Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ItzzSnaxx
Jing Wei
Level 15
God Stats
9W - 5L
1,674 SR
Queue Stats
223W - 270L
1,360 Elo+
Party 1
Tiamat
Tiamat
KlayHour04
Tiamat
Level 44
God Stats
10W - 17L
1,575 SR
Queue Stats
475W - 449L
1,390 Elo+
Party 1
Medusa
Medusa
TuxedoBird1977
Medusa
Level 16
God Stats
1W - 4L
1,477 SR
Queue Stats
9W - 9L
1,385 Elo+
Solo
Yemoja
Yemoja
gmario-Z79
Yemoja
Level 12
God Stats
2W - 3L
1,479 SR
Queue Stats
7W - 12L
1,176 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,362 Elo+

VS

Team Averages
Level 24
1,635 SR
1,568 Elo+
Bellona
Bellona
Hackhaddock4
Bellona
Level 21
God Stats
12W - 10L
1,603 SR
Queue Stats
295W - 311L
1,546 Elo+
Party 2
Neith
Neith
Its SMOKE2273
Neith
Level 14
God Stats
27W - 24L
1,526 SR
Queue Stats
27W - 26L
1,360 Elo+
Solo
Scylla
Scylla
Mosea
Scylla
Level 57
God Stats
8W - 8L
1,820 SR
Queue Stats
33W - 29L
1,746 Elo+
Party 2
Yemoja
Yemoja
Shpiece
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,706 Elo+
Party 2
Set
Set
thanonxd
Set
Level 25
God Stats
19W - 9L
1,726 SR
Queue Stats
189W - 176L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 6 / 2
7,795
520
8,104
11,182
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
ItzzSnaxx
Jing Wei
10
0 / 6 / 2
6,195
413
2,391
8,074
2,107
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
KlayHour04
Tiamat
11
2 / 4 / 4
7,267
484
10,447
10,600
5,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 6 / 0
8,521
568
5,580
10,122
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
gmario-Z79
Yemoja
9
0 / 9 / 1
5,909
394
2,192
9,698
4,246
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hackhaddock4
Bellona
14
12 / 1 / 7
9,492
633
12,097
9,476
7,080
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 4 / 3
8,425
562
3,092
7,844
2,622
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Mosea
Scylla
14
8 / 2 / 8
8,905
594
10,708
8,714
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Shpiece
Yemoja
10
1 / 3 / 11
6,737
449
2,535
7,328
3,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
8 / 1 / 7
8,501
567
8,306
12,599
5,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
11
Kills
31
31
Deaths
11
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
6
2
0.83
W
Bellona
Hackhaddock4
Bellona
12
1
7
15.5
W
2
4
3
0.88
L
Jing Wei
ItzzSnaxx
Jing Wei
0
6
2
0.17
L
Tiamat
KlayHour04
Tiamat
2
4
4
1
W
Scylla
Mosea
Scylla
8
2
8
6
W
Yemoja
Shpiece
Yemoja
1
3
11
2.17
L
5
6
0
0.83
L
Yemoja
gmario-Z79
Yemoja
0
9
1
0.06
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,714
Damage
36,738
49,676
Taken
45,961
19,627
Mitigated
21,759
7,369
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,104
2,096
0
1,456
11,182
4,306
0
3,443
7,739
0
25,266
W
Bellona
Hackhaddock4
Bellona
12,097
3,890
0
2,097
9,476
7,080
2,230
2,489
6,913
0
40,049
W
3,092
1,089
0
529
7,844
2,622
3,292
2,510
5,046
0
43,628
L
Jing Wei
ItzzSnaxx
Jing Wei
2,391
1,542
0
34
8,074
2,107
207
1,378
6,696
0
22,073
L
Tiamat
KlayHour04
Tiamat
10,447
1,253
0
3,381
10,600
5,597
0
3,274
7,326
33,340
0
W
Scylla
Mosea
Scylla
10,708
814
0
1,418
8,714
2,732
634
1,921
6,631
48,058
0
W
Yemoja
Shpiece
Yemoja
2,535
967
1,288
316
7,328
3,800
311
2,837
4,257
11,525
0
L
5,580
2,810
0
1,885
10,122
3,371
2,965
3,935
6,187
0
39,562
L
Yemoja
gmario-Z79
Yemoja
2,192
839
613
0
9,698
4,246
0
1,289
8,409
16,790
0
W
8,306
4,232
0
1,840
12,599
5,525
282
2,018
10,475
131
47,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,687
Gold Earned
42,060
226
Minions Killed
353
0
Camps Cleared
0
1,334,341
Distance Traveled
1,322,981
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,795
520
41
3
0
305,890
4
W
Bellona
9,492
633
75
5
0
300,621
0
W
Neith
8,425
562
94
6
0
219,259
0
L
Jing Wei
6,195
413
49
3
0
256,139
0
L
Tiamat
7,267
484
55
4
0
281,228
1
W
Scylla
8,905
594
81
5
0
254,691
0
W
Yemoja
6,737
449
23
2
0
248,296
0
L
Medusa
8,521
568
63
4
0
268,501
0
L
Yemoja
5,909
394
18
1
0
222,583
5
W
Set
8,501
567
80
5
0
300,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role