Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FIREbeats
Ah Muzen Cab
Level 13
God Stats
3W - 1L
1,842 SR
Queue Stats
19W - 11L
1,299 Elo+
Solo
Ra
Ra
Goga15rs
Ra
Level 48
God Stats
2W - 0L
1,754 SR
Queue Stats
27W - 50L
1,224 Elo+
Party 1
Ares
Ares
Iamronburgandy
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,388 Elo+
Solo
Thanatos
Thanatos
jean15rs
Thanatos
Level 11
God Stats
16W - 32L
1,371 SR
Queue Stats
21W - 36L
1,361 Elo+
Party 1
Ratatoskr
Ratatoskr
whodat13252
Ratatoskr
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 23L
1,283 Elo+
Solo
Team Averages
Level 18
1,593 SR
1,311 Elo+

VS

Team Averages
Level 20
1,409 SR
1,231 Elo+
Ah Puch
Ah Puch
Beepthemeep
Ah Puch
Level 17
God Stats
0W - 2L
1,326 SR
Queue Stats
11W - 17L
1,270 Elo+
Solo
Arachne
Arachne
Embershade97
Arachne
Level 13
God Stats
8W - 13L
1,500 SR
Queue Stats
17W - 33L
1,280 Elo+
Party 2
Mercury
Mercury
matiasdgonzalez
Mercury
Level 29
God Stats
1W - 2L
1,526 SR
Queue Stats
28W - 45L
1,314 Elo+
Solo
Anubis
Anubis
scooobnutz
Anubis
Level 13
God Stats
3W - 15L
1,194 SR
Queue Stats
17W - 35L
1,260 Elo+
Party 2
Artemis
Artemis
xReaperDen
Artemis
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
11W - 16L
1,030 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FIREbeats
Ah Muzen Cab
15
10 / 4 / 8
9,401
588
15,166
13,419
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 4
7,869
492
3,227
8,021
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 2 / 10
8,993
562
6,621
12,097
11,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
jean15rs
Thanatos
13
3 / 5 / 2
8,092
506
3,433
7,890
3,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
whodat13252
Ratatoskr
16
12 / 3 / 2
9,793
612
10,752
10,545
5,352
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Beepthemeep
Ah Puch
13
3 / 7 / 2
8,313
520
10,236
10,122
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Embershade97
Arachne
11
2 / 9 / 1
6,774
423
6,175
11,050
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 2 / 4
8,088
506
4,389
9,656
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
scooobnutz
Anubis
13
5 / 8 / 3
8,969
561
8,329
12,326
5,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
xReaperDen
Artemis
13
4 / 7 / 2
8,165
510
7,617
10,899
3,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
32
Kills
16
16
Deaths
33
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Beepthemeep
Ah Puch
3
7
2
0.57
L
Arachne
Embershade97
Arachne
2
9
1
0.28
W
Ah Muzen Cab
FIREbeats
Ah Muzen Cab
10
4
8
3.5
W
2
2
4
2
W
5
2
10
5
W
Thanatos
jean15rs
Thanatos
3
5
2
0.8
L
2
2
4
2
L
Anubis
scooobnutz
Anubis
5
8
3
0.81
W
Ratatoskr
whodat13252
Ratatoskr
12
3
2
4.33
L
Artemis
xReaperDen
Artemis
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,199
Damage
36,746
51,972
Taken
54,053
27,083
Mitigated
18,679
18,544
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Beepthemeep
Ah Puch
10,236
810
0
1,848
10,122
2,770
258
2,202
7,624
46,695
0
L
Arachne
Embershade97
Arachne
6,175
4,441
0
435
11,050
4,035
516
1,140
9,910
0
23,874
W
Ah Muzen Cab
FIREbeats
Ah Muzen Cab
15,166
7,673
0
6,222
13,419
4,530
1,250
5,586
7,833
0
68,237
W
3,227
233
1,166
2,419
8,021
2,899
0
5,911
2,110
39,059
0
W
6,621
1,305
0
716
12,097
11,188
66
4,663
7,434
18,645
0
W
Thanatos
jean15rs
Thanatos
3,433
1,333
0
4,486
7,890
3,114
1,484
64
7,826
0
30,694
L
4,389
471
0
3,689
9,656
2,621
0
1,610
8,046
0
34,626
L
Anubis
scooobnutz
Anubis
8,329
1,301
0
3,869
12,326
5,459
111
1,406
10,920
35,956
0
W
Ratatoskr
whodat13252
Ratatoskr
10,752
1,751
0
3,535
10,545
5,352
0
2,341
8,204
0
58,001
L
Artemis
xReaperDen
Artemis
7,617
3,235
0
939
10,899
3,794
1,246
3,114
7,705
0
42,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,148
Gold Earned
40,309
409
Minions Killed
361
0
Camps Cleared
0
1,487,222
Distance Traveled
1,390,812
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,313
520
97
6
0
272,947
0
L
Arachne
6,774
423
36
2
0
297,356
0
W
Ah Muzen Cab
9,401
588
110
7
0
276,965
0
W
Ra
7,869
492
82
5
0
320,826
0
W
Ares
8,993
562
22
1
0
317,940
5
W
Thanatos
8,092
506
78
5
0
228,920
1
L
Mercury
8,088
506
74
5
0
348,004
2
L
Anubis
8,969
561
72
5
0
263,956
4
W
Ratatoskr
9,793
612
117
7
0
342,571
1
L
Artemis
8,165
510
82
5
0
208,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role