Player Matchup

Artemis
Artemis
Alissas0814
Artemis
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
XxTruittxX
Sun Wukong
Level 73
God Stats
3W - 7L
1,402 SR
Queue Stats
695W - 737L
1,462 Elo+
Party 2
Ah Puch
Ah Puch
dabbed_tf_outt
Ah Puch
Level 14
God Stats
2W - 5L
1,500 SR
Queue Stats
23W - 38L
1,396 Elo+
Party 2
Team Averages
Level 30
1,467 SR
1,453 Elo+

VS

Team Averages
Level 81
1,595 SR
1,509 Elo+
Ganesha
Ganesha
AimlessBalance
Ganesha
Level 120
God Stats
8W - 6L
1,608 SR
Queue Stats
603W - 626L
1,395 Elo+
Party 1
Olorun
Olorun
Big Fried
Olorun
Level 18
God Stats
5W - 2L
1,677 SR
Queue Stats
64W - 45L
1,522 Elo+
Party 1
Apollo
Apollo
beastofzombiez
Apollo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 99L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alissas0814
Artemis
6
0 / 11 / 1
5,624
562
521
8,835
2,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
XxTruittxX
Sun Wukong
7
1 / 4 / 1
5,984
598
2,528
7,600
2,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 4 / 2
7,243
724
8,466
7,690
2,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 18
7,681
768
6,136
7,110
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Olorun
Big Fried
Olorun
12
11 / 0 / 4
9,131
913
5,280
5,265
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
7 / 2 / 8
8,242
824
8,141
7,272
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
18
19
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
0
2
18
4.5
L
Artemis
Alissas0814
Artemis
0
11
1
0.05
W
Olorun
Big Fried
Olorun
11
0
4
13
L
Sun Wukong
XxTruittxX
Sun Wukong
1
4
1
0.38
W
7
2
8
5.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,515
Damage
19,557
24,125
Taken
19,647
7,660
Mitigated
7,992
1,928
Healing
8,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,136
622
423
1,926
7,110
3,582
358
2,085
4,829
19,176
0
L
Artemis
Alissas0814
Artemis
521
521
0
19
8,835
2,523
0
4,818
4,017
0
3,279
W
Olorun
Big Fried
Olorun
5,280
2,922
304
3,363
5,265
1,888
1,311
1,966
3,063
30,453
0
L
Sun Wukong
XxTruittxX
Sun Wukong
2,528
363
0
527
7,600
2,735
0
3,499
3,315
0
8,218
W
8,141
4,596
409
2,297
7,272
2,522
1,421
3,749
3,217
0
25,764
L
8,466
150
0
1,382
7,690
2,402
0
3,135
4,555
29,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,851
Gold Earned
25,054
68
Minions Killed
129
0
Camps Cleared
0
421,303
Distance Traveled
529,427
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,681
768
3
0
0
191,683
0
L
Artemis
5,624
562
3
0
0
115,964
0
W
Olorun
9,131
913
67
7
0
175,213
1
L
Sun Wukong
5,984
598
15
2
0
151,898
0
W
Apollo
8,242
824
59
6
0
162,531
2
L
Ah Puch
7,243
724
50
5
0
153,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role