Player Matchup

Persephone
Persephone
BENJAC04
Persephone
Level 44
God Stats
6W - 10L
1,391 SR
Queue Stats
423W - 458L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
Gusfring77
Gilgamesh
Level 88
God Stats
1W - 4L
1,491 SR
Queue Stats
356W - 313L
1,533 Elo+
Party 1
Sobek
Sobek
KIRINAT
Sobek
Level 84
God Stats
12W - 17L
1,692 SR
Queue Stats
246W - 258L
1,529 Elo+
Party 4
Jing Wei
Jing Wei
levelogm
Jing Wei
Level 40
God Stats
2W - 1L
1,842 SR
Queue Stats
192W - 155L
1,579 Elo+
Party 4
Guan Yu
Guan Yu
xBolaDeCebo
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,505 Elo+
Party 1
Team Averages
Level 55
1,583 SR
1,510 Elo+

VS

Team Averages
Level 106
1,611 SR
1,748 Elo+
Anubis
Anubis
Dvilmar
Anubis
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
226W - 274L
1,497 Elo+
Party 2
Janus
Janus
EugRoc15
Janus
Level 154
God Stats
8W - 0L
1,870 SR
Queue Stats
86W - 28L
1,868 Elo+
Party 3
Scylla
Scylla
Rayprig
Scylla
Level 102
God Stats
22W - 26L
1,338 SR
Queue Stats
247W - 299L
1,490 Elo+
Party 2
Nemesis
Nemesis
Wickëd
Nemesis
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
401W - 101L
1,925 Elo+
Party 3
Loki
Loki
мrSusano69
Loki
Level 18
God Stats
3W - 0L
1,848 SR
Queue Stats
11W - 0L
1,959 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BENJAC04
Persephone
13
2 / 14 / 3
8,408
420
2,206
16,684
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Gusfring77
Gilgamesh
14
5 / 6 / 2
9,221
461
9,622
15,607
11,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
KIRINAT
Sobek
12
1 / 8 / 6
8,433
422
3,899
23,103
18,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
levelogm
Jing Wei
14
3 / 5 / 5
9,599
480
7,965
18,179
5,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
xBolaDeCebo
Guan Yu
15
2 / 5 / 2
9,439
472
7,315
13,018
6,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dvilmar
Anubis
15
7 / 9 / 5
10,441
522
19,197
21,178
11,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
EugRoc15
Janus
18
9 / 2 / 7
12,199
610
10,602
8,995
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Rayprig
Scylla
16
3 / 2 / 5
11,086
554
6,474
9,970
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
Wickëd
Nemesis
20
10 / 0 / 7
13,326
666
15,926
10,389
6,177
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 0 / 3
12,761
638
15,247
9,631
4,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
13
Kills
38
38
Deaths
13
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Persephone
BENJAC04
Persephone
2
14
3
0.25
W
Anubis
Dvilmar
Anubis
7
9
5
1.06
W
Janus
EugRoc15
Janus
9
2
7
6.25
L
Gilgamesh
Gusfring77
Gilgamesh
5
6
2
1
L
Sobek
KIRINAT
Sobek
1
8
6
0.5
W
Scylla
Rayprig
Scylla
3
2
5
2.75
W
Nemesis
Wickëd
Nemesis
10
0
7
13.5
L
Jing Wei
levelogm
Jing Wei
3
5
5
1.1
L
Guan Yu
xBolaDeCebo
Guan Yu
2
5
2
0.6
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,007
Damage
67,446
86,591
Taken
60,163
47,098
Mitigated
27,456
16,952
Healing
15,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BENJAC04
Persephone
2,206
513
0
1,560
16,684
4,816
0
8,793
7,475
28,385
0
W
Anubis
Dvilmar
Anubis
19,197
856
0
9,909
21,178
11,014
598
2,645
18,310
43,423
0
W
Janus
EugRoc15
Janus
10,602
435
119
973
8,995
3,222
1,829
1,148
7,825
77,997
0
L
Gilgamesh
Gusfring77
Gilgamesh
9,622
2,180
0
3,844
15,607
11,787
0
5,111
10,392
0
57,226
L
Sobek
KIRINAT
Sobek
3,899
234
0
4,962
23,103
18,464
0
9,856
12,945
17,944
0
W
Scylla
Rayprig
Scylla
6,474
975
260
2,122
9,970
2,889
207
385
9,579
50,962
0
W
Nemesis
Wickëd
Nemesis
15,926
9,703
0
1,144
10,389
6,177
2,400
1,497
8,862
0
112,761
L
Jing Wei
levelogm
Jing Wei
7,965
5,731
0
4,430
18,179
5,084
0
7,811
10,368
0
58,198
L
Guan Yu
xBolaDeCebo
Guan Yu
7,315
1,679
0
2,156
13,018
6,947
0
3,577
9,136
328
49,505
W
15,247
7,922
0
919
9,631
4,154
3,209
617
8,987
0
93,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,100
Gold Earned
59,813
403
Minions Killed
620
0
Camps Cleared
0
1,593,967
Distance Traveled
1,878,347
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,408
420
63
3
0
286,047
1
W
Anubis
10,441
522
66
3
0
291,333
0
W
Janus
12,199
610
114
6
0
408,565
0
L
Gilgamesh
9,221
461
107
5
0
364,324
2
L
Sobek
8,433
422
19
1
0
353,860
5
W
Scylla
11,086
554
114
6
0
329,125
3
W
Nemesis
13,326
666
170
9
0
445,367
6
L
Jing Wei
9,599
480
115
6
0
275,103
3
L
Guan Yu
9,439
472
99
5
0
314,633
5
W
Loki
12,761
638
156
8
0
403,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role