Player Matchup

Mercury
Mercury
BaltiLA_
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
621W - 689L
1,439 Elo+
Solo
Tiamat
Tiamat
CrocodileKingg
Tiamat
Level 22
God Stats
22W - 28L
1,239 SR
Queue Stats
180W - 171L
1,395 Elo+
Party 1
Sylvanus
Sylvanus
Keoni13
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,133 Elo+
Solo
Khepri
Khepri
Maddox424
Khepri
Level 13
God Stats
6W - 6L
1,320 SR
Queue Stats
57W - 45L
1,389 Elo+
Party 1
Fenrir
Fenrir
Tercious
Fenrir
Level 5
God Stats
37W - 42L
1,500 SR
Queue Stats
131W - 138L
1,254 Elo+
Party 1
Team Averages
Level 14
1,412 SR
1,322 Elo+

VS

Team Averages
Level 32
1,441 SR
1,349 Elo+
Chaac
Chaac
AnxiousShop
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,304 Elo+
Party 2
Thoth
Thoth
De3dpool
Thoth
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,472 Elo+
Party 2
Ratatoskr
Ratatoskr
Kitsunefire14
Ratatoskr
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 92L
1,309 Elo+
Solo
Neith
Neith
RiZ266
Neith
Level 21
God Stats
6W - 5L
1,454 SR
Queue Stats
12W - 14L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
Shnogg
Cthulhu
Level 14
God Stats
1W - 1L
1,252 SR
Queue Stats
9W - 13L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BaltiLA_
Mercury
20
15 / 8 / 10
20,066
1,338
40,244
25,398
11,234
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
10 / 14 / 7
15,743
1,050
27,017
27,657
19,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sylvanus
Keoni13
Sylvanus
16
0 / 8 / 1
11,349
757
503
9,798
3,070
Khepri
Maddox424
Khepri
20
4 / 3 / 18
15,931
1,062
15,740
22,168
39,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Tercious
Fenrir
20
4 / 7 / 15
15,351
1,023
21,035
28,012
25,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 22
16,191
1,079
19,810
26,716
28,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
De3dpool
Thoth
20
17 / 7 / 20
18,523
1,235
37,636
21,436
8,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
Kitsunefire14
Ratatoskr
20
2 / 6 / 18
14,172
945
6,513
21,805
14,748
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
RiZ266
Neith
20
10 / 4 / 20
16,507
1,100
23,829
14,517
6,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Shnogg
Cthulhu
20
3 / 7 / 25
14,890
993
14,788
29,761
34,721
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
145
33
Kills
40
40
Deaths
33
51
Assists
105
Player
Kills
Deaths
Assists
KDA
W
8
9
22
2.11
L
Mercury
BaltiLA_
Mercury
15
8
10
2.5
L
10
14
7
0.96
W
Thoth
De3dpool
Thoth
17
7
20
3.86
L
Sylvanus
Keoni13
Sylvanus
0
8
1
0.06
W
Ratatoskr
Kitsunefire14
Ratatoskr
2
6
18
1.83
L
Khepri
Maddox424
Khepri
4
3
18
4.33
W
Neith
RiZ266
Neith
10
4
20
5
W
Cthulhu
Shnogg
Cthulhu
3
7
25
2.21
L
Fenrir
Tercious
Fenrir
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,539
Damage
102,576
113,033
Taken
114,235
98,868
Mitigated
93,381
13,768
Healing
28,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,810
10,239
0
6,074
26,716
28,700
0
8,445
18,271
0
34,780
L
Mercury
BaltiLA_
Mercury
40,244
26,479
0
5,523
25,398
11,234
0
9,913
15,485
0
87,258
L
27,017
1,975
20
2,560
27,657
19,129
0
15,365
12,292
46,993
0
W
Thoth
De3dpool
Thoth
37,636
3,573
1,802
3,423
21,436
8,378
0
8,261
13,175
65,207
0
L
Sylvanus
Keoni13
Sylvanus
503
308
0
63
9,798
3,070
0
5,517
4,281
2,394
0
W
Ratatoskr
Kitsunefire14
Ratatoskr
6,513
3,677
0
1,916
21,805
14,748
0
8,744
13,061
0
27,082
L
Khepri
Maddox424
Khepri
15,740
2,062
175
521
22,168
39,880
0
10,815
11,353
33,657
0
W
Neith
RiZ266
Neith
23,829
12,664
335
4,278
14,517
6,834
0
4,412
10,105
0
48,908
W
Cthulhu
Shnogg
Cthulhu
14,788
1,148
3,152
7,436
29,761
34,721
0
13,398
16,363
31,082
0
L
Fenrir
Tercious
Fenrir
21,035
5,892
715
4,191
28,012
25,555
0
10,814
17,198
0
45,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,440
Gold Earned
80,283
235
Minions Killed
246
11
Camps Cleared
2
1,328,997
Distance Traveled
1,345,420
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,191
1,079
41
3
0
227,178
0
L
Mercury
20,066
1,338
107
7
11
337,519
0
L
Tiamat
15,743
1,050
42
3
0
267,837
0
W
Thoth
18,523
1,235
66
4
0
310,423
1
L
Sylvanus
11,349
757
2
0
0
93,839
0
W
Ratatoskr
14,172
945
46
3
1
282,151
3
L
Khepri
15,931
1,062
31
2
0
310,576
0
W
Neith
16,507
1,100
52
3
0
279,546
1
W
Cthulhu
14,890
993
41
3
1
246,122
3
L
Fenrir
15,351
1,023
53
4
0
319,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role