Player Matchup

Gilgamesh
Gilgamesh
GavvDz
Gilgamesh
Level 76
God Stats
13W - 12L
1,492 SR
Queue Stats
146W - 106L
1,723 Elo+
Party 4
Neith
Neith
Guchs
Neith
Level 68
God Stats
4W - 3L
1,716 SR
Queue Stats
348W - 300L
1,558 Elo+
Party 1
Horus
Horus
Kuraixo
Horus
Level 68
God Stats
1W - 1L
1,282 SR
Queue Stats
325W - 292L
1,516 Elo+
Party 4
Apollo
Apollo
OnlyFidel
Apollo
Level 66
God Stats
28W - 13L
1,965 SR
Queue Stats
441W - 383L
1,534 Elo+
Party 4
Persephone
Persephone
bye44bye44
Persephone
Level 68
God Stats
4W - 1L
1,833 SR
Queue Stats
341W - 303L
1,554 Elo+
Party 1
Team Averages
Level 69
1,658 SR
1,577 Elo+

VS

Team Averages
Level 123
1,611 SR
1,511 Elo+
Ne Zha
Ne Zha
GankDaddyOpa
Ne Zha
Level 29
God Stats
9W - 7L
1,841 SR
Queue Stats
265W - 231L
1,566 Elo+
Party 2
Hou Yi
Hou Yi
GankDaddySlim
Hou Yi
Level 122
God Stats
6W - 6L
1,660 SR
Queue Stats
129W - 116L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
MonkeyDump
Sylvanus
Level 160
God Stats
119W - 85L
1,527 SR
Queue Stats
444W - 427L
1,484 Elo+
Party 3
Athena
Athena
RyujinTsuyoi
Athena
Level 154
God Stats
4W - 7L
1,450 SR
Queue Stats
285W - 265L
1,532 Elo+
Party 3
Chang'e
Chang'e
SweetCheeks5742
Chang'e
Level 148
God Stats
149W - 133L
1,575 SR
Queue Stats
421W - 412L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GavvDz
Gilgamesh
20
11 / 1 / 9
14,494
604
18,989
20,405
13,307
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Guchs
Neith
19
2 / 6 / 10
12,600
525
14,061
22,807
8,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Horus
Kuraixo
Horus
20
3 / 0 / 6
13,742
573
6,410
16,930
14,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
OnlyFidel
Apollo
20
4 / 0 / 16
15,724
655
18,426
18,237
7,662
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
bye44bye44
Persephone
17
1 / 6 / 10
11,034
460
10,073
10,947
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
1 / 5 / 9
11,284
470
8,295
24,602
17,005
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
4 / 6 / 1
11,714
488
7,144
17,008
6,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Sylvanus
MonkeyDump
Sylvanus
16
6 / 5 / 3
10,625
443
13,874
22,187
11,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
17
1 / 3 / 8
10,791
450
12,347
20,467
18,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
1 / 2 / 0
12,267
511
11,751
14,032
13,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
21
Kills
13
13
Deaths
21
51
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
5
9
1.1
L
4
6
1
0.75
W
Gilgamesh
GavvDz
Gilgamesh
11
1
9
15.5
W
Neith
Guchs
Neith
2
6
10
1.17
W
Horus
Kuraixo
Horus
3
0
6
6
L
Sylvanus
MonkeyDump
Sylvanus
6
5
3
1.5
W
Apollo
OnlyFidel
Apollo
4
0
16
12
L
Athena
1
3
8
1.67
L
1
2
0
0.5
W
Persephone
bye44bye44
Persephone
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,959
Damage
53,411
89,326
Taken
98,296
47,278
Mitigated
68,019
43,347
Healing
36,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
8,295
1,158
0
4,290
24,602
17,005
100
2,936
21,586
0
35,867
L
7,144
3,237
0
3,680
17,008
6,929
1,491
1,414
15,594
0
73,438
W
Gilgamesh
GavvDz
Gilgamesh
18,989
6,359
0
6,136
20,405
13,307
283
8,354
12,051
0
107,849
W
Neith
Guchs
Neith
14,061
5,705
0
12,817
22,807
8,793
2,206
10,289
12,518
0
85,950
W
Horus
Kuraixo
Horus
6,410
3,465
1,946
9,059
16,930
14,556
1,412
10,957
5,973
0
78,837
L
Sylvanus
MonkeyDump
Sylvanus
13,874
3,680
4,478
9,697
22,187
11,942
158
3,236
18,871
61,006
0
W
Apollo
OnlyFidel
Apollo
18,426
12,227
0
10,245
18,237
7,662
4,982
5,830
12,407
0
146,435
L
Athena
12,347
3,349
0
4,999
20,467
18,991
0
2,004
18,463
79,060
0
L
11,751
983
1,406
7,912
14,032
13,152
42
483
13,549
91,503
0
W
Persephone
bye44bye44
Persephone
10,073
1,145
636
2,508
10,947
2,960
854
4,581
6,364
52,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,594
Gold Earned
56,681
736
Minions Killed
612
0
Camps Cleared
0
2,352,841
Distance Traveled
2,087,280
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,284
470
53
2
0
442,762
5
L
Hou Yi
11,714
488
141
6
0
368,249
6
W
Gilgamesh
14,494
604
150
6
0
536,067
3
W
Neith
12,600
525
137
6
0
365,911
1
W
Horus
13,742
573
168
7
0
497,072
6
L
Sylvanus
10,625
443
103
4
0
384,528
3
W
Apollo
15,724
655
210
9
0
503,951
8
L
Athena
10,791
450
134
6
0
505,219
8
L
Chang'e
12,267
511
181
8
0
386,522
6
W
Persephone
11,034
460
71
3
0
449,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role