Player Matchup

Ymir
Ymir
Dangerq
Ymir
Level 38
God Stats
0W - 2L
1,155 SR
Queue Stats
74W - 78L
1,481 Elo+
Solo
Hera
Hera
Moe32
Hera
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
great1man1
Bellona
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
terund
Izanami
Level 116
God Stats
54W - 68L
1,450 SR
Queue Stats
519W - 572L
1,444 Elo+
Solo
Mercury
Mercury
xxxLuCCiFERxxx
Mercury
Level 139
God Stats
5W - 3L
1,376 SR
Queue Stats
212W - 188L
1,462 Elo+
Solo
Team Averages
Level 81
1,396 SR
1,477 Elo+

VS

Team Averages
Level 64
1,593 SR
1,479 Elo+
Xbalanque
Xbalanque
MickleRick
Xbalanque
Level 49
God Stats
3W - 1L
1,837 SR
Queue Stats
172W - 157L
1,481 Elo+
Solo
Agni
Agni
MondraSalvaje
Agni
Level 102
God Stats
5W - 5L
1,620 SR
Queue Stats
214W - 218L
1,472 Elo+
Solo
Achilles
Achilles
SchpinkelDinkel
Achilles
Level 78
God Stats
1W - 1L
1,275 SR
Queue Stats
51W - 51L
1,451 Elo+
Solo
Cthulhu
Cthulhu
heheehehee
Cthulhu
Level 22
God Stats
1W - 0L
1,735 SR
Queue Stats
4W - 4L
1,277 Elo+
Party 1
Guan Yu
Guan Yu
redmonkeyy
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dangerq
Ymir
9
2 / 7 / 0
6,393
492
3,243
12,689
5,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
Moe32
Hera
12
3 / 4 / 2
7,129
548
6,254
7,550
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
great1man1
Bellona
13
7 / 1 / 2
8,156
627
5,905
8,004
5,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
terund
Izanami
9
0 / 6 / 0
5,623
433
4,048
8,011
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 5 / 3
6,823
525
1,630
9,599
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MickleRick
Xbalanque
13
10 / 2 / 4
8,701
669
12,038
7,466
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 8
7,340
565
5,708
7,975
2,415
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
13
6 / 5 / 3
7,888
607
4,752
10,095
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cthulhu
heheehehee
Cthulhu
11
3 / 2 / 12
7,131
549
6,245
7,520
3,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
redmonkeyy
Guan Yu
12
3 / 1 / 5
7,226
556
3,485
5,655
3,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
13
Kills
23
23
Deaths
14
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ymir
Dangerq
Ymir
2
7
0
0.29
W
Xbalanque
MickleRick
Xbalanque
10
2
4
6
L
Hera
Moe32
Hera
3
4
2
1
W
1
4
8
1.25
W
Achilles
6
5
3
1.5
L
Bellona
great1man1
Bellona
7
1
2
8
W
Cthulhu
heheehehee
Cthulhu
3
2
12
4.5
W
Guan Yu
redmonkeyy
Guan Yu
3
1
5
5.5
L
Izanami
terund
Izanami
0
6
0
0
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,080
Damage
32,228
45,853
Taken
38,711
19,838
Mitigated
15,569
8,289
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Dangerq
Ymir
3,243
601
0
2,207
12,689
5,975
56
4,294
8,374
10,926
0
W
Xbalanque
MickleRick
Xbalanque
12,038
8,481
0
1,548
7,466
2,466
1,997
838
6,628
0
54,152
L
Hera
Moe32
Hera
6,254
2,242
0
500
7,550
2,726
87
4,035
3,465
36,202
0
W
5,708
590
0
610
7,975
2,415
378
1,936
5,961
50,243
0
W
Achilles
4,752
2,069
0
2,509
10,095
4,098
140
3,033
6,938
0
31,566
L
Bellona
great1man1
Bellona
5,905
2,509
0
1,214
8,004
5,619
857
618
7,261
0
32,703
W
Cthulhu
heheehehee
Cthulhu
6,245
235
0
972
7,520
3,119
0
2,983
4,518
22,485
0
W
Guan Yu
redmonkeyy
Guan Yu
3,485
792
255
1,294
5,655
3,471
402
486
5,169
0
27,399
L
Izanami
terund
Izanami
4,048
2,152
0
1,395
8,011
2,838
922
1,977
6,009
0
32,637
L
1,630
992
0
2,973
9,599
2,680
0
1,029
8,549
0
35,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,124
Gold Earned
38,286
298
Minions Killed
341
0
Camps Cleared
0
1,147,210
Distance Traveled
1,261,957
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,393
492
12
1
0
231,767
4
W
Xbalanque
8,701
669
90
7
0
223,927
1
L
Hera
7,129
548
80
6
0
214,851
2
W
Agni
7,340
565
91
7
0
251,668
4
W
Achilles
7,888
607
64
5
0
243,286
2
L
Bellona
8,156
627
72
6
0
237,598
4
W
Cthulhu
7,131
549
36
3
0
276,934
2
W
Guan Yu
7,226
556
60
5
0
266,142
0
L
Izanami
5,623
433
63
5
0
231,693
4
L
Mercury
6,823
525
71
5
0
231,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role