Player Matchup

Pele
Pele
C_34878
Pele
Level 13
God Stats
5W - 1L
1,887 SR
Queue Stats
27W - 13L
1,518 Elo+
Party 2
Thanatos
Thanatos
Jeznomy
Thanatos
Level 107
God Stats
9W - 11L
1,508 SR
Queue Stats
554W - 501L
1,501 Elo+
Party 2
Neith
Neith
Makarontchik
Neith
Level 40
God Stats
9W - 9L
1,480 SR
Queue Stats
163W - 239L
1,305 Elo+
Solo
Athena
Athena
TTMACUTINO
Athena
Level 79
God Stats
7W - 5L
1,579 SR
Queue Stats
277W - 272L
1,491 Elo+
Party 2
Janus
Janus
Varda9
Janus
Level 103
God Stats
174W - 200L
1,476 SR
Queue Stats
629W - 723L
1,398 Elo+
Solo
Team Averages
Level 68
1,586 SR
1,443 Elo+

VS

Team Averages
Level 60
1,524 SR
1,333 Elo+
Arachne
Arachne
EL_CHAPO_9000
Arachne
Level 82
God Stats
1W - 1L
1,757 SR
Queue Stats
78W - 89L
1,353 Elo+
Party 1
Freya
Freya
Meliodas2OP
Freya
Level 103
God Stats
3W - 4L
1,343 SR
Queue Stats
130W - 137L
1,351 Elo+
Party 1
Ymir
Ymir
RidgedFury
Ymir
Level 40
God Stats
6W - 6L
1,512 SR
Queue Stats
239W - 360L
1,238 Elo+
Party 3
Zeus
Zeus
breacknecksage
Zeus
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
453W - 620L
1,326 Elo+
Party 3
Gilgamesh
Gilgamesh
minvick37
Gilgamesh
Level 8
God Stats
1W - 3L
1,508 SR
Queue Stats
14W - 16L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
C_34878
Pele
10
4 / 0 / 6
5,998
600
3,072
6,048
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
Jeznomy
Thanatos
10
8 / 0 / 6
6,460
646
7,547
5,724
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
4 / 1 / 5
5,521
552
3,328
4,619
1,428
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
TTMACUTINO
Athena
10
2 / 2 / 9
5,772
577
2,285
5,023
2,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Varda9
Janus
10
4 / 0 / 3
5,923
592
3,467
3,202
794
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
7
1 / 3 / 0
4,649
465
2,219
5,588
1,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

8
1 / 3 / 1
4,857
486
3,044
6,376
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 6 / 1
4,813
481
1,902
8,153
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 1
4,770
477
1,998
5,778
1,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
minvick37
Gilgamesh
7
0 / 5 / 0
4,482
448
3,355
5,211
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
22
Kills
3
3
Deaths
22
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
C_34878
Pele
4
0
6
7
L
Arachne
1
3
0
0.33
W
Thanatos
Jeznomy
Thanatos
8
0
6
11
W
4
1
5
6.5
L
1
3
1
0.5
L
1
6
1
0.25
W
Athena
TTMACUTINO
Athena
2
2
9
3.25
W
Janus
Varda9
Janus
4
0
3
5.5
L
0
5
1
0.1
L
Gilgamesh
minvick37
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,699
Damage
12,518
24,616
Taken
31,106
8,405
Mitigated
10,309
10,428
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
C_34878
Pele
3,072
1,020
0
958
6,048
1,764
0
1,050
4,998
0
34,136
L
Arachne
2,219
1,477
0
964
5,588
1,345
0
209
5,379
0
13,728
W
Thanatos
Jeznomy
Thanatos
7,547
3,111
0
5,720
5,724
2,071
459
470
5,254
0
27,962
W
3,328
702
0
2,264
4,619
1,428
561
2,844
1,775
0
15,681
L
3,044
1,325
0
2,542
6,376
1,783
60
1,602
4,774
17,020
0
L
1,902
686
0
1,089
8,153
4,017
560
2,917
5,236
15,170
0
W
Athena
TTMACUTINO
Athena
2,285
668
0
421
5,023
2,348
0
1,652
3,371
21,255
0
W
Janus
Varda9
Janus
3,467
76
307
758
3,202
794
0
928
2,274
29,376
0
L
1,998
502
0
519
5,778
1,143
670
692
5,086
19,939
0
L
Gilgamesh
minvick37
Gilgamesh
3,355
1,112
0
109
5,211
2,021
0
332
4,879
0
14,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,674
Gold Earned
23,571
261
Minions Killed
167
0
Camps Cleared
0
973,121
Distance Traveled
880,746
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,998
600
74
7
0
205,755
4
L
Arachne
4,649
465
26
3
0
184,854
0
W
Thanatos
6,460
646
58
6
0
212,227
2
W
Neith
5,521
552
29
3
0
157,424
0
L
Freya
4,857
486
27
3
0
162,227
2
L
Ymir
4,813
481
33
3
0
163,120
0
W
Athena
5,772
577
51
5
0
208,526
0
W
Janus
5,923
592
49
5
0
189,189
0
L
Zeus
4,770
477
49
5
0
170,951
0
L
Gilgamesh
4,482
448
32
3
0
199,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role