Player Matchup

Cthulhu
Cthulhu
AcidTabsBoi
Cthulhu
Level 105
God Stats
3W - 4L
1,560 SR
Queue Stats
155W - 183L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
Ihitthosebro465
Gilgamesh
Level 82
God Stats
4W - 2L
1,536 SR
Queue Stats
144W - 141L
1,538 Elo+
Party 1
Zeus
Zeus
TribeCosmo
Zeus
Level 61
God Stats
34W - 18L
1,872 SR
Queue Stats
68W - 63L
1,546 Elo+
Party 1
Team Averages
Level 83
1,656 SR
1,545 Elo+

VS

Team Averages
Level 99
1,566 SR
1,531 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
JObeyZero
Yemoja
Level 99
God Stats
6W - 2L
1,498 SR
Queue Stats
15W - 11L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
REAPERSOULBLADE
Baron Samedi
Level 63
God Stats
34W - 19L
1,700 SR
Queue Stats
137W - 112L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AcidTabsBoi
Cthulhu
14
2 / 2 / 4
9,547
636
9,729
15,609
9,344
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Ihitthosebro465
Gilgamesh
12
3 / 7 / 3
9,814
654
12,888
16,384
11,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 8 / 4
8,801
587
8,640
10,118
3,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
10 / 2 / 5
11,347
756
12,422
16,330
12,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
JObeyZero
Yemoja
13
1 / 1 / 14
10,552
703
6,526
10,074
8,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
REAPERSOULBLADE
Baron Samedi
14
6 / 3 / 9
10,776
718
16,772
12,656
6,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
6
Kills
17
17
Deaths
6
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
2
5
6.25
L
Cthulhu
AcidTabsBoi
Cthulhu
2
2
4
2
L
Gilgamesh
Ihitthosebro465
Gilgamesh
3
7
3
0.64
W
Yemoja
JObeyZero
Yemoja
1
1
14
8
W
Baron Samedi
REAPERSOULBLADE
Baron Samedi
6
3
9
3.5
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,257
Damage
35,720
42,111
Taken
39,060
23,955
Mitigated
26,388
7,751
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,422
3,015
0
1,769
16,330
12,276
854
5,839
10,491
0
53,880
L
Cthulhu
AcidTabsBoi
Cthulhu
9,729
520
200
5,342
15,609
9,344
0
8,631
6,978
39,665
0
L
Gilgamesh
Ihitthosebro465
Gilgamesh
12,888
3,988
0
1,621
16,384
11,002
0
9,190
7,194
0
43,631
W
Yemoja
JObeyZero
Yemoja
6,526
1,279
3,462
3,758
10,074
8,008
204
7,073
3,001
30,893
0
W
Baron Samedi
REAPERSOULBLADE
Baron Samedi
16,772
1,256
1,480
5,416
12,656
6,104
430
5,585
7,071
48,522
0
L
8,640
908
0
588
10,118
3,609
0
5,549
4,569
29,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,162
Gold Earned
32,675
168
Minions Killed
192
0
Camps Cleared
0
757,783
Distance Traveled
772,166
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,347
756
66
4
0
288,648
0
L
Cthulhu
9,547
636
66
4
0
289,377
3
L
Gilgamesh
9,814
654
45
3
0
276,094
5
W
Yemoja
10,552
703
52
3
0
242,110
1
W
Baron Samedi
10,776
718
74
5
0
241,408
2
L
Zeus
8,801
587
57
4
0
192,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role