Player Matchup

Bacchus
Bacchus
Edosei
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
IxenKaldaka
Hel
Level 48
God Stats
1W - 3L
1,591 SR
Queue Stats
32W - 18L
1,645 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SuBarbieII
Ah Muzen Cab
Level 22
God Stats
1W - 2L
1,661 SR
Queue Stats
16W - 6L
1,764 Elo+
Party 2
Team Averages
Level 77
1,584 SR
1,636 Elo+

VS

Team Averages
Level 104
1,808 SR
1,821 Elo+
Tiamat
Tiamat
Koiffeine
Tiamat
Level 148
God Stats
12W - 4L
1,976 SR
Queue Stats
78W - 28L
1,860 Elo+
Party 1
Sylvanus
Sylvanus
Thraiyne
Sylvanus
Level 148
God Stats
2W - 0L
1,739 SR
Queue Stats
390W - 205L
1,833 Elo+
Party 1
Guan Yu
Guan Yu
iSnagg
Guan Yu
Level 16
God Stats
1W - 0L
1,710 SR
Queue Stats
69W - 15L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Edosei
Bacchus
10
2 / 8 / 2
7,916
660
6,492
15,135
11,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 11 / 2
6,998
583
5,554
12,922
3,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
SuBarbieII
Ah Muzen Cab
10
2 / 8 / 2
8,017
668
9,908
12,699
2,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Koiffeine
Tiamat
14
8 / 2 / 16
11,375
948
12,712
12,125
9,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Thraiyne
Sylvanus
13
3 / 1 / 20
10,569
881
8,741
12,754
13,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
iSnagg
Guan Yu
15
16 / 1 / 9
12,051
1,004
14,125
15,530
13,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
72
4
Kills
27
27
Deaths
4
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Edosei
Bacchus
2
8
2
0.38
L
0
11
2
0.09
W
Tiamat
Koiffeine
Tiamat
8
2
16
8
L
Ah Muzen Cab
SuBarbieII
Ah Muzen Cab
2
8
2
0.38
W
Sylvanus
Thraiyne
Sylvanus
3
1
20
13
W
Guan Yu
iSnagg
Guan Yu
16
1
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,954
Damage
35,578
40,756
Taken
40,409
17,684
Mitigated
36,061
5,226
Healing
16,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Edosei
Bacchus
6,492
1,159
0
676
15,135
11,740
0
7,945
7,190
16,471
0
L
5,554
775
1,682
1,123
12,922
3,242
0
5,193
7,729
22,517
0
W
Tiamat
Koiffeine
Tiamat
12,712
1,964
0
3,504
12,125
9,080
1,045
3,382
8,743
47,732
0
L
Ah Muzen Cab
SuBarbieII
Ah Muzen Cab
9,908
3,261
370
1,375
12,699
2,702
0
8,379
4,320
0
32,787
W
Sylvanus
Thraiyne
Sylvanus
8,741
2,115
4,064
4,191
12,754
13,484
750
4,714
8,040
25,397
0
W
Guan Yu
iSnagg
Guan Yu
14,125
2,591
2,228
2,974
15,530
13,497
664
3,982
11,548
0
38,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,931
Gold Earned
33,995
118
Minions Killed
162
0
Camps Cleared
0
563,610
Distance Traveled
670,010
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,916
660
14
1
0
189,407
0
L
Hel
6,998
583
35
3
0
195,514
1
W
Tiamat
11,375
948
76
6
0
222,639
1
L
Ah Muzen Cab
8,017
668
69
6
0
178,689
0
W
Sylvanus
10,569
881
38
3
0
197,355
0
W
Guan Yu
12,051
1,004
48
4
0
250,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role