Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
DINGLECHALK6969
Heimdallr
Level 63
God Stats
1W - 1L
1,653 SR
Queue Stats
52W - 51L
1,432 Elo+
Party 4
Cthulhu
Cthulhu
KillerJoker209
Cthulhu
Level 17
God Stats
0W - 3L
1,462 SR
Queue Stats
4W - 11L
1,332 Elo+
Party 4
Olorun
Olorun
sephiroth-koppel
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,269 Elo+
Party 2
Team Averages
Level 58
1,523 SR
1,406 Elo+

VS

Team Averages
Level 50
1,466 SR
1,360 Elo+
Guan Yu
Guan Yu
CraazzyyCanadian
Guan Yu
Level 67
God Stats
7W - 5L
1,499 SR
Queue Stats
67W - 79L
1,375 Elo+
Party 3
Thoth
Thoth
Nawts-Baby
Thoth
Level 47
God Stats
2W - 5L
1,233 SR
Queue Stats
287W - 379L
1,380 Elo+
Party 1
Tsukuyomi
Tsukuyomi
REAPER260691
Tsukuyomi
Level 35
God Stats
11W - 17L
1,459 SR
Queue Stats
132W - 190L
1,393 Elo+
Party 1
Chaac
Chaac
SGB_Fury69
Chaac
Level 37
God Stats
4W - 0L
1,817 SR
Queue Stats
28W - 44L
1,288 Elo+
Party 3
Heimdallr
Heimdallr
lonesolider1
Heimdallr
Level 64
God Stats
4W - 7L
1,321 SR
Queue Stats
175W - 195L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 3 / 0
5,806
528
4,742
8,023
3,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
 
Pele
5
0 / 1 / 0
4,331
394
0
4,662
936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
DINGLECHALK6969
Heimdallr
8
1 / 5 / 0
5,138
467
4,394
7,078
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 1
4,491
408
2,336
2,761
1,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
4,484
408
807
6,213
1,929
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,103
555
1,578
5,420
2,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
12
5 / 1 / 0
6,953
632
5,436
4,369
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
REAPER260691
Tsukuyomi
10
2 / 1 / 4
5,996
545
1,908
5,241
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
12
2 / 0 / 1
6,804
619
5,289
7,631
4,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
lonesolider1
Heimdallr
10
2 / 0 / 2
5,956
541
3,573
6,489
2,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
L
Pele
 
Pele
0
1
0
0
W
1
1
3
2.5
L
Heimdallr
DINGLECHALK6969
Heimdallr
1
5
0
0.2
L
0
0
1
0.5
W
Thoth
5
1
0
5
W
Tsukuyomi
REAPER260691
Tsukuyomi
2
1
4
4
W
Chaac
2
0
1
2.5
W
Heimdallr
lonesolider1
Heimdallr
2
0
2
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,279
Damage
17,784
28,737
Taken
29,150
9,924
Mitigated
11,279
7,118
Healing
14,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,742
1,463
0
2,047
8,023
3,036
0
0
8,023
0
29,677
L
Pele
 
Pele
0
0
0
1,642
4,662
936
0
800
3,797
0
11,873
W
1,578
227
1,527
3,378
5,420
2,105
285
908
4,312
0
14,521
L
Heimdallr
DINGLECHALK6969
Heimdallr
4,394
1,913
0
1,342
7,078
2,562
0
855
6,144
0
27,497
L
2,336
233
0
349
2,761
1,461
0
0
2,761
12,060
0
W
Thoth
5,436
365
0
1,472
4,369
1,165
96
729
3,640
37,492
0
W
Tsukuyomi
REAPER260691
Tsukuyomi
1,908
477
0
2,138
5,241
1,768
0
78
5,163
0
21,753
W
Chaac
5,289
1,287
0
3,908
7,631
4,139
211
0
7,631
0
38,135
W
Heimdallr
lonesolider1
Heimdallr
3,573
1,861
0
2,476
6,489
2,102
379
1,078
5,261
0
35,953
L
807
176
0
1,738
6,213
1,929
304
3,290
2,573
13,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,250
Gold Earned
31,812
184
Minions Killed
305
0
Camps Cleared
0
964,242
Distance Traveled
1,049,685
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,806
528
68
6
0
216,353
7
L
Pele
4,331
394
31
3
0
116,543
0
W
Guan Yu
6,103
555
21
2
0
250,149
3
L
Heimdallr
5,138
467
48
4
0
214,527
3
L
Cthulhu
4,491
408
16
1
0
245,113
0
W
Thoth
6,953
632
78
7
0
212,395
0
W
Tsukuyomi
5,996
545
59
5
0
219,937
0
W
Chaac
6,804
619
78
7
0
200,021
0
W
Heimdallr
5,956
541
69
6
0
167,183
4
L
Olorun
4,484
408
21
2
0
171,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role