Player Matchup

Ymir
Ymir
FurryForestHam
Ymir
Level 29
God Stats
50W - 52L
1,541 SR
Queue Stats
122W - 109L
1,585 Elo+
Party 2
Izanami
Izanami
KalemWard
Izanami
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
135W - 118L
1,751 Elo+
Solo
Ao Kuang
Ao Kuang
MDNTRedDeath
Ao Kuang
Level 23
God Stats
26W - 14L
1,664 SR
Queue Stats
52W - 58L
1,639 Elo+
Party 2
Cernunnos
Cernunnos
NatsuTxL
Cernunnos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,538 Elo+
Solo
The Morrigan
The Morrigan
SupportorADC
The Morrigan
Level 9
God Stats
16W - 8L
1,650 SR
Queue Stats
31W - 19L
1,622 Elo+
Solo
Team Averages
Level 20
1,571 SR
1,627 Elo+

VS

Team Averages
Level 49
1,667 SR
1,540 Elo+
Hercules
Hercules
Cloudnurdz
Hercules
Level 29
God Stats
2W - 3L
1,751 SR
Queue Stats
133W - 108L
1,610 Elo+
Solo
Kukulkan
Kukulkan
LaterChumpss
Kukulkan
Level 16
God Stats
3W - 5L
1,392 SR
Queue Stats
26W - 32L
1,502 Elo+
Party 1
Artemis
Artemis
NezhaSmite69
Artemis
Level 155
God Stats
1W - 1L
1,779 SR
Queue Stats
90W - 73L
1,721 Elo+
Party 1
Ymir
Ymir
Yah mean8860
Ymir
Level 26
God Stats
4W - 6L
1,857 SR
Queue Stats
20W - 31L
1,476 Elo+
Party 1
Pele
Pele
failure5195
Pele
Level 17
God Stats
13W - 12L
1,558 SR
Queue Stats
14W - 19L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
9,858
580
3,592
8,502
10,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
KalemWard
Izanami
16
3 / 1 / 4
10,986
646
7,978
7,705
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
MDNTRedDeath
Ao Kuang
15
4 / 3 / 6
10,234
602
8,338
14,731
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
NatsuTxL
Cernunnos
17
3 / 0 / 4
10,897
641
5,898
8,485
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
SupportorADC
The Morrigan
16
9 / 0 / 5
11,544
679
10,289
5,726
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cloudnurdz
Hercules
14
3 / 5 / 1
7,937
467
4,636
16,832
11,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
LaterChumpss
Kukulkan
5
0 / 7 / 0
5,208
306
302
4,932
994
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
NezhaSmite69
Artemis
14
1 / 4 / 1
7,874
463
8,780
11,358
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

2
0 / 1 / 0
4,750
279
160
3,278
2,500
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 4 / 2
6,880
405
3,645
10,639
4,202
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
21
Kills
5
5
Deaths
21
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cloudnurdz
Hercules
3
5
1
0.7
W
2
1
6
5
W
Izanami
KalemWard
Izanami
3
1
4
5
L
Kukulkan
LaterChumpss
Kukulkan
0
7
0
0
W
Ao Kuang
MDNTRedDeath
Ao Kuang
4
3
6
2.33
W
Cernunnos
NatsuTxL
Cernunnos
3
0
4
5
L
Artemis
NezhaSmite69
Artemis
1
4
1
0.38
W
The Morrigan
SupportorADC
The Morrigan
9
0
5
11.5
L
0
1
0
0
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,095
Damage
17,523
45,149
Taken
47,039
24,434
Mitigated
22,735
18,931
Healing
8,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cloudnurdz
Hercules
4,636
1,304
0
4,574
16,832
11,530
0
7,616
8,923
0
46,410
W
3,592
486
0
1,783
8,502
10,211
819
170
8,290
35,132
0
W
Izanami
KalemWard
Izanami
7,978
4,482
0
3,063
7,705
3,297
5,351
741
6,789
0
70,626
L
Kukulkan
LaterChumpss
Kukulkan
302
302
0
0
4,932
994
0
3,074
1,587
6,782
0
W
Ao Kuang
MDNTRedDeath
Ao Kuang
8,338
2,489
243
7,650
14,731
5,457
837
42
14,614
47,739
0
W
Cernunnos
NatsuTxL
Cernunnos
5,898
1,780
0
5,057
8,485
3,116
4,311
0
8,485
0
75,341
L
Artemis
NezhaSmite69
Artemis
8,780
4,472
0
3,409
11,358
3,509
0
3,758
7,558
0
51,590
W
The Morrigan
SupportorADC
The Morrigan
10,289
1,407
0
1,135
5,726
2,353
2,170
380
5,346
61,991
6,549
L
160
0
0
0
3,278
2,500
0
347
2,929
495
0
L
3,645
640
0
503
10,639
4,202
0
5,485
5,094
0
26,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,519
Gold Earned
32,649
514
Minions Killed
244
0
Camps Cleared
0
1,557,056
Distance Traveled
976,694
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,937
467
89
5
0
291,886
5
W
Ymir
9,858
580
58
3
0
302,163
3
W
Izanami
10,986
646
126
7
0
279,238
2
L
Kukulkan
5,208
306
14
1
0
102,561
1
W
Ao Kuang
10,234
602
87
5
0
335,879
6
W
Cernunnos
10,897
641
129
8
0
298,463
1
L
Artemis
7,874
463
95
6
0
251,095
3
W
The Morrigan
11,544
679
114
7
0
341,313
9
L
Ymir
4,750
279
1
0
0
31,251
0
L
Pele
6,880
405
45
3
0
299,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role