Player Matchup

Bellona
Bellona
Bellonely
Bellona
Level 15
God Stats
16W - 2L
1,875 SR
Queue Stats
16W - 2L
1,835 Elo+
Party 1
Anhur
Anhur
Milkary
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,731 Elo+
Party 1
Zhong Kui
Zhong Kui
Rarabobo98
Zhong Kui
Level 25
God Stats
3W - 0L
1,711 SR
Queue Stats
33W - 17L
1,638 Elo+
Party 1
Gilgamesh
Gilgamesh
ichidtn
Gilgamesh
Level 57
God Stats
9W - 6L
2,034 SR
Queue Stats
616W - 596L
1,593 Elo+
Party 1
Ganesha
Ganesha
zPooo
Ganesha
Level 58
God Stats
9W - 1L
1,629 SR
Queue Stats
134W - 134L
1,561 Elo+
Party 1
Team Averages
Level 33
1,750 SR
1,672 Elo+

VS

Team Averages
Level 24
1,601 SR
1,624 Elo+
Heimdallr
Heimdallr
Freyastein
Heimdallr
Level 27
God Stats
38W - 43L
1,440 SR
Queue Stats
330W - 282L
1,609 Elo+
Party 2
Scylla
Scylla
Invictaus
Scylla
Level 23
God Stats
19W - 10L
1,813 SR
Queue Stats
84W - 71L
1,616 Elo+
Party 2
Achilles
Achilles
ShishouJorge
Achilles
Level 27
God Stats
2W - 8L
1,500 SR
Queue Stats
102W - 85L
1,663 Elo+
Party 2
Pele
Pele
Xerces02
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,515 Elo+
Solo
Chang'e
Chang'e
jxllenx
Chang'e
Level 26
God Stats
1W - 1L
1,753 SR
Queue Stats
57W - 37L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bellonely
Bellona
15
4 / 3 / 4
9,227
615
5,898
11,893
7,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Milkary
Anhur
15
8 / 1 / 2
9,053
604
9,398
9,496
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Rarabobo98
Zhong Kui
13
8 / 7 / 7
8,817
588
10,416
11,642
6,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
ichidtn
Gilgamesh
16
10 / 2 / 6
9,862
657
8,201
9,272
5,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
zPooo
Ganesha
11
0 / 3 / 13
7,620
508
3,649
11,784
7,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Freyastein
Heimdallr
12
1 / 7 / 7
7,197
480
6,768
10,083
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Invictaus
Scylla
14
5 / 7 / 6
9,450
630
7,839
8,731
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
ShishouJorge
Achilles
14
5 / 3 / 2
8,078
539
8,174
8,902
6,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
13
5 / 7 / 3
8,204
547
6,576
13,069
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
jxllenx
Chang'e
11
0 / 6 / 6
6,395
426
4,511
9,922
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
30
Kills
16
16
Deaths
30
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bellonely
Bellona
4
3
4
2
L
Heimdallr
Freyastein
Heimdallr
1
7
7
0.64
L
Scylla
Invictaus
Scylla
5
7
6
1.14
W
Anhur
Milkary
Anhur
8
1
2
9
W
Zhong Kui
Rarabobo98
Zhong Kui
8
7
7
1.64
L
Achilles
ShishouJorge
Achilles
5
3
2
2
L
Pele
5
7
3
0.93
W
Gilgamesh
ichidtn
Gilgamesh
10
2
6
6.5
L
Chang'e
jxllenx
Chang'e
0
6
6
0.5
W
Ganesha
zPooo
Ganesha
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,562
Damage
33,868
54,087
Taken
50,707
30,330
Mitigated
18,374
18,823
Healing
12,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bellonely
Bellona
5,898
1,672
0
4,632
11,893
7,782
2,287
966
10,369
0
56,178
L
Heimdallr
Freyastein
Heimdallr
6,768
4,332
489
1,204
10,083
2,575
224
2,668
7,323
0
28,896
L
Scylla
Invictaus
Scylla
7,839
1,682
0
1,994
8,731
2,609
178
2,992
5,502
37,740
0
W
Anhur
Milkary
Anhur
9,398
3,775
0
4,727
9,496
3,099
3,052
1,457
7,893
0
61,897
W
Zhong Kui
Rarabobo98
Zhong Kui
10,416
1,467
0
3,189
11,642
6,529
194
3,566
7,754
34,581
0
L
Achilles
ShishouJorge
Achilles
8,174
1,007
0
1,812
8,902
6,325
0
2,888
5,885
0
34,734
L
Pele
6,576
1,790
0
2,478
13,069
4,722
0
2,915
10,056
0
33,824
W
Gilgamesh
ichidtn
Gilgamesh
8,201
2,776
0
4,104
9,272
5,572
0
1,255
7,806
0
64,228
L
Chang'e
jxllenx
Chang'e
4,511
569
1,069
3,169
9,922
2,143
152
1,970
7,876
25,618
0
W
Ganesha
zPooo
Ganesha
3,649
247
0
2,171
11,784
7,348
0
4,067
7,315
16,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,579
Gold Earned
39,324
444
Minions Killed
280
0
Camps Cleared
0
1,423,626
Distance Traveled
1,316,155
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,227
615
130
9
0
273,887
3
L
Heimdallr
7,197
480
45
3
0
266,225
2
L
Scylla
9,450
630
61
4
0
251,090
2
W
Anhur
9,053
604
126
8
0
252,910
4
W
Zhong Kui
8,817
588
76
5
0
270,403
0
L
Achilles
8,078
539
65
4
0
288,484
2
L
Pele
8,204
547
66
4
0
263,572
4
W
Gilgamesh
9,862
657
112
7
0
331,730
2
L
Chang'e
6,395
426
43
3
0
246,784
0
W
Ganesha
7,620
508
0
0
0
294,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role