Player Matchup

Apollo
Apollo
AceDrAgOnFiRe25
Apollo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,858 Elo+
Party 1
Tiamat
Tiamat
Emceeh
Tiamat
Level 27
God Stats
8W - 8L
1,737 SR
Queue Stats
196W - 154L
1,666 Elo+
Solo
Terra
Terra
ZiggyCuff7
Terra
Level 20
God Stats
4W - 6L
1,500 SR
Queue Stats
48W - 75L
1,891 Elo+
Solo
Ne Zha
Ne Zha
thesilverfox253
Ne Zha
Level 126
God Stats
1W - 4L
1,567 SR
Queue Stats
423W - 403L
1,641 Elo+
Party 1
Sun Wukong
Sun Wukong
tmmye
Sun Wukong
Level 29
God Stats
2W - 2L
1,793 SR
Queue Stats
118W - 142L
1,541 Elo+
Solo
Team Averages
Level 42
1,619 SR
1,719 Elo+

VS

Team Averages
Level 22
1,515 SR
1,655 Elo+
Anhur
Anhur
Easily
Anhur
Level 18
God Stats
6W - 3L
1,367 SR
Queue Stats
40W - 23L
1,728 Elo+
Solo
Gilgamesh
Gilgamesh
GimmeHunters
Gilgamesh
Level 26
God Stats
6W - 9L
1,447 SR
Queue Stats
93W - 81L
1,643 Elo+
Solo
Ne Zha
Ne Zha
Ishys Spaghetti
Ne Zha
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
42W - 40L
1,643 Elo+
Solo
King Arthur
King Arthur
LobaYoga
King Arthur
Level 18
God Stats
3W - 1L
1,699 SR
Queue Stats
8W - 8L
1,550 Elo+
Solo
Agni
Agni
nodnarBredimiT
Agni
Level 22
God Stats
3W - 2L
1,564 SR
Queue Stats
54W - 26L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 5
19,244
621
17,528
35,279
12,149
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Emceeh
Tiamat
20
9 / 8 / 7
17,780
574
26,416
31,349
21,167
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
19
0 / 12 / 4
12,511
404
7,711
34,322
23,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
13 / 10 / 8
18,288
590
26,668
34,700
15,886
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
tmmye
Sun Wukong
20
5 / 7 / 13
15,811
510
19,107
35,429
36,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Easily
Anhur
20
19 / 7 / 10
18,606
600
38,631
30,666
13,310
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
GimmeHunters
Gilgamesh
20
5 / 4 / 15
17,359
560
21,780
30,331
33,746
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
5 / 8 / 9
15,878
512
14,349
30,024
14,616
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
LobaYoga
King Arthur
20
11 / 6 / 7
17,354
560
29,682
31,519
51,353
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 8 / 14
17,728
572
27,845
25,376
13,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
102
33
Kills
47
47
Deaths
33
37
Assists
55
Player
Kills
Deaths
Assists
KDA
L
6
10
5
0.85
W
Anhur
Easily
Anhur
19
7
10
3.43
L
Tiamat
Emceeh
Tiamat
9
8
7
1.56
W
Gilgamesh
GimmeHunters
Gilgamesh
5
4
15
3.13
W
5
8
9
1.19
W
King Arthur
LobaYoga
King Arthur
11
6
7
2.42
L
Terra
0
12
4
0.17
W
7
8
14
1.75
L
13
10
8
1.7
L
Sun Wukong
tmmye
Sun Wukong
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,430
Damage
132,287
171,079
Taken
147,916
108,772
Mitigated
126,279
53,096
Healing
41,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,528
13,222
0
9,737
35,279
12,149
4,104
3,745
31,509
0
149,708
W
Anhur
Easily
Anhur
38,631
26,809
0
13,322
30,666
13,310
2,479
9,572
20,750
0
130,286
L
Tiamat
Emceeh
Tiamat
26,416
3,090
325
9,901
31,349
21,167
610
7,975
23,309
96,016
0
W
Gilgamesh
GimmeHunters
Gilgamesh
21,780
3,825
0
5,393
30,331
33,746
156
5,984
24,223
12,694
101,068
W
14,349
3,450
0
11,041
30,024
14,616
4,795
4,783
24,877
0
119,415
W
King Arthur
LobaYoga
King Arthur
29,682
4,218
0
3,985
31,519
51,353
519
5,656
25,555
0
116,167
L
Terra
7,711
2,166
3,118
12,327
34,322
23,389
1,542
2,823
31,402
54,727
0
W
27,845
1,842
0
8,089
25,376
13,254
4,317
6,841
17,991
150,767
0
L
26,668
11,766
0
10,185
34,700
15,886
0
10,436
24,039
0
144,267
L
Sun Wukong
tmmye
Sun Wukong
19,107
5,456
0
7,503
35,429
36,181
579
9,452
25,552
0
79,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,634
Gold Earned
86,925
712
Minions Killed
893
0
Camps Cleared
0
2,625,210
Distance Traveled
2,601,395
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
19,244
621
207
7
0
513,441
2
W
Anhur
18,606
600
179
6
0
490,701
3
L
Tiamat
17,780
574
139
4
0
537,016
4
W
Gilgamesh
17,359
560
130
4
0
565,942
6
W
Ne Zha
15,878
512
177
6
0
500,715
2
W
King Arthur
17,354
560
169
5
0
539,409
3
L
Terra
12,511
404
88
3
0
511,269
8
W
Agni
17,728
572
238
8
0
504,628
7
L
Ne Zha
18,288
590
173
6
0
515,196
1
L
Sun Wukong
15,811
510
105
3
0
548,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role