Player Matchup

Baba Yaga
Baba Yaga
BigBlackBalls420
Baba Yaga
Level 8
God Stats
2W - 0L
1,877 SR
Queue Stats
13W - 16L
1,582 Elo+
Party 1
King Arthur
King Arthur
HateNickGrs
King Arthur
Level 5
God Stats
5W - 2L
1,802 SR
Queue Stats
17W - 10L
1,979 Elo+
Party 1
Izanami
Izanami
NicholasGerr
Izanami
Level 10
God Stats
2W - 0L
1,840 SR
Queue Stats
19W - 13L
1,696 Elo+
Party 1
Loki
Loki
TwoF8tez
Loki
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
268W - 200L
1,680 Elo+
Solo
Artio
Artio
VolantCookie749
Artio
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,636 Elo+
Solo
Team Averages
Level 14
1,704 SR
1,715 Elo+

VS

Team Averages
Level 26
1,450 SR
1,606 Elo+
Athena
Athena
BTactics
Athena
Level 25
God Stats
47W - 30L
1,672 SR
Queue Stats
81W - 66L
1,641 Elo+
Solo
Sol
Sol
GimmeHunters
Sol
Level 26
God Stats
3W - 9L
1,355 SR
Queue Stats
93W - 81L
1,652 Elo+
Party 2
Thor
Thor
PRIMETIME9NIZZLE
Thor
Level 25
God Stats
1W - 2L
1,495 SR
Queue Stats
156W - 193L
1,534 Elo+
Solo
Chaac
Chaac
PaulDaConvict
Chaac
Level 28
God Stats
7W - 10L
1,500 SR
Queue Stats
850W - 795L
1,664 Elo+
Solo
Neith
Neith
SandyMcBaggins
Neith
Level 25
God Stats
0W - 3L
1,228 SR
Queue Stats
8W - 12L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
16
0 / 2 / 5
9,766
574
3,144
9,102
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
HateNickGrs
King Arthur
18
11 / 1 / 5
11,542
679
17,983
18,017
14,154
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Izanami
NicholasGerr
Izanami
18
12 / 1 / 5
12,224
719
18,828
13,110
5,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
15
4 / 2 / 3
9,698
570
6,093
11,830
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 5
7,509
442
5,013
9,871
4,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BTactics
Athena
11
2 / 5 / 1
7,090
417
4,422
15,259
10,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 5 / 2
9,038
532
11,804
15,229
4,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 7 / 4
7,674
451
4,016
16,859
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 0
7,071
416
6,294
13,861
8,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 6 / 1
8,193
482
2,636
10,227
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
28
Kills
10
10
Deaths
28
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
BTactics
Athena
2
5
1
0.5
W
Baba Yaga
0
2
5
1.25
L
4
5
2
1
W
King Arthur
HateNickGrs
King Arthur
11
1
5
13.5
W
Izanami
NicholasGerr
Izanami
12
1
5
14.5
L
1
7
4
0.43
L
1
5
0
0.2
L
2
6
1
0.42
W
Loki
4
2
3
2.75
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,061
Damage
29,172
61,930
Taken
71,435
31,991
Mitigated
31,203
23,131
Healing
22,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BTactics
Athena
4,422
1,970
0
3,007
15,259
10,153
0
2,251
12,930
15,915
0
W
Baba Yaga
3,144
250
0
3,186
9,102
3,585
549
4,491
4,611
63,309
0
L
11,804
4,241
0
7,299
15,229
4,591
166
2,575
12,528
59,760
0
W
King Arthur
HateNickGrs
King Arthur
17,983
3,851
0
4,306
18,017
14,154
432
1,976
16,041
0
73,433
W
Izanami
NicholasGerr
Izanami
18,828
14,254
0
6,433
13,110
5,259
7,811
4,154
8,956
0
102,831
L
4,016
761
0
4,594
16,859
5,457
0
1,794
15,041
0
40,161
L
6,294
2,169
0
5,099
13,861
8,074
0
476
13,385
0
34,409
L
2,636
989
0
2,629
10,227
2,928
0
833
9,394
0
43,343
W
Loki
6,093
1,495
0
5,215
11,830
4,109
0
2,282
9,548
0
59,708
W
5,013
978
378
3,613
9,871
4,884
80
3,323
6,548
20,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,739
Gold Earned
39,066
556
Minions Killed
341
0
Camps Cleared
0
1,525,913
Distance Traveled
1,413,044
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,090
417
25
1
0
314,345
5
W
Baba Yaga
9,766
574
118
7
0
307,277
4
L
Sol
9,038
532
113
7
0
290,691
2
W
King Arthur
11,542
679
137
8
0
326,455
2
W
Izanami
12,224
719
171
10
0
294,995
6
L
Thor
7,674
451
74
4
0
307,072
1
L
Chaac
7,071
416
60
4
0
228,999
1
L
Neith
8,193
482
69
4
0
271,937
7
W
Loki
9,698
570
98
6
0
345,181
2
W
Artio
7,509
442
32
2
0
252,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role