Player Matchup

Kukulkan
Kukulkan
CptBigShmeat
Kukulkan
Level 39
God Stats
5W - 3L
1,767 SR
Queue Stats
126W - 107L
1,621 Elo+
Party 2
Scylla
Scylla
MouthChoker
Scylla
Level 27
God Stats
15W - 7L
1,690 SR
Queue Stats
109W - 86L
1,613 Elo+
Party 2
Sun Wukong
Sun Wukong
Peggedurdad69
Sun Wukong
Level 5
God Stats
5W - 2L
1,644 SR
Queue Stats
5W - 2L
1,610 Elo+
Party 3
Hercules
Hercules
ShmellyElite
Hercules
Level 21
God Stats
11W - 3L
1,715 SR
Queue Stats
45W - 30L
1,685 Elo+
Party 2
Heimdallr
Heimdallr
UrMomCamelot
Heimdallr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,610 Elo+
Party 3
Team Averages
Level 21
1,663 SR
1,628 Elo+

VS

Team Averages
Level 19
1,649 SR
1,557 Elo+
Bellona
Bellona
Ali217
Bellona
Level 24
God Stats
71W - 42L
1,608 SR
Queue Stats
299W - 277L
1,566 Elo+
Party 1
Zeus
Zeus
HoomeksTTV
Zeus
Level 17
God Stats
4W - 3L
1,549 SR
Queue Stats
46W - 34L
1,530 Elo+
Party 1
Olorun
Olorun
Kraat0ss
Olorun
Level 7
God Stats
4W - 4L
1,565 SR
Queue Stats
9W - 7L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
kingant94
Gilgamesh
Level 21
God Stats
5W - 1L
1,922 SR
Queue Stats
278W - 239L
1,603 Elo+
Party 1
Hades
Hades
oTvny
Hades
Level 25
God Stats
74W - 57L
1,598 SR
Queue Stats
342W - 314L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CptBigShmeat
Kukulkan
20
6 / 3 / 18
14,204
1,015
25,644
10,929
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
20
9 / 4 / 16
14,992
1,071
26,772
12,619
5,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Peggedurdad69
Sun Wukong
19
1 / 4 / 12
12,425
888
3,657
12,449
8,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
ShmellyElite
Hercules
20
1 / 2 / 19
12,540
896
7,084
18,817
15,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
UrMomCamelot
Heimdallr
20
16 / 2 / 12
17,186
1,228
36,764
16,925
6,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

142

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ali217
Bellona
18
3 / 5 / 6
12,568
898
6,081
22,177
30,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 7 / 8
13,254
947
23,293
18,695
6,716
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Kraat0ss
Olorun
18
1 / 7 / 5
11,916
851
5,038
13,817
6,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
kingant94
Gilgamesh
19
6 / 12 / 8
13,996
1,000
21,838
37,144
26,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
oTvny
Hades
19
2 / 2 / 10
12,980
927
11,121
14,520
13,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
52
33
Kills
15
15
Deaths
33
77
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ali217
Bellona
3
5
6
1.2
W
Kukulkan
CptBigShmeat
Kukulkan
6
3
18
5
L
3
7
8
1
L
Olorun
Kraat0ss
Olorun
1
7
5
0.5
W
Scylla
9
4
16
4.25
W
Sun Wukong
Peggedurdad69
Sun Wukong
1
4
12
1.75
W
Hercules
ShmellyElite
Hercules
1
2
19
5.25
W
Heimdallr
UrMomCamelot
Heimdallr
16
2
12
11
L
Gilgamesh
kingant94
Gilgamesh
6
12
8
0.83
L
Hades
oTvny
Hades
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,921
Damage
67,371
71,739
Taken
106,353
40,197
Mitigated
84,240
12,148
Healing
6,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ali217
Bellona
6,081
1,648
454
1,655
22,177
30,869
0
9,386
12,462
0
19,228
W
Kukulkan
CptBigShmeat
Kukulkan
25,644
2,029
0
341
10,929
4,293
0
5,037
5,892
47,990
0
L
23,293
2,252
441
1,939
18,695
6,716
0
10,310
8,172
57,449
0
L
Olorun
Kraat0ss
Olorun
5,038
3,192
0
677
13,817
6,273
0
6,299
7,318
32,144
0
W
Scylla
26,772
2,618
0
0
12,619
5,123
0
5,285
7,334
49,707
0
W
Sun Wukong
Peggedurdad69
Sun Wukong
3,657
738
0
768
12,449
8,375
0
8,057
4,392
0
21,172
W
Hercules
ShmellyElite
Hercules
7,084
1,385
0
5,725
18,817
15,438
0
13,474
5,343
0
8,965
W
Heimdallr
UrMomCamelot
Heimdallr
36,764
24,750
0
5,314
16,925
6,968
0
7,599
9,326
0
88,018
L
Gilgamesh
kingant94
Gilgamesh
21,838
7,150
0
169
37,144
26,910
0
18,987
17,665
0
36,509
L
Hades
oTvny
Hades
11,121
407
154
1,315
14,520
13,472
0
6,109
8,317
36,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,347
Gold Earned
64,714
277
Minions Killed
240
16
Camps Cleared
5
1,335,445
Distance Traveled
1,363,410
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,568
898
25
2
2
269,157
0
W
Kukulkan
14,204
1,015
67
5
4
279,566
0
L
Zeus
13,254
947
65
5
0
281,389
2
L
Olorun
11,916
851
48
3
1
236,360
1
W
Scylla
14,992
1,071
43
3
4
268,684
0
W
Sun Wukong
12,425
888
44
3
2
238,116
0
W
Hercules
12,540
896
6
0
1
293,200
0
W
Heimdallr
17,186
1,228
117
8
5
255,879
0
L
Gilgamesh
13,996
1,000
29
2
1
293,471
0
L
Hades
12,980
927
73
5
1
283,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role