Player Matchup

Artemis
Artemis
Janus Ultson II
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,696 Elo+
Party 1
Baron Samedi
Baron Samedi
SBF Craker
Baron Samedi
Level 146
God Stats
6W - 3L
1,938 SR
Queue Stats
182W - 178L
1,432 Elo+
Party 1
Achilles
Achilles
xLMaoxZedongx
Achilles
Level 39
God Stats
3W - 4L
1,305 SR
Queue Stats
18W - 24L
1,359 Elo+
Party 1
Team Averages
Level 69
1,581 SR
1,496 Elo+

VS

Team Averages
Level 79
1,502 SR
1,456 Elo+
Thoth
Thoth
T4LeDarkfire
Thoth
Level 84
God Stats
10W - 13L
1,493 SR
Queue Stats
276W - 242L
1,495 Elo+
Party 2
Ares
Ares
Weedlelv999
Ares
Level 11
God Stats
25W - 14L
1,500 SR
Queue Stats
150W - 108L
1,505 Elo+
Party 2
Izanami
Izanami
spacepanda23
Izanami
Level 143
God Stats
5W - 5L
1,514 SR
Queue Stats
747W - 842L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
11,461
764
16,789
11,630
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
SBF Craker
Baron Samedi
14
3 / 8 / 5
10,178
679
9,932
15,407
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
xLMaoxZedongx
Achilles
13
3 / 3 / 7
10,521
701
7,467
16,102
11,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 4 / 2
10,918
728
15,263
10,228
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 10
10,491
699
6,941
18,403
12,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
spacepanda23
Izanami
14
3 / 5 / 7
10,763
718
11,388
15,037
5,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
13
Kills
13
13
Deaths
13
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
W
Baron Samedi
SBF Craker
Baron Samedi
3
8
5
0.69
L
9
4
2
2.5
L
1
4
10
1.5
L
Izanami
spacepanda23
Izanami
3
5
7
1.3
W
Achilles
xLMaoxZedongx
Achilles
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,188
Damage
33,592
43,139
Taken
43,668
20,064
Mitigated
20,715
14,748
Healing
14,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,789
9,039
0
4,971
11,630
3,136
1,820
5,067
6,195
0
54,244
W
Baron Samedi
SBF Craker
Baron Samedi
9,932
514
1,116
5,052
15,407
4,967
424
8,528
6,442
42,012
0
L
15,263
444
1,290
1,259
10,228
3,400
69
2,223
7,762
48,362
0
L
6,941
249
1,200
5,667
18,403
12,003
72
3,050
14,539
19,570
0
L
Izanami
spacepanda23
Izanami
11,388
7,329
0
4,887
15,037
5,312
491
4,392
10,188
0
56,447
W
Achilles
xLMaoxZedongx
Achilles
7,467
1,879
0
3,609
16,102
11,961
818
7,521
8,227
0
26,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,160
Gold Earned
32,172
156
Minions Killed
171
0
Camps Cleared
0
737,919
Distance Traveled
726,701
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,461
764
47
3
0
236,309
6
W
Baron Samedi
10,178
679
83
6
0
214,577
1
L
Thoth
10,918
728
56
4
0
261,847
2
L
Ares
10,491
699
27
2
0
263,530
0
L
Izanami
10,763
718
88
6
0
201,324
1
W
Achilles
10,521
701
26
2
0
287,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role