304W - 298L
1,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DviD2504
Fenrir
15
6 / 2 / 3
10,585
441
8,485
15,118
9,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
20
6 / 5 / 2
12,669
528
21,864
21,742
27,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
burpy1617
Scylla
17
0 / 7 / 4
10,004
417
2,719
16,464
5,976
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
lumpyskydiver78
Kumbhakarna
17
4 / 4 / 5
11,456
477
7,300
18,533
21,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
prestigeww808
Xbalanque
18
3 / 4 / 3
10,874
453
11,886
17,402
7,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CthulhuSetNu WaAthena

VS

Bans
TsukuyomiArachneApolloIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NiCarlomagno
Kukulkan
20
9 / 3 / 3
13,687
570
15,372
8,650
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cu Chulainn
Sleepy1383
Cu Chulainn
20
0 / 4 / 6
12,324
514
11,718
21,279
21,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Squinny25
Skadi
18
0 / 4 / 8
11,483
478
11,394
15,992
5,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 3 / 6
10,338
431
7,649
11,627
4,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
xXlMojitolXx
Nemesis
20
12 / 5 / 4
13,832
576
20,098
23,012
12,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
19
Kills
22
22
Deaths
19
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DviD2504
Fenrir
6
2
3
3.75
W
Kukulkan
NiCarlomagno
Kukulkan
9
3
3
3.5
L
Bellona
6
5
2
1.4
W
Cu Chulainn
Sleepy1383
Cu Chulainn
0
4
6
0.75
W
Skadi
Squinny25
Skadi
0
4
8
1
L
Scylla
burpy1617
Scylla
0
7
4
0.29
L
Kumbhakarna
lumpyskydiver78
Kumbhakarna
4
4
5
1.63
L
Xbalanque
prestigeww808
Xbalanque
3
4
3
1.13
W
1
3
6
1.33
W
Nemesis
xXlMojitolXx
Nemesis
12
5
4
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,254
Damage
66,231
89,259
Taken
80,560
71,482
Mitigated
48,321
22,523
Healing
29,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DviD2504
Fenrir
8,485
2,123
0
4,540
15,118
9,256
0
3,133
11,985
0
55,223
W
Kukulkan
NiCarlomagno
Kukulkan
15,372
541
0
450
8,650
3,681
397
2,734
5,862
92,395
0
L
Bellona
21,864
9,612
0
8,107
21,742
27,995
1,034
3,088
18,654
766
105,346
W
Cu Chulainn
Sleepy1383
Cu Chulainn
11,718
2,761
0
5,903
21,279
21,686
899
1,327
19,952
9,580
78,040
W
Skadi
Squinny25
Skadi
11,394
4,016
472
4,940
15,992
5,888
6,699
1,443
14,533
0
86,855
L
Scylla
burpy1617
Scylla
2,719
420
0
2,179
16,464
5,976
0
7,153
9,311
63,401
0
L
Kumbhakarna
lumpyskydiver78
Kumbhakarna
7,300
663
0
1,047
18,533
21,118
0
6,544
11,989
37,282
0
L
Xbalanque
prestigeww808
Xbalanque
11,886
4,714
0
6,650
17,402
7,137
184
5,057
12,345
0
83,038
W
7,649
361
4,490
6,334
11,627
4,835
2,536
2,908
8,683
42,965
0
W
Nemesis
xXlMojitolXx
Nemesis
20,098
9,564
0
6,541
23,012
12,231
419
2,189
20,769
0
75,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,588
Gold Earned
61,664
624
Minions Killed
638
0
Camps Cleared
0
2,055,552
Distance Traveled
2,319,412
8
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,585
441
93
4
0
386,061
2
W
Kukulkan
13,687
570
163
7
0
451,389
6
L
Bellona
12,669
528
207
9
0
435,441
0
W
Cu Chulainn
12,324
514
172
7
0
470,006
5
W
Skadi
11,483
478
131
5
0
440,826
11
L
Scylla
10,004
417
134
6
0
368,655
0
L
Kumbhakarna
11,456
477
52
2
0
470,859
3
L
Xbalanque
10,874
453
138
6
0
394,536
3
W
Chang'e
10,338
431
79
3
0
465,679
7
W
Nemesis
13,832
576
93
4
0
491,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role