Player Matchup

Apollo
Apollo
Cloudy9951
Apollo
Level 48
God Stats
6W - 4L
1,659 SR
Queue Stats
163W - 125L
1,542 Elo+
Party 1
Da Ji
Da Ji
HeartofGlass803
Da Ji
Level 36
God Stats
1W - 3L
1,498 SR
Queue Stats
48W - 30L
1,614 Elo+
Party 1
Sun Wukong
Sun Wukong
WispxX
Sun Wukong
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
299W - 299L
1,649 Elo+
Party 1
Terra
Terra
blantz06429
Terra
Level 86
God Stats
2W - 3L
1,560 SR
Queue Stats
24W - 30L
1,502 Elo+
Party 1
Chernobog
Chernobog
yiyocp
Chernobog
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,564 Elo+
Solo
Team Averages
Level 63
1,543 SR
1,574 Elo+

VS

Team Averages
Level 84
1,491 SR
1,509 Elo+
Thanatos
Thanatos
ApenguinWithaGun
Thanatos
Level 23
God Stats
8W - 4L
1,551 SR
Queue Stats
16W - 10L
1,581 Elo+
Party 2
Thor
Thor
FutureFolly
Thor
Level 128
God Stats
8W - 3L
1,167 SR
Queue Stats
293W - 289L
1,519 Elo+
Party 2
Tiamat
Tiamat
UniversalBrain
Tiamat
Level 137
God Stats
19W - 14L
1,629 SR
Queue Stats
598W - 557L
1,506 Elo+
Party 2
Sylvanus
Sylvanus
Zencron
Sylvanus
Level 42
God Stats
27W - 17L
1,540 SR
Queue Stats
506W - 475L
1,517 Elo+
Party 2
Neith
Neith
mommarhonda281
Neith
Level 88
God Stats
26W - 29L
1,569 SR
Queue Stats
444W - 431L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cloudy9951
Apollo
13
3 / 4 / 2
7,739
553
6,332
11,972
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 5 / 1
6,406
458
1,962
9,881
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
WispxX
Sun Wukong
11
5 / 7 / 1
7,090
506
8,481
13,264
5,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 4
5,970
426
2,496
10,909
8,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
yiyocp
Chernobog
11
2 / 4 / 0
6,848
489
5,682
10,462
3,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 5
7,884
563
7,192
12,161
4,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 3 / 9
7,550
539
8,492
9,868
7,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
5 / 1 / 7
8,446
603
8,513
7,854
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Zencron
Sylvanus
12
3 / 1 / 9
7,426
530
8,607
6,617
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 2 / 6
8,154
582
7,904
8,621
3,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
11
Kills
24
25
Deaths
11
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
4
5
2.63
L
Apollo
Cloudy9951
Apollo
3
4
2
1
W
4
3
9
2.83
L
1
5
1
0.3
W
5
1
7
8.5
L
Sun Wukong
WispxX
Sun Wukong
5
7
1
0.79
W
Sylvanus
Zencron
Sylvanus
3
1
9
7.5
L
0
5
4
0.4
W
4
2
6
3.5
L
Chernobog
yiyocp
Chernobog
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,953
Damage
40,708
56,488
Taken
45,121
23,414
Mitigated
24,564
15,110
Healing
23,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,192
2,422
0
9,000
12,161
4,650
640
537
11,624
0
36,885
L
Apollo
Cloudy9951
Apollo
6,332
3,831
0
4,000
11,972
3,983
552
2,487
8,963
0
44,081
W
8,492
1,609
0
3,968
9,868
7,873
734
741
9,127
0
31,752
L
1,962
375
0
2,290
9,881
2,751
0
464
9,382
0
24,788
W
8,513
1,178
0
3,448
7,854
4,543
328
638
7,216
43,253
0
L
Sun Wukong
WispxX
Sun Wukong
8,481
1,501
0
1,274
13,264
5,546
36
5,829
6,924
0
33,139
W
Sylvanus
Zencron
Sylvanus
8,607
2,914
1,366
3,118
6,617
4,451
1,228
353
6,264
31,253
4,509
L
2,496
92
1,146
2,848
10,909
8,087
0
4,159
6,494
11,622
0
W
7,904
3,862
477
1,960
8,621
3,047
664
227
8,394
0
37,809
L
Chernobog
yiyocp
Chernobog
5,682
2,798
99
3,453
10,462
3,047
0
2,962
7,475
0
33,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,053
Gold Earned
39,460
283
Minions Killed
339
0
Camps Cleared
0
1,195,197
Distance Traveled
1,248,109
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,884
563
68
5
0
243,189
1
L
Apollo
7,739
553
91
7
0
244,424
1
W
Thor
7,550
539
63
5
0
248,590
0
L
Da Ji
6,406
458
56
4
0
215,773
1
W
Tiamat
8,446
603
84
6
0
271,079
2
L
Sun Wukong
7,090
506
53
4
0
248,342
2
W
Sylvanus
7,426
530
63
5
0
246,667
0
L
Terra
5,970
426
21
2
0
240,577
0
W
Neith
8,154
582
61
4
0
238,584
0
L
Chernobog
6,848
489
62
4
0
246,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role