Player Matchup

Artemis
Artemis
DaddyHydro
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
HentaiMeister69
Amaterasu
Level 21
God Stats
21W - 24L
1,269 SR
Queue Stats
430W - 386L
1,367 Elo+
Solo
Nox
Nox
Pr1sM-5P
Nox
Level 4
God Stats
2W - 0L
1,683 SR
Queue Stats
2W - 0L
1,618 Elo+
Party 2
Janus
Janus
VoidKingChase
Janus
Level 23
God Stats
2W - 4L
1,335 SR
Queue Stats
3W - 8L
1,172 Elo+
Solo
Tsukuyomi
Tsukuyomi
zakkswamp
Tsukuyomi
Level 7
God Stats
7W - 8L
1,295 SR
Queue Stats
46W - 57L
1,290 Elo+
Solo
Team Averages
Level 12
1,416 SR
1,390 Elo+

VS

Team Averages
Level 13
1,406 SR
1,447 Elo+
Anubis
Anubis
Blackstar2462
Anubis
Level 7
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chernobog
Chernobog
FlameRengoku
Chernobog
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Olorun
Olorun
II0FairyAlice0II
Olorun
Level 17
God Stats
9W - 15L
1,396 SR
Queue Stats
76W - 69L
1,406 Elo+
Party 3
Cerberus
Cerberus
Jagernull
Cerberus
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 41L
1,426 Elo+
Solo
Horus
Horus
Shamaelt
Horus
Level 17
God Stats
3W - 5L
1,329 SR
Queue Stats
41W - 41L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaddyHydro
Artemis
10
2 / 2 / 1
5,983
427
5,708
3,863
1,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
HentaiMeister69
Amaterasu
13
4 / 1 / 0
7,859
561
4,960
10,974
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 3 / 3
5,945
425
1,738
4,837
1,659
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 1 / 1
7,903
565
7,368
4,842
1,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
zakkswamp
Tsukuyomi
12
0 / 0 / 0
6,951
497
315
7,753
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,174
370
2,077
4,829
1,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
FlameRengoku
Chernobog
10
3 / 1 / 3
6,247
446
3,361
5,333
1,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 2 / 0
7,386
528
3,906
6,423
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Jagernull
Cerberus
10
2 / 2 / 4
6,525
466
4,502
8,504
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Shamaelt
Horus
10
1 / 2 / 2
6,847
489
2,577
10,672
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
12
Kills
7
7
Deaths
12
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Artemis
DaddyHydro
Artemis
2
2
1
1.25
L
Chernobog
FlameRengoku
Chernobog
3
1
3
4.5
W
Amaterasu
HentaiMeister69
Amaterasu
4
1
0
4
L
1
2
0
0.5
L
Cerberus
Jagernull
Cerberus
2
2
4
2
W
1
3
3
0.83
L
Horus
Shamaelt
Horus
1
2
2
1
W
5
1
1
5.5
W
Tsukuyomi
zakkswamp
Tsukuyomi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,089
Damage
16,423
32,269
Taken
35,761
11,391
Mitigated
12,726
11,825
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,077
298
0
860
4,829
1,365
268
1,669
3,120
7,103
0
W
Artemis
DaddyHydro
Artemis
5,708
2,362
0
0
3,863
1,225
327
1,185
2,626
0
21,629
L
Chernobog
FlameRengoku
Chernobog
3,361
1,736
0
1,951
5,333
1,556
558
940
4,393
0
21,885
W
Amaterasu
HentaiMeister69
Amaterasu
4,960
1,301
0
5,146
10,974
4,525
0
5,289
5,564
0
48,538
L
3,906
1,647
152
2,903
6,423
1,787
1,302
485
5,898
50,558
0
L
Cerberus
Jagernull
Cerberus
4,502
713
0
697
8,504
3,500
0
2,256
6,180
27,496
0
W
1,738
355
0
276
4,837
1,659
639
1,625
3,156
13,988
0
L
Horus
Shamaelt
Horus
2,577
1,468
705
4,287
10,672
4,518
463
3,440
7,064
0
18,192
W
7,368
911
0
1,373
4,842
1,438
464
1,997
2,685
43,268
0
W
Tsukuyomi
zakkswamp
Tsukuyomi
315
107
0
5,030
7,753
2,544
0
0
7,753
0
42,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,641
Gold Earned
32,179
363
Minions Killed
246
0
Camps Cleared
0
1,230,007
Distance Traveled
1,148,032
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,174
370
12
1
0
207,262
1
W
Artemis
5,983
427
47
3
0
202,528
0
L
Chernobog
6,247
446
51
4
0
183,463
0
W
Amaterasu
7,859
561
92
7
0
282,771
3
L
Olorun
7,386
528
98
7
0
227,056
0
L
Cerberus
6,525
466
54
4
0
278,239
0
W
Nox
5,945
425
26
2
0
197,522
2
L
Horus
6,847
489
31
2
0
252,012
1
W
Janus
7,903
565
98
7
0
264,201
0
W
Tsukuyomi
6,951
497
100
7
0
282,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role