Player Matchup

Yemoja
Yemoja
Bypolrr
Yemoja
Level 10
God Stats
1W - 2L
1,455 SR
Queue Stats
2W - 4L
1,457 Elo+
Party 3
Achilles
Achilles
Kamikazeva23
Achilles
Level 14
God Stats
3W - 2L
1,849 SR
Queue Stats
11W - 12L
1,462 Elo+
Solo
Raijin
Raijin
OrangePower0411
Raijin
Level 41
God Stats
12W - 6L
1,710 SR
Queue Stats
227W - 176L
1,608 Elo+
Party 1
Ratatoskr
Ratatoskr
RaviOli24
Ratatoskr
Level 16
God Stats
12W - 6L
1,665 SR
Queue Stats
201W - 166L
1,632 Elo+
Party 1
Anhur
Anhur
opeiod
Anhur
Level 62
God Stats
10W - 12L
1,499 SR
Queue Stats
71W - 82L
1,546 Elo+
Party 3
Team Averages
Level 29
1,636 SR
1,541 Elo+

VS

Team Averages
Level 43
1,534 SR
1,442 Elo+
Fenrir
Fenrir
Merl0aded
Fenrir
Level 115
God Stats
5W - 2L
1,624 SR
Queue Stats
54W - 60L
1,421 Elo+
Party 2
Hercules
Hercules
PhilsBoy
Hercules
Level 17
God Stats
3W - 0L
1,580 SR
Queue Stats
5W - 5L
1,363 Elo+
Party 2
Neith
Neith
Pingi199991
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Whakjobtwink
Hel
Level 27
God Stats
2W - 3L
1,342 SR
Queue Stats
23W - 21L
1,442 Elo+
Party 2
Mulan
Mulan
xXCLampsXx
Mulan
Level 27
God Stats
5W - 4L
1,622 SR
Queue Stats
31W - 29L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bypolrr
Yemoja
10
0 / 4 / 0
6,044
356
3,133
7,567
3,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Achilles
Kamikazeva23
Achilles
11
0 / 4 / 1
6,937
408
6,403
10,409
7,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
6 / 5 / 0
9,682
570
12,447
10,645
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
RaviOli24
Ratatoskr
13
0 / 3 / 1
7,456
439
3,405
11,301
3,886
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
opeiod
Anhur
11
0 / 6 / 0
6,753
397
8,704
11,199
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Merl0aded
Fenrir
16
8 / 1 / 7
10,123
595
6,896
13,001
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
PhilsBoy
Hercules
11
3 / 0 / 10
7,869
463
5,900
11,840
7,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
4 / 2 / 10
8,675
510
9,421
7,020
2,236
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
5 / 2 / 3
9,311
548
5,104
10,391
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
14
2 / 1 / 4
8,884
523
6,670
9,185
7,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
6
Kills
22
22
Deaths
6
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bypolrr
Yemoja
0
4
0
0
L
Achilles
Kamikazeva23
Achilles
0
4
1
0.13
W
Fenrir
Merl0aded
Fenrir
8
1
7
11.5
L
6
5
0
1.2
W
Hercules
PhilsBoy
Hercules
3
0
10
8
W
4
2
10
4.5
L
Ratatoskr
RaviOli24
Ratatoskr
0
3
1
0.17
W
5
2
3
3.25
L
Anhur
opeiod
Anhur
0
6
0
0
W
Mulan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,092
Damage
33,991
51,121
Taken
51,437
22,015
Mitigated
26,191
10,426
Healing
24,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bypolrr
Yemoja
3,133
711
1,567
866
7,567
3,943
0
817
6,750
11,182
0
L
Achilles
Kamikazeva23
Achilles
6,403
793
0
2,402
10,409
7,342
518
1,109
8,925
0
19,679
W
Fenrir
Merl0aded
Fenrir
6,896
928
0
6,246
13,001
5,170
0
2,153
10,748
0
59,277
L
12,447
1,178
0
415
10,645
4,128
0
2,597
7,998
66,410
0
W
Hercules
PhilsBoy
Hercules
5,900
997
0
6,229
11,840
7,463
0
2,397
9,368
0
16,488
W
9,421
2,395
0
2,380
7,020
2,236
616
1,857
5,088
0
45,405
L
Ratatoskr
RaviOli24
Ratatoskr
3,405
770
0
3,018
11,301
3,886
0
581
10,670
0
50,976
W
5,104
682
1,541
4,463
10,391
3,453
168
6,990
3,401
54,777
0
L
Anhur
opeiod
Anhur
8,704
4,152
0
2,158
11,199
2,716
0
0
11,199
0
50,880
W
Mulan
6,670
458
0
3,548
9,185
7,869
1,539
2,183
6,627
0
44,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,872
Gold Earned
44,862
352
Minions Killed
429
0
Camps Cleared
0
1,523,514
Distance Traveled
1,725,886
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,044
356
12
1
0
243,923
1
L
Achilles
6,937
408
32
2
0
337,417
0
W
Fenrir
10,123
595
104
6
0
387,398
3
L
Raijin
9,682
570
127
7
0
284,943
1
W
Hercules
7,869
463
18
1
0
376,414
2
W
Neith
8,675
510
86
5
0
302,917
3
L
Ratatoskr
7,456
439
92
5
0
365,339
1
W
Hel
9,311
548
119
7
0
341,331
6
L
Anhur
6,753
397
89
5
0
291,892
4
W
Mulan
8,884
523
102
6
0
317,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role