Player Matchup

Neith
Neith
Flamyboi98
Neith
Level 15
God Stats
16W - 9L
1,642 SR
Queue Stats
48W - 67L
1,281 Elo+
Party 1
Fenrir
Fenrir
IcyBoi12
Fenrir
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
45W - 63L
1,299 Elo+
Party 1
Guan Yu
Guan Yu
TacoCat412
Guan Yu
Level 6
God Stats
8W - 3L
1,717 SR
Queue Stats
11W - 9L
1,244 Elo+
Party 1
Anubis
Anubis
TopFroggy
Anubis
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 11L
1,399 Elo+
Solo
Cerberus
Cerberus
ceasarsalad04
Cerberus
Level 27
God Stats
11W - 8L
1,491 SR
Queue Stats
113W - 143L
1,366 Elo+
Party 1
Team Averages
Level 14
1,570 SR
1,318 Elo+

VS

Team Averages
Level 11
1,513 SR
1,419 Elo+
Guan Yu
Guan Yu
AVIIIHL
Guan Yu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,307 Elo+
Solo
Yemoja
Yemoja
Derivitives
Yemoja
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 23L
1,377 Elo+
Party 2
Anhur
Anhur
Symm3tr1c
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,413 Elo+
Party 2
Tiamat
Tiamat
ingEvivrus
Tiamat
Level 4
God Stats
1W - 2L
1,746 SR
Queue Stats
2W - 4L
1,695 Elo+
Party 3
Loki
Loki
skamusheedin
Loki
Level 11
God Stats
1W - 4L
1,320 SR
Queue Stats
16W - 23L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 7 / 5
11,707
378
13,878
16,295
6,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
IcyBoi12
Fenrir
13
1 / 8 / 13
11,290
364
7,007
26,060
33,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
TacoCat412
Guan Yu
18
2 / 5 / 19
13,032
420
10,169
25,681
34,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
TopFroggy
Anubis
20
20 / 2 / 5
17,715
571
64,351
36,620
26,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ceasarsalad04
Cerberus
16
2 / 4 / 9
12,726
411
10,187
37,522
42,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AVIIIHL
Guan Yu
19
4 / 8 / 6
13,409
433
12,574
25,538
12,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
19
4 / 1 / 17
14,153
457
24,752
29,532
22,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
Symm3tr1c
Anhur
19
15 / 5 / 6
14,070
454
51,327
37,244
12,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
ingEvivrus
Tiamat
13
1 / 8 / 7
10,089
325
9,000
28,229
21,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 7 / 9
10,198
329
7,713
29,744
13,743
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
70
26
Kills
25
26
Deaths
29
51
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AVIIIHL
Guan Yu
4
8
6
0.88
L
Yemoja
4
1
17
12.5
W
Neith
1
7
5
0.5
W
Fenrir
IcyBoi12
Fenrir
1
8
13
0.94
L
Anhur
Symm3tr1c
Anhur
15
5
6
3.6
W
Guan Yu
TacoCat412
Guan Yu
2
5
19
2.3
W
Anubis
TopFroggy
Anubis
20
2
5
11.25
W
Cerberus
ceasarsalad04
Cerberus
2
4
9
1.63
L
Tiamat
ingEvivrus
Tiamat
1
8
7
0.56
L
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,592
Damage
105,366
142,178
Taken
150,287
143,304
Mitigated
82,560
72,290
Healing
35,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AVIIIHL
Guan Yu
12,574
2,625
2,166
3,033
25,538
12,757
140
11,992
13,350
0
81,556
L
Yemoja
24,752
5,054
4,006
6,847
29,532
22,011
504
19,330
10,127
72,572
0
W
Neith
13,878
5,816
0
4,763
16,295
6,543
2,192
5,409
10,886
0
77,019
W
Fenrir
IcyBoi12
Fenrir
7,007
1,715
0
3,129
26,060
33,344
214
5,380
20,430
0
22,425
L
Anhur
Symm3tr1c
Anhur
51,327
36,528
0
12,246
37,244
12,653
734
24,446
12,748
0
115,804
W
Guan Yu
TacoCat412
Guan Yu
10,169
2,103
10,522
10,913
25,681
34,801
1,607
9,047
16,484
0
41,325
W
Anubis
TopFroggy
Anubis
64,351
1,879
0
31,565
36,620
26,034
5,722
8,286
28,159
177,906
0
W
Cerberus
ceasarsalad04
Cerberus
10,187
213
0
11,398
37,522
42,582
163
9,266
28,231
54,369
0
L
Tiamat
ingEvivrus
Tiamat
9,000
1,098
113
4,166
28,229
21,396
0
14,049
13,946
56,762
0
L
7,713
1,875
1,768
1,511
29,744
13,743
0
13,563
15,991
0
40,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,470
Gold Earned
61,919
481
Minions Killed
440
0
Camps Cleared
0
2,688,971
Distance Traveled
2,334,642
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,409
433
148
5
0
439,458
0
L
Yemoja
14,153
457
73
2
0
550,043
4
W
Neith
11,707
378
116
4
0
492,613
0
W
Fenrir
11,290
364
24
1
0
568,789
0
L
Anhur
14,070
454
114
4
0
487,860
13
W
Guan Yu
13,032
420
54
2
0
545,955
3
W
Anubis
17,715
571
229
7
0
506,998
4
W
Cerberus
12,726
411
58
2
0
574,616
4
L
Tiamat
10,089
325
66
2
0
367,453
0
L
Loki
10,198
329
39
1
0
489,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role