Player Matchup

Zeus
Zeus
Apex_Zay358
Zeus
Level 46
God Stats
70W - 69L
1,395 SR
Queue Stats
319W - 396L
1,382 Elo+
Party 1
Fenrir
Fenrir
ClannadOtaku
Fenrir
Level 63
God Stats
10W - 6L
1,752 SR
Queue Stats
104W - 63L
1,624 Elo+
Party 2
Neith
Neith
Jaylieeee
Neith
Level 23
God Stats
105W - 121L
1,426 SR
Queue Stats
204W - 253L
1,366 Elo+
Party 1
Heimdallr
Heimdallr
Kasterillim
Heimdallr
Level 43
God Stats
20W - 16L
1,636 SR
Queue Stats
109W - 74L
1,631 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Skapoozle
Cu Chulainn
Level 157
God Stats
10W - 7L
1,619 SR
Queue Stats
290W - 251L
1,565 Elo+
Party 1
Team Averages
Level 66
1,565 SR
1,514 Elo+

VS

Team Averages
Level 92
1,611 SR
1,510 Elo+
Geb
Geb
DASGING3R
Geb
Level 118
God Stats
0W - 1L
1,583 SR
Queue Stats
12W - 11L
1,529 Elo+
Party 3
Scylla
Scylla
Oida18
Scylla
Level 100
God Stats
5W - 3L
1,681 SR
Queue Stats
103W - 93L
1,554 Elo+
Solo
Discordia
Discordia
SOLEFUL GINGER
Discordia
Level 84
God Stats
1W - 1L
1,725 SR
Queue Stats
270W - 263L
1,468 Elo+
Solo
Rama
Rama
UR not BETTER
Rama
Level 149
God Stats
0W - 1L
1,567 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
xoxstar67xox
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 10
10,818
983
10,453
2,148
779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
18
6 / 2 / 12
11,305
1,028
10,569
10,506
6,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Jaylieeee
Neith
17
2 / 0 / 10
10,168
924
3,789
2,998
1,133
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Kasterillim
Heimdallr
18
2 / 1 / 16
11,418
1,038
10,509
5,979
2,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Skapoozle
Cu Chulainn
18
8 / 2 / 10
12,099
1,100
18,017
12,742
11,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

245

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
10,573
961
6,096
13,663
16,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Scylla
Oida18
Scylla
15
0 / 3 / 3
9,620
875
6,168
10,552
3,815
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
SOLEFUL GINGER
Discordia
16
2 / 5 / 1
10,283
935
6,730
10,063
3,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 1 / 3
10,650
968
7,172
6,584
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
xoxstar67xox
Guan Yu
15
0 / 11 / 3
9,322
847
3,296
17,126
17,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
23
Kills
5
5
Deaths
23
58
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
W
Fenrir
6
2
12
6
L
1
3
3
0.83
W
Neith
Jaylieeee
Neith
2
0
10
7
W
Heimdallr
Kasterillim
Heimdallr
2
1
16
10
L
Scylla
Oida18
Scylla
0
3
3
0.5
L
Discordia
SOLEFUL GINGER
Discordia
2
5
1
0.5
W
Cu Chulainn
Skapoozle
Cu Chulainn
8
2
10
6.5
L
2
1
3
3.5
L
Guan Yu
xoxstar67xox
Guan Yu
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,337
Damage
29,462
34,373
Taken
57,988
21,786
Mitigated
43,347
4,054
Healing
3,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,453
942
0
137
2,148
779
0
1,355
793
18,628
0
W
Fenrir
10,569
2,200
0
761
10,506
6,584
0
5,811
4,695
0
18,369
L
6,096
271
164
1,074
13,663
16,068
0
3,849
9,739
19,299
0
W
Neith
Jaylieeee
Neith
3,789
1,247
0
831
2,998
1,133
0
1,908
1,090
0
22,743
W
Heimdallr
Kasterillim
Heimdallr
10,509
7,647
0
0
5,979
2,261
0
3,824
2,155
0
39,309
L
Scylla
Oida18
Scylla
6,168
1,143
0
630
10,552
3,815
0
1,420
9,082
21,198
0
L
Discordia
SOLEFUL GINGER
Discordia
6,730
607
0
279
10,063
3,704
0
2,482
7,453
38,239
0
W
Cu Chulainn
Skapoozle
Cu Chulainn
18,017
2,534
0
2,325
12,742
11,029
0
6,096
6,646
7,679
42,521
L
7,172
5,752
0
1,101
6,584
2,560
0
1,673
4,811
0
37,009
L
Guan Yu
xoxstar67xox
Guan Yu
3,296
553
0
185
17,126
17,200
0
3,808
13,093
0
11,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,808
Gold Earned
50,448
230
Minions Killed
219
12
Camps Cleared
5
1,070,795
Distance Traveled
1,000,175
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,818
983
21
2
3
227,835
0
W
Fenrir
11,305
1,028
8
1
5
222,862
2
L
Geb
10,573
961
17
2
0
215,615
0
W
Neith
10,168
924
48
4
1
208,321
3
W
Heimdallr
11,418
1,038
74
7
2
186,487
0
L
Scylla
9,620
875
44
4
2
208,776
2
L
Discordia
10,283
935
65
6
0
212,376
0
W
Cu Chulainn
12,099
1,100
79
7
1
225,290
0
L
Rama
10,650
968
81
7
2
187,579
0
L
Guan Yu
9,322
847
12
1
1
175,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role