Player Matchup

Pele
Pele
BlasterFluff
Pele
Level 127
God Stats
15W - 19L
1,477 SR
Queue Stats
399W - 324L
1,558 Elo+
Party 2
Cernunnos
Cernunnos
ExterityLynx
Cernunnos
Level 68
God Stats
0W - 1L
1,185 SR
Queue Stats
1W - 3L
1,418 Elo+
Solo
Discordia
Discordia
SkooklyDookly
Discordia
Level 90
God Stats
52W - 31L
1,461 SR
Queue Stats
1,003W - 823L
1,563 Elo+
Party 2
Team Averages
Level 95
1,374 SR
1,513 Elo+

VS

Team Averages
Level 66
1,640 SR
1,590 Elo+
Skadi
Skadi
Parzival1343
Skadi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
WeakGriff
Cthulhu
Level 99
God Stats
2W - 0L
1,702 SR
Queue Stats
40W - 31L
1,609 Elo+
Party 1
Ymir
Ymir
Worgen11
Ymir
Level 17
God Stats
15W - 5L
1,717 SR
Queue Stats
28W - 21L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
12,838
611
12,011
15,424
11,691
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
ExterityLynx
Cernunnos
15
3 / 5 / 2
12,529
597
11,764
16,400
8,032
Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
SkooklyDookly
Discordia
17
1 / 3 / 5
12,380
590
15,624
11,560
4,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 3
14,386
685
17,391
13,546
5,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
WeakGriff
Cthulhu
16
3 / 3 / 9
12,730
606
12,497
23,352
22,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
15
0 / 3 / 12
11,815
563
3,205
18,730
19,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
7
Kills
12
12
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Cernunnos
ExterityLynx
Cernunnos
3
5
2
0.8
W
9
2
3
5.25
L
Discordia
SkooklyDookly
Discordia
1
3
5
1.17
W
Cthulhu
WeakGriff
Cthulhu
3
3
9
2.5
W
Ymir
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,399
Damage
33,093
43,384
Taken
55,628
24,577
Mitigated
47,706
9,468
Healing
6,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,011
1,336
0
1,156
15,424
11,691
0
5,542
9,882
0
64,175
L
Cernunnos
ExterityLynx
Cernunnos
11,764
3,189
0
4,658
16,400
8,032
0
5,743
10,657
0
69,155
W
17,391
10,106
0
760
13,546
5,452
2,830
4,723
8,207
0
90,850
L
Discordia
SkooklyDookly
Discordia
15,624
592
186
3,468
11,560
4,854
437
4,991
6,569
72,224
0
W
Cthulhu
WeakGriff
Cthulhu
12,497
564
889
2,094
23,352
22,698
158
4,369
18,456
49,982
0
W
Ymir
3,205
702
0
2,341
18,730
19,556
414
5,054
13,095
19,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,747
Gold Earned
38,931
265
Minions Killed
202
0
Camps Cleared
0
1,091,286
Distance Traveled
1,125,002
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,838
611
63
3
0
385,739
3
L
Cernunnos
12,529
597
94
4
0
346,346
8
W
Skadi
14,386
685
122
6
0
393,224
4
L
Discordia
12,380
590
108
5
0
359,201
2
W
Cthulhu
12,730
606
48
2
0
390,514
4
W
Ymir
11,815
563
32
2
0
341,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role