Player Matchup

Achilles
Achilles
Born_Thorne
Achilles
Level 69
God Stats
10W - 10L
1,489 SR
Queue Stats
160W - 127L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
Hv X QB1
Danzaburou
Level 27
God Stats
37W - 28L
1,581 SR
Queue Stats
108W - 90L
1,431 Elo+
Party 1
Ra
Ra
rubberducky24242
Ra
Level 69
God Stats
5W - 8L
1,500 SR
Queue Stats
193W - 166L
1,471 Elo+
Party 1
Team Averages
Level 55
1,523 SR
1,458 Elo+

VS

Team Averages
Level 50
1,434 SR
1,357 Elo+
Ao Kuang
Ao Kuang
Fervore30
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 67L
1,344 Elo+
Solo
King Arthur
King Arthur
LarryLarry58
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,282 Elo+
Party 2
Apollo
Apollo
hugo_oz_47
Apollo
Level 107
God Stats
0W - 4L
1,303 SR
Queue Stats
103W - 138L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Born_Thorne
Achilles
11
9 / 3 / 8
8,344
834
10,799
8,643
7,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Hv X QB1
Danzaburou
11
5 / 4 / 12
8,277
828
6,972
7,295
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 2 / 11
7,691
769
7,510
5,949
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fervore30
Ao Kuang
11
3 / 7 / 2
7,241
724
5,086
11,438
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
LarryLarry58
King Arthur
9
1 / 8 / 3
6,591
659
5,552
10,808
4,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
hugo_oz_47
Apollo
12
5 / 3 / 4
8,474
847
4,376
8,653
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
18
Kills
9
9
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
Born_Thorne
Achilles
9
3
8
4.33
L
Ao Kuang
Fervore30
Ao Kuang
3
7
2
0.57
W
Danzaburou
Hv X QB1
Danzaburou
5
4
12
2.75
L
King Arthur
LarryLarry58
King Arthur
1
8
3
0.31
L
Apollo
hugo_oz_47
Apollo
5
3
4
2.33
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,281
Damage
15,014
21,887
Taken
30,899
11,855
Mitigated
11,750
6,548
Healing
4,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Born_Thorne
Achilles
10,799
2,810
0
938
8,643
7,144
534
2,105
6,538
0
17,518
L
Ao Kuang
Fervore30
Ao Kuang
5,086
1,303
0
2,444
11,438
3,899
0
1,917
9,377
16,210
0
W
Danzaburou
Hv X QB1
Danzaburou
6,972
3,892
624
972
7,295
2,633
1,028
2,161
5,134
0
19,940
L
King Arthur
LarryLarry58
King Arthur
5,552
475
179
234
10,808
4,893
0
2,805
7,711
0
12,618
L
Apollo
hugo_oz_47
Apollo
4,376
2,559
0
1,247
8,653
2,958
0
2,120
6,257
0
19,681
W
7,510
565
2,015
1,999
5,949
2,078
315
868
5,081
22,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,312
Gold Earned
22,306
93
Minions Killed
73
0
Camps Cleared
0
487,842
Distance Traveled
430,103
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,344
834
21
2
0
181,841
0
L
Ao Kuang
7,241
724
26
3
0
137,560
0
W
Danzaburou
8,277
828
40
4
0
144,056
0
L
King Arthur
6,591
659
11
1
0
130,504
0
L
Apollo
8,474
847
36
4
0
162,039
1
W
Ra
7,691
769
32
3
0
161,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role